mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-18 11:21:18 +03:00
test
This commit is contained in:
parent
a6057bf072
commit
f5bacc018c
@ -1,4 +1,3 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ParkanPlayground", "ParkanPlayground\ParkanPlayground.csproj", "{7DB19000-6F41-4BAE-A904-D34EFCA065E9}"
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||||
EndProject
|
||||
@ -27,6 +26,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScrLib", "ScrLib\ScrLib.csp
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VarsetLib", "VarsetLib\VarsetLib.csproj", "{0EC800E2-1444-40D5-9EDD-93276F4D1FF5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Visualisator", "Visualisator\Visualisator.csproj", "{667A7E03-5CAA-4591-9980-F6C722911A35}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X86Disassembler", "X86Disassembler\X86Disassembler.csproj", "{B5C2E94A-0F63-4E09-BC04-F2518E2CC1F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
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||||
@ -77,5 +80,13 @@ Global
|
||||
{0EC800E2-1444-40D5-9EDD-93276F4D1FF5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0EC800E2-1444-40D5-9EDD-93276F4D1FF5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0EC800E2-1444-40D5-9EDD-93276F4D1FF5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{667A7E03-5CAA-4591-9980-F6C722911A35}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{667A7E03-5CAA-4591-9980-F6C722911A35}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{667A7E03-5CAA-4591-9980-F6C722911A35}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{667A7E03-5CAA-4591-9980-F6C722911A35}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B5C2E94A-0F63-4E09-BC04-F2518E2CC1F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B5C2E94A-0F63-4E09-BC04-F2518E2CC1F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B5C2E94A-0F63-4E09-BC04-F2518E2CC1F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{B5C2E94A-0F63-4E09-BC04-F2518E2CC1F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
11
ParkanPlayground.sln.DotSettings.user
Normal file
11
ParkanPlayground.sln.DotSettings.user
Normal file
@ -0,0 +1,11 @@
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||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAssemblyCodeArray_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003Fa1_003Fbc9d4e81_003FAssemblyCodeArray_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAssemblyCodeMemory_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003F6e_003F09b667c6_003FAssemblyCodeMemory_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ADisassembler_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003Fd4_003Fad0818f9_003FDisassembler_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AGL_002Egen_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003F54e6df16dd99323ba9b0682ce5d5dac3648ccd10aafd29d5f3fad52b62bf3f75_003FGL_002Egen_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AIAssemblyCode_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003F8c_003F9fe9bac2_003FIAssemblyCode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AMatrix4x4_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003Fed6aa59cd75423c5b655901d6ec4fb4be48ab669fa6fb01b3a7a7f31be95_003FMatrix4x4_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AMemory_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FLocal_003FSymbols_003Fsrc_003Fdotnet_003Fruntime_003F5535e31a712343a63f5d7d796cd874e563e5ac14_003Fsrc_003Flibraries_003FSystem_002EPrivate_002ECoreLib_003Fsrc_003FSystem_003FMemory_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASingle_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003Fc99a63bcf3d2a18c20ee19e58ac875ab1edf2a147c8b92ffeed185ab8a44b4_003FSingle_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003Aud_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003F15_003F87bd9007_003Fud_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003Audis86_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003FAdmin_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fa494e0aa381c41ff9484df33e5edb42535e00_003F95_003F953bbb0f_003Fudis86_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
@ -13,4 +13,8 @@
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<ProjectReference Include="..\VarsetLib\VarsetLib.csproj" />
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</ItemGroup>
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<ItemGroup>
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||||
<PackageReference Include="SharpDisasm" Version="1.1.11" />
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</ItemGroup>
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||||
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||||
</Project>
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|
@ -1,4 +1,9 @@
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using VarsetLib;
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using System.Buffers.Binary;
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using System.Numerics;
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using System.Text.Json;
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using ScrLib;
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using SharpDisasm;
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using VarsetLib;
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\default.scr";
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@ -6,7 +11,7 @@
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\scream.scr";
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\scream1.scr";
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS";
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var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\varset.var";
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\varset.var";
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\preload.lda";
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//
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// var fs = new FileStream(path, FileMode.Open);
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@ -24,6 +29,88 @@ var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MISSIONS\\SCRIPTS\\v
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// fs.Position == fs.Length
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// );
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var items = VarsetParser.Parse(path);
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// var items = VarsetParser.Parse(path);
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Console.WriteLine(items.Count);
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// Console.WriteLine(items.Count);
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// Span<byte> flt = stackalloc byte[4];
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// flt[0] = 0x7f;
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// flt[1] = 0x7f;
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// flt[2] = 0xff;
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// flt[3] = 0xff;
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// var f = BinaryPrimitives.ReadSingleBigEndian(flt);
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//
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// Console.WriteLine(f);
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// return;
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// var path = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\MisLoad.dll";
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var path = "C:\\ParkanUnpacked\\Land.msh\\2_03 00 00 00_Land.bin";
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var fs = new FileStream(path, FileMode.Open);
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var outputFs = new FileStream("Land.obj", FileMode.Create);
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var sw = new StreamWriter(outputFs);
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List<Vector3D> points = [];
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var count = 0;
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while (fs.Position < fs.Length)
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{
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var x = fs.ReadFloatLittleEndian();
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var y = fs.ReadFloatLittleEndian();
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var z = fs.ReadFloatLittleEndian();
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var vertex = new Vector3D(x, y, z);
|
||||
sw.WriteLine($"v {x} {y} {z}");
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||||
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var seenIndex = points.FindIndex(vec => vec == vertex);
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if (seenIndex != -1)
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{
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vertex.Duplicates = seenIndex;
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||||
}
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points.Add(vertex);
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count++;
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}
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File.WriteAllText("human-readable.json", JsonSerializer.Serialize(points, new JsonSerializerOptions()
|
||||
{
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WriteIndented = true
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}));
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Console.WriteLine($"Total vertices: {count}");
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// for (int i = 0; i < count / 4; i++)
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public record Vector3D(float X, float Y, float Z)
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{
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public int Duplicates { get; set; }
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}
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||||
// var indices = string.Join(" ", Enumerable.Range(1, count));
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//
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// sw.WriteLine($"l {indices}");
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//
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// fs.Seek(0x1000, SeekOrigin.Begin);
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//
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// byte[] buf = new byte[34];
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// fs.ReadExactly(buf);
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//
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||||
// var disassembler = new SharpDisasm.Disassembler(buf, ArchitectureMode.x86_32);
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||||
// foreach (var instruction in disassembler.Disassemble())
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// {
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||||
// Console.WriteLine($"{instruction.PC - instruction.Offset}: {instruction}");
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//
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||||
// new Instruction()
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// {
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// Action = instruction.Mnemonic.ToString(),
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// Arguments = {instruction.Operands[0].ToString()}
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||||
// };
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// }
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public class Instruction
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||||
{
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||||
public string Action { get; set; } = "";
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||||
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||||
public List<string> Arguments { get; set; } = [];
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}
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|
180
Visualisator/Program.cs
Normal file
180
Visualisator/Program.cs
Normal file
@ -0,0 +1,180 @@
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// Configure window options
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using System.Buffers.Binary;
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using System.Numerics;
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using Silk.NET.OpenGL;
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using Silk.NET.Windowing;
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||||
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public static class Program
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{
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private static string vertexShaderSource = @"
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#version 330 core
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layout (location = 0) in vec3 aPos;
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uniform mat4 uMVP;
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void main()
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{
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gl_Position = uMVP * vec4(aPos, 1.0);
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gl_PointSize = 8.0;
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||||
}
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||||
";
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||||
|
||||
private static string fragmentShaderSource = @"
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||||
#version 330 core
|
||||
out vec4 FragColor;
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||||
|
||||
void main()
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||||
{
|
||||
FragColor = vec4(1.0, 1.0, 1.0, 1.0); // White points
|
||||
}
|
||||
";
|
||||
|
||||
|
||||
private static IWindow? window;
|
||||
private static GL? gl = null;
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||||
|
||||
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||||
private static uint shaderProgram = uint.MaxValue;
|
||||
private static uint vao = uint.MaxValue;
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||||
private static uint vbo = uint.MaxValue;
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||||
private static Matrix4x4 mvp = new Matrix4x4();
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||||
private static float[] points = [];
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||||
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||||
public static void Main(string[] args)
|
||||
{
|
||||
var path = "C:\\ParkanUnpacked\\Land.msh\\2_03 00 00 00_Land.bin";
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||||
var bytes = File.ReadAllBytes(path);
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||||
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||||
points = new float[bytes.Length / 4];
|
||||
for (int i = 0; i < bytes.Length / 4; i++)
|
||||
{
|
||||
points[i] = BinaryPrimitives.ReadSingleBigEndian(bytes.AsSpan()[(i * 4)..]);
|
||||
}
|
||||
|
||||
var options = WindowOptions.Default;
|
||||
options.API = new GraphicsAPI(ContextAPI.OpenGL, new APIVersion(3, 3));
|
||||
options.Title = "3D Points with Silk.NET";
|
||||
window = Window.Create(options);
|
||||
|
||||
window.Load += OnLoad;
|
||||
window.Render += OnRender;
|
||||
window.Run();
|
||||
}
|
||||
|
||||
|
||||
unsafe static void OnLoad()
|
||||
{
|
||||
gl = window.CreateOpenGL();
|
||||
// Compile shaders
|
||||
uint vertexShader = gl.CreateShader(ShaderType.VertexShader);
|
||||
gl.ShaderSource(vertexShader, vertexShaderSource);
|
||||
gl.CompileShader(vertexShader);
|
||||
CheckShaderCompile(vertexShader);
|
||||
|
||||
uint fragmentShader = gl.CreateShader(ShaderType.FragmentShader);
|
||||
gl.ShaderSource(fragmentShader, fragmentShaderSource);
|
||||
gl.CompileShader(fragmentShader);
|
||||
CheckShaderCompile(fragmentShader);
|
||||
|
||||
// Create shader program
|
||||
shaderProgram = gl.CreateProgram();
|
||||
gl.AttachShader(shaderProgram, vertexShader);
|
||||
gl.AttachShader(shaderProgram, fragmentShader);
|
||||
gl.LinkProgram(shaderProgram);
|
||||
CheckProgramLink(shaderProgram);
|
||||
|
||||
gl.DeleteShader(vertexShader);
|
||||
gl.DeleteShader(fragmentShader);
|
||||
|
||||
// Create VAO and VBO
|
||||
vao = gl.GenVertexArray();
|
||||
gl.BindVertexArray(vao);
|
||||
|
||||
vbo = gl.GenBuffer();
|
||||
gl.BindBuffer(BufferTargetARB.ArrayBuffer, vbo);
|
||||
unsafe
|
||||
{
|
||||
fixed (float* ptr = points)
|
||||
{
|
||||
gl.BufferData(
|
||||
BufferTargetARB.ArrayBuffer,
|
||||
(nuint) (points.Length * sizeof(float)),
|
||||
ptr,
|
||||
BufferUsageARB.StaticDraw
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
gl.VertexAttribPointer(
|
||||
0,
|
||||
3,
|
||||
VertexAttribPointerType.Float,
|
||||
false,
|
||||
3 * sizeof(float),
|
||||
(void*) 0
|
||||
);
|
||||
gl.EnableVertexAttribArray(0);
|
||||
|
||||
gl.BindVertexArray(0); // Unbind VAO
|
||||
|
||||
gl.Enable(EnableCap.DepthTest);
|
||||
}
|
||||
|
||||
unsafe static void OnRender(double dt)
|
||||
{
|
||||
gl.ClearColor(
|
||||
0.1f,
|
||||
0.1f,
|
||||
0.1f,
|
||||
1.0f
|
||||
);
|
||||
gl.Clear((uint) (ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit));
|
||||
|
||||
// Set up MVP matrix
|
||||
Matrix4x4 view = Matrix4x4.CreateLookAt(
|
||||
new Vector3(100, 100, 40), // Camera position
|
||||
Vector3.Zero, // Look at origin
|
||||
Vector3.UnitY
|
||||
); // Up direction
|
||||
Matrix4x4 projection = Matrix4x4.CreatePerspectiveFieldOfView(
|
||||
(float) Math.PI / 4f, // 45 degrees
|
||||
(float) window.Size.X / window.Size.Y,
|
||||
0.1f,
|
||||
100f
|
||||
);
|
||||
mvp = view * projection;
|
||||
|
||||
gl.UseProgram(shaderProgram);
|
||||
|
||||
// Set MVP matrix (transpose=true for column-major format)
|
||||
int mvpLocation = gl.GetUniformLocation(shaderProgram, "uMVP");
|
||||
|
||||
fixed (Matrix4x4* ptr = &mvp)
|
||||
{
|
||||
gl.UniformMatrix4(
|
||||
mvpLocation,
|
||||
1,
|
||||
true,
|
||||
(float*) ptr
|
||||
);
|
||||
}
|
||||
|
||||
gl.BindVertexArray(vao);
|
||||
gl.DrawArrays(PrimitiveType.Points, 0, (uint) (points.Length / 3));
|
||||
}
|
||||
|
||||
// Error checking methods
|
||||
static void CheckShaderCompile(uint shader)
|
||||
{
|
||||
gl.GetShader(shader, ShaderParameterName.CompileStatus, out int success);
|
||||
if (success == 0)
|
||||
Console.WriteLine(gl.GetShaderInfoLog(shader));
|
||||
}
|
||||
|
||||
static void CheckProgramLink(uint program)
|
||||
{
|
||||
gl.GetProgram(program, ProgramPropertyARB.LinkStatus, out int success);
|
||||
if (success == 0)
|
||||
Console.WriteLine(gl.GetProgramInfoLog(program));
|
||||
}
|
||||
}
|
18
Visualisator/Visualisator.csproj
Normal file
18
Visualisator/Visualisator.csproj
Normal file
@ -0,0 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.1" />
|
||||
<PackageReference Include="NativeFileDialogSharp" Version="0.5.0" />
|
||||
<PackageReference Include="Silk.NET" Version="2.22.0" />
|
||||
<PackageReference Include="Silk.NET.OpenGL.Extensions.ImGui" Version="2.22.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
834
X86Disassembler/PEFormat.cs
Normal file
834
X86Disassembler/PEFormat.cs
Normal file
@ -0,0 +1,834 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace X86Disassembler
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a Portable Executable (PE) file format parser
|
||||
/// </summary>
|
||||
public class PEFormat
|
||||
{
|
||||
// DOS Header constants
|
||||
private const ushort DOS_SIGNATURE = 0x5A4D; // 'MZ'
|
||||
private const uint PE_SIGNATURE = 0x00004550; // 'PE\0\0'
|
||||
|
||||
// Optional Header Magic values
|
||||
private const ushort PE32_MAGIC = 0x10B; // 32-bit executable
|
||||
private const ushort PE32PLUS_MAGIC = 0x20B; // 64-bit executable
|
||||
|
||||
// Section characteristics flags
|
||||
private const uint IMAGE_SCN_CNT_CODE = 0x00000020; // Section contains code
|
||||
private const uint IMAGE_SCN_MEM_EXECUTE = 0x20000000; // Section is executable
|
||||
private const uint IMAGE_SCN_MEM_READ = 0x40000000; // Section is readable
|
||||
private const uint IMAGE_SCN_MEM_WRITE = 0x80000000; // Section is writable
|
||||
|
||||
// Data directories
|
||||
private const int IMAGE_DIRECTORY_ENTRY_EXPORT = 0; // Export Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_IMPORT = 1; // Import Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_RESOURCE = 2; // Resource Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_EXCEPTION = 3; // Exception Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_SECURITY = 4; // Security Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_BASERELOC = 5; // Base Relocation Table
|
||||
private const int IMAGE_DIRECTORY_ENTRY_DEBUG = 6; // Debug Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_ARCHITECTURE = 7; // Architecture Specific Data
|
||||
private const int IMAGE_DIRECTORY_ENTRY_GLOBALPTR = 8; // RVA of GP
|
||||
private const int IMAGE_DIRECTORY_ENTRY_TLS = 9; // TLS Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG = 10; // Load Configuration Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT = 11; // Bound Import Directory
|
||||
private const int IMAGE_DIRECTORY_ENTRY_IAT = 12; // Import Address Table
|
||||
private const int IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT = 13; // Delay Load Import Descriptors
|
||||
private const int IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR = 14; // COM Runtime descriptor
|
||||
|
||||
// PE file data
|
||||
private byte[] _fileData;
|
||||
|
||||
// Parsed headers
|
||||
public DOSHeader DosHeader { get; private set; }
|
||||
public FileHeader FileHeader { get; private set; }
|
||||
public OptionalHeader OptionalHeader { get; private set; }
|
||||
public List<SectionHeader> SectionHeaders { get; private set; }
|
||||
public bool Is64Bit { get; private set; }
|
||||
|
||||
// Export and Import information
|
||||
public ExportDirectory ExportDirectory { get; private set; }
|
||||
public List<ExportedFunction> ExportedFunctions { get; private set; }
|
||||
public List<ImportDescriptor> ImportDescriptors { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Parses a PE file from the given byte array
|
||||
/// </summary>
|
||||
/// <param name="fileData">The raw file data</param>
|
||||
public PEFormat(byte[] fileData)
|
||||
{
|
||||
_fileData = fileData;
|
||||
SectionHeaders = new List<SectionHeader>();
|
||||
ExportedFunctions = new List<ExportedFunction>();
|
||||
ImportDescriptors = new List<ImportDescriptor>();
|
||||
Parse();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the PE file structure
|
||||
/// </summary>
|
||||
private void Parse()
|
||||
{
|
||||
using (MemoryStream stream = new MemoryStream(_fileData))
|
||||
using (BinaryReader reader = new BinaryReader(stream))
|
||||
{
|
||||
// Parse DOS header
|
||||
DosHeader = ParseDOSHeader(reader);
|
||||
|
||||
// Move to PE header
|
||||
reader.BaseStream.Seek(DosHeader.e_lfanew, SeekOrigin.Begin);
|
||||
|
||||
// Verify PE signature
|
||||
uint peSignature = reader.ReadUInt32();
|
||||
if (peSignature != PE_SIGNATURE)
|
||||
{
|
||||
throw new InvalidDataException("Invalid PE signature");
|
||||
}
|
||||
|
||||
// Parse File Header
|
||||
FileHeader = ParseFileHeader(reader);
|
||||
|
||||
// Parse Optional Header
|
||||
OptionalHeader = ParseOptionalHeader(reader);
|
||||
|
||||
// Parse Section Headers
|
||||
for (int i = 0; i < FileHeader.NumberOfSections; i++)
|
||||
{
|
||||
SectionHeaders.Add(ParseSectionHeader(reader));
|
||||
}
|
||||
|
||||
// Parse Export Directory
|
||||
if (OptionalHeader.DataDirectories.Length > IMAGE_DIRECTORY_ENTRY_EXPORT &&
|
||||
OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress != 0)
|
||||
{
|
||||
ExportDirectory = ParseExportDirectory(reader, OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress);
|
||||
ParseExportedFunctions(reader);
|
||||
}
|
||||
|
||||
// Parse Import Descriptors
|
||||
if (OptionalHeader.DataDirectories.Length > IMAGE_DIRECTORY_ENTRY_IMPORT &&
|
||||
OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress != 0)
|
||||
{
|
||||
ImportDescriptors = ParseImportDescriptors(reader, OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the DOS header
|
||||
/// </summary>
|
||||
private DOSHeader ParseDOSHeader(BinaryReader reader)
|
||||
{
|
||||
DOSHeader header = new DOSHeader();
|
||||
|
||||
header.e_magic = reader.ReadUInt16();
|
||||
if (header.e_magic != DOS_SIGNATURE)
|
||||
{
|
||||
throw new InvalidDataException("Invalid DOS signature (MZ)");
|
||||
}
|
||||
|
||||
header.e_cblp = reader.ReadUInt16();
|
||||
header.e_cp = reader.ReadUInt16();
|
||||
header.e_crlc = reader.ReadUInt16();
|
||||
header.e_cparhdr = reader.ReadUInt16();
|
||||
header.e_minalloc = reader.ReadUInt16();
|
||||
header.e_maxalloc = reader.ReadUInt16();
|
||||
header.e_ss = reader.ReadUInt16();
|
||||
header.e_sp = reader.ReadUInt16();
|
||||
header.e_csum = reader.ReadUInt16();
|
||||
header.e_ip = reader.ReadUInt16();
|
||||
header.e_cs = reader.ReadUInt16();
|
||||
header.e_lfarlc = reader.ReadUInt16();
|
||||
header.e_ovno = reader.ReadUInt16();
|
||||
|
||||
header.e_res = new ushort[4];
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
header.e_res[i] = reader.ReadUInt16();
|
||||
}
|
||||
|
||||
header.e_oemid = reader.ReadUInt16();
|
||||
header.e_oeminfo = reader.ReadUInt16();
|
||||
|
||||
header.e_res2 = new ushort[10];
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
header.e_res2[i] = reader.ReadUInt16();
|
||||
}
|
||||
|
||||
header.e_lfanew = reader.ReadUInt32();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the File header
|
||||
/// </summary>
|
||||
private FileHeader ParseFileHeader(BinaryReader reader)
|
||||
{
|
||||
FileHeader header = new FileHeader();
|
||||
|
||||
header.Machine = reader.ReadUInt16();
|
||||
header.NumberOfSections = reader.ReadUInt16();
|
||||
header.TimeDateStamp = reader.ReadUInt32();
|
||||
header.PointerToSymbolTable = reader.ReadUInt32();
|
||||
header.NumberOfSymbols = reader.ReadUInt32();
|
||||
header.SizeOfOptionalHeader = reader.ReadUInt16();
|
||||
header.Characteristics = reader.ReadUInt16();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the Optional header
|
||||
/// </summary>
|
||||
private OptionalHeader ParseOptionalHeader(BinaryReader reader)
|
||||
{
|
||||
OptionalHeader header = new OptionalHeader();
|
||||
|
||||
// Standard fields
|
||||
header.Magic = reader.ReadUInt16();
|
||||
|
||||
// Determine if this is a PE32 or PE32+ file
|
||||
Is64Bit = header.Magic == PE32PLUS_MAGIC;
|
||||
|
||||
header.MajorLinkerVersion = reader.ReadByte();
|
||||
header.MinorLinkerVersion = reader.ReadByte();
|
||||
header.SizeOfCode = reader.ReadUInt32();
|
||||
header.SizeOfInitializedData = reader.ReadUInt32();
|
||||
header.SizeOfUninitializedData = reader.ReadUInt32();
|
||||
header.AddressOfEntryPoint = reader.ReadUInt32();
|
||||
header.BaseOfCode = reader.ReadUInt32();
|
||||
|
||||
// PE32 has BaseOfData, PE32+ doesn't
|
||||
if (!Is64Bit)
|
||||
{
|
||||
header.BaseOfData = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
// Windows-specific fields
|
||||
if (Is64Bit)
|
||||
{
|
||||
header.ImageBase = reader.ReadUInt64();
|
||||
}
|
||||
else
|
||||
{
|
||||
header.ImageBase = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
header.SectionAlignment = reader.ReadUInt32();
|
||||
header.FileAlignment = reader.ReadUInt32();
|
||||
header.MajorOperatingSystemVersion = reader.ReadUInt16();
|
||||
header.MinorOperatingSystemVersion = reader.ReadUInt16();
|
||||
header.MajorImageVersion = reader.ReadUInt16();
|
||||
header.MinorImageVersion = reader.ReadUInt16();
|
||||
header.MajorSubsystemVersion = reader.ReadUInt16();
|
||||
header.MinorSubsystemVersion = reader.ReadUInt16();
|
||||
header.Win32VersionValue = reader.ReadUInt32();
|
||||
header.SizeOfImage = reader.ReadUInt32();
|
||||
header.SizeOfHeaders = reader.ReadUInt32();
|
||||
header.CheckSum = reader.ReadUInt32();
|
||||
header.Subsystem = reader.ReadUInt16();
|
||||
header.DllCharacteristics = reader.ReadUInt16();
|
||||
|
||||
// Size fields differ between PE32 and PE32+
|
||||
if (Is64Bit)
|
||||
{
|
||||
header.SizeOfStackReserve = reader.ReadUInt64();
|
||||
header.SizeOfStackCommit = reader.ReadUInt64();
|
||||
header.SizeOfHeapReserve = reader.ReadUInt64();
|
||||
header.SizeOfHeapCommit = reader.ReadUInt64();
|
||||
}
|
||||
else
|
||||
{
|
||||
header.SizeOfStackReserve = reader.ReadUInt32();
|
||||
header.SizeOfStackCommit = reader.ReadUInt32();
|
||||
header.SizeOfHeapReserve = reader.ReadUInt32();
|
||||
header.SizeOfHeapCommit = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
header.LoaderFlags = reader.ReadUInt32();
|
||||
header.NumberOfRvaAndSizes = reader.ReadUInt32();
|
||||
|
||||
// Data directories
|
||||
int numDirectories = (int)Math.Min(header.NumberOfRvaAndSizes, 16); // Maximum of 16 directories
|
||||
header.DataDirectories = new DataDirectory[numDirectories];
|
||||
|
||||
for (int i = 0; i < numDirectories; i++)
|
||||
{
|
||||
DataDirectory dir = new DataDirectory();
|
||||
dir.VirtualAddress = reader.ReadUInt32();
|
||||
dir.Size = reader.ReadUInt32();
|
||||
header.DataDirectories[i] = dir;
|
||||
}
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a section header
|
||||
/// </summary>
|
||||
private SectionHeader ParseSectionHeader(BinaryReader reader)
|
||||
{
|
||||
SectionHeader header = new SectionHeader();
|
||||
|
||||
// Read section name (8 bytes)
|
||||
byte[] nameBytes = reader.ReadBytes(8);
|
||||
// Convert to string, removing any null characters
|
||||
header.Name = Encoding.ASCII.GetString(nameBytes).TrimEnd('\0');
|
||||
|
||||
header.VirtualSize = reader.ReadUInt32();
|
||||
header.VirtualAddress = reader.ReadUInt32();
|
||||
header.SizeOfRawData = reader.ReadUInt32();
|
||||
header.PointerToRawData = reader.ReadUInt32();
|
||||
header.PointerToRelocations = reader.ReadUInt32();
|
||||
header.PointerToLinenumbers = reader.ReadUInt32();
|
||||
header.NumberOfRelocations = reader.ReadUInt16();
|
||||
header.NumberOfLinenumbers = reader.ReadUInt16();
|
||||
header.Characteristics = reader.ReadUInt32();
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the Export Directory
|
||||
/// </summary>
|
||||
private ExportDirectory ParseExportDirectory(BinaryReader reader, uint rva)
|
||||
{
|
||||
ExportDirectory directory = new ExportDirectory();
|
||||
|
||||
reader.BaseStream.Seek(RvaToOffset(rva), SeekOrigin.Begin);
|
||||
|
||||
directory.Characteristics = reader.ReadUInt32();
|
||||
directory.TimeDateStamp = reader.ReadUInt32();
|
||||
directory.MajorVersion = reader.ReadUInt16();
|
||||
directory.MinorVersion = reader.ReadUInt16();
|
||||
directory.Name = reader.ReadUInt32();
|
||||
directory.Base = reader.ReadUInt32();
|
||||
directory.NumberOfFunctions = reader.ReadUInt32();
|
||||
directory.NumberOfNames = reader.ReadUInt32();
|
||||
directory.AddressOfFunctions = reader.ReadUInt32();
|
||||
directory.AddressOfNames = reader.ReadUInt32();
|
||||
directory.AddressOfNameOrdinals = reader.ReadUInt32();
|
||||
|
||||
// Read the DLL name
|
||||
uint dllNameRVA = directory.Name;
|
||||
reader.BaseStream.Seek(RvaToOffset(dllNameRVA), SeekOrigin.Begin);
|
||||
byte[] dllNameBytes = reader.ReadBytes(256);
|
||||
directory.DllName = Encoding.ASCII.GetString(dllNameBytes).TrimEnd('\0');
|
||||
|
||||
return directory;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the Import Descriptors
|
||||
/// </summary>
|
||||
private List<ImportDescriptor> ParseImportDescriptors(BinaryReader reader, uint rva)
|
||||
{
|
||||
List<ImportDescriptor> descriptors = new List<ImportDescriptor>();
|
||||
|
||||
try
|
||||
{
|
||||
reader.BaseStream.Seek(RvaToOffset(rva), SeekOrigin.Begin);
|
||||
|
||||
while (true)
|
||||
{
|
||||
ImportDescriptor descriptor = new ImportDescriptor();
|
||||
|
||||
descriptor.OriginalFirstThunk = reader.ReadUInt32();
|
||||
descriptor.TimeDateStamp = reader.ReadUInt32();
|
||||
descriptor.ForwarderChain = reader.ReadUInt32();
|
||||
descriptor.Name = reader.ReadUInt32();
|
||||
descriptor.FirstThunk = reader.ReadUInt32();
|
||||
|
||||
// Check if we've reached the end of the import descriptors
|
||||
if (descriptor.OriginalFirstThunk == 0 && descriptor.Name == 0 && descriptor.FirstThunk == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Read the DLL name
|
||||
uint dllNameOffset = RvaToOffset(descriptor.Name);
|
||||
reader.BaseStream.Seek(dllNameOffset, SeekOrigin.Begin);
|
||||
|
||||
List<byte> nameBytes = new List<byte>();
|
||||
byte b;
|
||||
while ((b = reader.ReadByte()) != 0)
|
||||
{
|
||||
nameBytes.Add(b);
|
||||
}
|
||||
descriptor.DllName = Encoding.ASCII.GetString(nameBytes.ToArray());
|
||||
|
||||
// Read the imported functions (use FirstThunk if OriginalFirstThunk is 0)
|
||||
uint thunkRVA = descriptor.OriginalFirstThunk != 0 ? descriptor.OriginalFirstThunk : descriptor.FirstThunk;
|
||||
|
||||
if (thunkRVA != 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
uint thunkOffset = RvaToOffset(thunkRVA);
|
||||
uint currentThunkOffset = thunkOffset;
|
||||
|
||||
while (true)
|
||||
{
|
||||
reader.BaseStream.Seek(currentThunkOffset, SeekOrigin.Begin);
|
||||
uint thunk = reader.ReadUInt32();
|
||||
|
||||
if (thunk == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
ImportedFunction function = new ImportedFunction();
|
||||
function.ThunkRVA = thunkRVA + (currentThunkOffset - thunkOffset);
|
||||
|
||||
// Check if the function is imported by ordinal
|
||||
if ((thunk & 0x80000000) != 0)
|
||||
{
|
||||
function.IsOrdinal = true;
|
||||
function.Ordinal = (ushort)(thunk & 0xFFFF);
|
||||
function.Name = $"Ordinal_{function.Ordinal}";
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read the function name and hint
|
||||
try
|
||||
{
|
||||
uint nameOffset = RvaToOffset(thunk);
|
||||
reader.BaseStream.Seek(nameOffset, SeekOrigin.Begin);
|
||||
|
||||
function.Hint = reader.ReadUInt16();
|
||||
|
||||
List<byte> funcNameBytes = new List<byte>();
|
||||
byte c;
|
||||
while ((c = reader.ReadByte()) != 0)
|
||||
{
|
||||
funcNameBytes.Add(c);
|
||||
}
|
||||
function.Name = Encoding.ASCII.GetString(funcNameBytes.ToArray());
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
function.Name = $"Function_at_{thunk:X8}";
|
||||
}
|
||||
}
|
||||
|
||||
descriptor.Functions.Add(function);
|
||||
|
||||
currentThunkOffset += 4; // Move to the next thunk
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Skip this thunk table if there's an error
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// If we can't read the DLL name, use a placeholder
|
||||
descriptor.DllName = $"DLL_at_{descriptor.Name:X8}";
|
||||
}
|
||||
|
||||
descriptors.Add(descriptor);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Return whatever descriptors we've managed to parse
|
||||
}
|
||||
|
||||
return descriptors;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the exported functions using the export directory information
|
||||
/// </summary>
|
||||
private void ParseExportedFunctions(BinaryReader reader)
|
||||
{
|
||||
if (ExportDirectory == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Read the array of function addresses (RVAs)
|
||||
uint[] functionRVAs = new uint[ExportDirectory.NumberOfFunctions];
|
||||
reader.BaseStream.Seek(RvaToOffset(ExportDirectory.AddressOfFunctions), SeekOrigin.Begin);
|
||||
for (int i = 0; i < ExportDirectory.NumberOfFunctions; i++)
|
||||
{
|
||||
functionRVAs[i] = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
// Read the array of name RVAs
|
||||
uint[] nameRVAs = new uint[ExportDirectory.NumberOfNames];
|
||||
reader.BaseStream.Seek(RvaToOffset(ExportDirectory.AddressOfNames), SeekOrigin.Begin);
|
||||
for (int i = 0; i < ExportDirectory.NumberOfNames; i++)
|
||||
{
|
||||
nameRVAs[i] = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
// Read the array of name ordinals
|
||||
ushort[] nameOrdinals = new ushort[ExportDirectory.NumberOfNames];
|
||||
reader.BaseStream.Seek(RvaToOffset(ExportDirectory.AddressOfNameOrdinals), SeekOrigin.Begin);
|
||||
for (int i = 0; i < ExportDirectory.NumberOfNames; i++)
|
||||
{
|
||||
nameOrdinals[i] = reader.ReadUInt16();
|
||||
}
|
||||
|
||||
// Create a dictionary to map ordinals to names
|
||||
Dictionary<ushort, string> ordinalToName = new Dictionary<ushort, string>();
|
||||
for (int i = 0; i < ExportDirectory.NumberOfNames; i++)
|
||||
{
|
||||
// Read the function name
|
||||
reader.BaseStream.Seek(RvaToOffset(nameRVAs[i]), SeekOrigin.Begin);
|
||||
List<byte> nameBytes = new List<byte>();
|
||||
byte b;
|
||||
while ((b = reader.ReadByte()) != 0)
|
||||
{
|
||||
nameBytes.Add(b);
|
||||
}
|
||||
string name = Encoding.ASCII.GetString(nameBytes.ToArray());
|
||||
|
||||
// Map the ordinal to the name
|
||||
ordinalToName[nameOrdinals[i]] = name;
|
||||
}
|
||||
|
||||
// Create the exported functions
|
||||
for (ushort i = 0; i < ExportDirectory.NumberOfFunctions; i++)
|
||||
{
|
||||
uint functionRVA = functionRVAs[i];
|
||||
if (functionRVA == 0)
|
||||
{
|
||||
continue; // Skip empty entries
|
||||
}
|
||||
|
||||
ExportedFunction function = new ExportedFunction();
|
||||
function.Ordinal = (ushort)(i + ExportDirectory.Base);
|
||||
function.Address = functionRVA;
|
||||
|
||||
// Check if this function has a name
|
||||
if (ordinalToName.TryGetValue(i, out string name))
|
||||
{
|
||||
function.Name = name;
|
||||
}
|
||||
else
|
||||
{
|
||||
function.Name = $"Ordinal_{function.Ordinal}";
|
||||
}
|
||||
|
||||
// Check if this is a forwarder
|
||||
uint exportDirStart = OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_EXPORT].VirtualAddress;
|
||||
uint exportDirEnd = exportDirStart + OptionalHeader.DataDirectories[IMAGE_DIRECTORY_ENTRY_EXPORT].Size;
|
||||
|
||||
if (functionRVA >= exportDirStart && functionRVA < exportDirEnd)
|
||||
{
|
||||
function.IsForwarder = true;
|
||||
|
||||
// Read the forwarder string
|
||||
reader.BaseStream.Seek(RvaToOffset(functionRVA), SeekOrigin.Begin);
|
||||
List<byte> forwarderBytes = new List<byte>();
|
||||
byte b;
|
||||
while ((b = reader.ReadByte()) != 0)
|
||||
{
|
||||
forwarderBytes.Add(b);
|
||||
}
|
||||
function.ForwarderName = Encoding.ASCII.GetString(forwarderBytes.ToArray());
|
||||
}
|
||||
|
||||
ExportedFunctions.Add(function);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the raw data for a specific section
|
||||
/// </summary>
|
||||
/// <param name="sectionIndex">Index of the section</param>
|
||||
/// <returns>Byte array containing the section data</returns>
|
||||
public byte[] GetSectionData(int sectionIndex)
|
||||
{
|
||||
if (sectionIndex < 0 || sectionIndex >= SectionHeaders.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(sectionIndex));
|
||||
}
|
||||
|
||||
SectionHeader section = SectionHeaders[sectionIndex];
|
||||
byte[] sectionData = new byte[section.SizeOfRawData];
|
||||
|
||||
Array.Copy(_fileData, section.PointerToRawData, sectionData, 0, section.SizeOfRawData);
|
||||
|
||||
return sectionData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the raw data for a section by name
|
||||
/// </summary>
|
||||
/// <param name="sectionName">Name of the section</param>
|
||||
/// <returns>Byte array containing the section data</returns>
|
||||
public byte[] GetSectionData(string sectionName)
|
||||
{
|
||||
for (int i = 0; i < SectionHeaders.Count; i++)
|
||||
{
|
||||
if (SectionHeaders[i].Name == sectionName)
|
||||
{
|
||||
return GetSectionData(i);
|
||||
}
|
||||
}
|
||||
|
||||
throw new ArgumentException($"Section '{sectionName}' not found");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a section contains code
|
||||
/// </summary>
|
||||
/// <param name="section">The section to check</param>
|
||||
/// <returns>True if the section contains code, false otherwise</returns>
|
||||
public bool IsSectionContainsCode(SectionHeader section)
|
||||
{
|
||||
return (section.Characteristics & IMAGE_SCN_CNT_CODE) != 0 ||
|
||||
(section.Characteristics & IMAGE_SCN_MEM_EXECUTE) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all code sections
|
||||
/// </summary>
|
||||
/// <returns>List of section indices that contain code</returns>
|
||||
public List<int> GetCodeSections()
|
||||
{
|
||||
List<int> codeSections = new List<int>();
|
||||
|
||||
for (int i = 0; i < SectionHeaders.Count; i++)
|
||||
{
|
||||
if (IsSectionContainsCode(SectionHeaders[i]))
|
||||
{
|
||||
codeSections.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
return codeSections;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a Relative Virtual Address (RVA) to a file offset
|
||||
/// </summary>
|
||||
/// <param name="rva">The RVA to convert</param>
|
||||
/// <returns>The corresponding file offset</returns>
|
||||
public uint RvaToOffset(uint rva)
|
||||
{
|
||||
if (rva == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
foreach (var section in SectionHeaders)
|
||||
{
|
||||
// Check if the RVA is within this section
|
||||
if (rva >= section.VirtualAddress && rva < section.VirtualAddress + section.VirtualSize)
|
||||
{
|
||||
// Calculate the offset within the section
|
||||
uint offsetInSection = rva - section.VirtualAddress;
|
||||
|
||||
// Make sure we don't exceed the raw data size
|
||||
if (offsetInSection < section.SizeOfRawData)
|
||||
{
|
||||
return section.PointerToRawData + offsetInSection;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If the RVA is not within any section, it might be in the headers
|
||||
if (rva < OptionalHeader.SizeOfHeaders)
|
||||
{
|
||||
return rva;
|
||||
}
|
||||
|
||||
throw new ArgumentException($"RVA {rva:X8} is not within any section");
|
||||
}
|
||||
}
|
||||
|
||||
#region PE Format Structures
|
||||
|
||||
/// <summary>
|
||||
/// DOS Header structure
|
||||
/// </summary>
|
||||
public class DOSHeader
|
||||
{
|
||||
public ushort e_magic; // Magic number ("MZ")
|
||||
public ushort e_cblp; // Bytes on last page of file
|
||||
public ushort e_cp; // Pages in file
|
||||
public ushort e_crlc; // Relocations
|
||||
public ushort e_cparhdr; // Size of header in paragraphs
|
||||
public ushort e_minalloc; // Minimum extra paragraphs needed
|
||||
public ushort e_maxalloc; // Maximum extra paragraphs needed
|
||||
public ushort e_ss; // Initial (relative) SS value
|
||||
public ushort e_sp; // Initial SP value
|
||||
public ushort e_csum; // Checksum
|
||||
public ushort e_ip; // Initial IP value
|
||||
public ushort e_cs; // Initial (relative) CS value
|
||||
public ushort e_lfarlc; // File address of relocation table
|
||||
public ushort e_ovno; // Overlay number
|
||||
public ushort[] e_res; // Reserved words
|
||||
public ushort e_oemid; // OEM identifier
|
||||
public ushort e_oeminfo; // OEM information
|
||||
public ushort[] e_res2; // Reserved words
|
||||
public uint e_lfanew; // File address of new exe header
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// File Header structure
|
||||
/// </summary>
|
||||
public class FileHeader
|
||||
{
|
||||
public ushort Machine; // Target machine type
|
||||
public ushort NumberOfSections; // Number of sections
|
||||
public uint TimeDateStamp; // Time stamp
|
||||
public uint PointerToSymbolTable; // File offset of symbol table
|
||||
public uint NumberOfSymbols; // Number of symbols
|
||||
public ushort SizeOfOptionalHeader; // Size of optional header
|
||||
public ushort Characteristics; // Characteristics
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Optional Header structure
|
||||
/// </summary>
|
||||
public class OptionalHeader
|
||||
{
|
||||
// Standard fields
|
||||
public ushort Magic; // Magic number (PE32 or PE32+)
|
||||
public byte MajorLinkerVersion; // Major linker version
|
||||
public byte MinorLinkerVersion; // Minor linker version
|
||||
public uint SizeOfCode; // Size of code section
|
||||
public uint SizeOfInitializedData; // Size of initialized data
|
||||
public uint SizeOfUninitializedData; // Size of uninitialized data
|
||||
public uint AddressOfEntryPoint; // Entry point RVA
|
||||
public uint BaseOfCode; // Base of code section
|
||||
public uint BaseOfData; // Base of data section (PE32 only)
|
||||
|
||||
// Windows-specific fields
|
||||
public dynamic ImageBase; // Preferred image base (uint for PE32, ulong for PE32+)
|
||||
public uint SectionAlignment; // Section alignment
|
||||
public uint FileAlignment; // File alignment
|
||||
public ushort MajorOperatingSystemVersion; // Major OS version
|
||||
public ushort MinorOperatingSystemVersion; // Minor OS version
|
||||
public ushort MajorImageVersion; // Major image version
|
||||
public ushort MinorImageVersion; // Minor image version
|
||||
public ushort MajorSubsystemVersion; // Major subsystem version
|
||||
public ushort MinorSubsystemVersion; // Minor subsystem version
|
||||
public uint Win32VersionValue; // Win32 version value
|
||||
public uint SizeOfImage; // Size of image
|
||||
public uint SizeOfHeaders; // Size of headers
|
||||
public uint CheckSum; // Checksum
|
||||
public ushort Subsystem; // Subsystem
|
||||
public ushort DllCharacteristics; // DLL characteristics
|
||||
public dynamic SizeOfStackReserve; // Size of stack reserve (uint for PE32, ulong for PE32+)
|
||||
public dynamic SizeOfStackCommit; // Size of stack commit (uint for PE32, ulong for PE32+)
|
||||
public dynamic SizeOfHeapReserve; // Size of heap reserve (uint for PE32, ulong for PE32+)
|
||||
public dynamic SizeOfHeapCommit; // Size of heap commit (uint for PE32, ulong for PE32+)
|
||||
public uint LoaderFlags; // Loader flags
|
||||
public uint NumberOfRvaAndSizes; // Number of data directories
|
||||
|
||||
// Data directories
|
||||
public DataDirectory[] DataDirectories; // Data directories
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Data Directory structure
|
||||
/// </summary>
|
||||
public class DataDirectory
|
||||
{
|
||||
public uint VirtualAddress; // RVA of the directory
|
||||
public uint Size; // Size of the directory
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Section Header structure
|
||||
/// </summary>
|
||||
public class SectionHeader
|
||||
{
|
||||
public string Name; // Section name
|
||||
public uint VirtualSize; // Virtual size
|
||||
public uint VirtualAddress; // Virtual address (RVA)
|
||||
public uint SizeOfRawData; // Size of raw data
|
||||
public uint PointerToRawData; // File pointer to raw data
|
||||
public uint PointerToRelocations; // File pointer to relocations
|
||||
public uint PointerToLinenumbers; // File pointer to line numbers
|
||||
public ushort NumberOfRelocations; // Number of relocations
|
||||
public ushort NumberOfLinenumbers; // Number of line numbers
|
||||
public uint Characteristics; // Characteristics
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Export and Import Structures
|
||||
|
||||
/// <summary>
|
||||
/// Export Directory structure
|
||||
/// </summary>
|
||||
public class ExportDirectory
|
||||
{
|
||||
public uint Characteristics;
|
||||
public uint TimeDateStamp;
|
||||
public ushort MajorVersion;
|
||||
public ushort MinorVersion;
|
||||
public uint Name; // RVA to the DLL name
|
||||
public string DllName; // Actual DLL name
|
||||
public uint Base; // Ordinal base
|
||||
public uint NumberOfFunctions; // Number of exported functions
|
||||
public uint NumberOfNames; // Number of exported names
|
||||
public uint AddressOfFunctions; // RVA to function addresses
|
||||
public uint AddressOfNames; // RVA to function names
|
||||
public uint AddressOfNameOrdinals; // RVA to ordinals
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an exported function
|
||||
/// </summary>
|
||||
public class ExportedFunction
|
||||
{
|
||||
public string Name; // Function name
|
||||
public uint Address; // Function RVA
|
||||
public ushort Ordinal; // Function ordinal
|
||||
public bool IsForwarder; // True if this is a forwarder
|
||||
public string ForwarderName; // Name of the forwarded function (if IsForwarder is true)
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import Descriptor structure
|
||||
/// </summary>
|
||||
public class ImportDescriptor
|
||||
{
|
||||
public uint OriginalFirstThunk; // RVA to Import Lookup Table
|
||||
public uint TimeDateStamp;
|
||||
public uint ForwarderChain;
|
||||
public uint Name; // RVA to the DLL name
|
||||
public string DllName; // Actual DLL name
|
||||
public uint FirstThunk; // RVA to Import Address Table
|
||||
public List<ImportedFunction> Functions; // List of imported functions
|
||||
|
||||
public ImportDescriptor()
|
||||
{
|
||||
Functions = new List<ImportedFunction>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an imported function
|
||||
/// </summary>
|
||||
public class ImportedFunction
|
||||
{
|
||||
public bool IsOrdinal; // True if imported by ordinal
|
||||
public ushort Ordinal; // Ordinal value (if IsOrdinal is true)
|
||||
public string Name; // Function name (if IsOrdinal is false)
|
||||
public ushort Hint; // Hint value (if IsOrdinal is false)
|
||||
public uint ThunkRVA; // RVA in the Import Address Table
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
153
X86Disassembler/Program.cs
Normal file
153
X86Disassembler/Program.cs
Normal file
@ -0,0 +1,153 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace X86Disassembler
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
// Path to the DLL file to disassemble
|
||||
private const string DllPath = @"C:\Windows\SysWOW64\msvcrt.dll"; // Example path, replace with your target DLL
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("X86 Disassembler and Decompiler");
|
||||
Console.WriteLine("--------------------------------");
|
||||
|
||||
Console.WriteLine($"Loading file: {DllPath}");
|
||||
|
||||
// Load the DLL file
|
||||
byte[] binaryData = File.ReadAllBytes(DllPath);
|
||||
|
||||
Console.WriteLine($"Successfully loaded {DllPath}");
|
||||
Console.WriteLine($"File size: {binaryData.Length} bytes");
|
||||
|
||||
// Parse the PE format
|
||||
Console.WriteLine("\nParsing PE format...");
|
||||
PEFormat peFile = new PEFormat(binaryData);
|
||||
|
||||
// Display basic PE information
|
||||
DisplayPEInfo(peFile);
|
||||
|
||||
// Display exported functions
|
||||
DisplayExportedFunctions(peFile);
|
||||
|
||||
// Display imported functions
|
||||
DisplayImportedFunctions(peFile);
|
||||
|
||||
// Find code sections for disassembly
|
||||
var codeSections = peFile.GetCodeSections();
|
||||
Console.WriteLine($"\nFound {codeSections.Count} code section(s):");
|
||||
|
||||
foreach (int sectionIndex in codeSections)
|
||||
{
|
||||
var section = peFile.SectionHeaders[sectionIndex];
|
||||
Console.WriteLine($" - {section.Name}: Size={section.SizeOfRawData} bytes, RVA=0x{section.VirtualAddress:X8}");
|
||||
|
||||
// Get the section data for disassembly
|
||||
byte[] sectionData = peFile.GetSectionData(sectionIndex);
|
||||
|
||||
// TODO: Implement disassembling logic here
|
||||
// This is where we would pass the section data to our disassembler
|
||||
}
|
||||
|
||||
Console.WriteLine("\nPress any key to exit...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
private static void DisplayPEInfo(PEFormat peFile)
|
||||
{
|
||||
Console.WriteLine("\nPE File Information:");
|
||||
Console.WriteLine($"Architecture: {(peFile.Is64Bit ? "64-bit" : "32-bit")}");
|
||||
Console.WriteLine($"Entry Point: 0x{peFile.OptionalHeader.AddressOfEntryPoint:X8}");
|
||||
Console.WriteLine($"Image Base: 0x{peFile.OptionalHeader.ImageBase:X}");
|
||||
Console.WriteLine($"Number of Sections: {peFile.FileHeader.NumberOfSections}");
|
||||
|
||||
// Display section information
|
||||
Console.WriteLine("\nSections:");
|
||||
for (int i = 0; i < peFile.SectionHeaders.Count; i++)
|
||||
{
|
||||
var section = peFile.SectionHeaders[i];
|
||||
string flags = "";
|
||||
|
||||
if ((section.Characteristics & 0x00000020) != 0) flags += "Code "; // IMAGE_SCN_CNT_CODE
|
||||
if ((section.Characteristics & 0x20000000) != 0) flags += "Exec "; // IMAGE_SCN_MEM_EXECUTE
|
||||
if ((section.Characteristics & 0x40000000) != 0) flags += "Read "; // IMAGE_SCN_MEM_READ
|
||||
if ((section.Characteristics & 0x80000000) != 0) flags += "Write"; // IMAGE_SCN_MEM_WRITE
|
||||
|
||||
Console.WriteLine($" {i}: {section.Name,-8} VA=0x{section.VirtualAddress:X8} Size={section.SizeOfRawData,-8} [{flags}]");
|
||||
}
|
||||
}
|
||||
|
||||
private static void DisplayExportedFunctions(PEFormat peFile)
|
||||
{
|
||||
if (peFile.ExportDirectory == null)
|
||||
{
|
||||
Console.WriteLine("\nNo exported functions found.");
|
||||
return;
|
||||
}
|
||||
|
||||
Console.WriteLine("\nExported Functions:");
|
||||
Console.WriteLine($"DLL Name: {peFile.ExportDirectory.DllName}");
|
||||
Console.WriteLine($"Number of Functions: {peFile.ExportDirectory.NumberOfFunctions}");
|
||||
Console.WriteLine($"Number of Names: {peFile.ExportDirectory.NumberOfNames}");
|
||||
|
||||
// Display the first 10 exported functions (if any)
|
||||
int count = Math.Min(10, peFile.ExportedFunctions.Count);
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var function = peFile.ExportedFunctions[i];
|
||||
Console.WriteLine($" {i}: {function.Name} (Ordinal={function.Ordinal}, RVA=0x{function.Address:X8})");
|
||||
}
|
||||
|
||||
if (peFile.ExportedFunctions.Count > 10)
|
||||
{
|
||||
Console.WriteLine($" ... and {peFile.ExportedFunctions.Count - 10} more");
|
||||
}
|
||||
}
|
||||
|
||||
private static void DisplayImportedFunctions(PEFormat peFile)
|
||||
{
|
||||
if (peFile.ImportDescriptors.Count == 0)
|
||||
{
|
||||
Console.WriteLine("\nNo imported functions found.");
|
||||
return;
|
||||
}
|
||||
|
||||
Console.WriteLine("\nImported Functions:");
|
||||
Console.WriteLine($"Number of Imported DLLs: {peFile.ImportDescriptors.Count}");
|
||||
|
||||
// Display the first 5 imported DLLs and their functions
|
||||
int dllCount = Math.Min(5, peFile.ImportDescriptors.Count);
|
||||
for (int i = 0; i < dllCount; i++)
|
||||
{
|
||||
var descriptor = peFile.ImportDescriptors[i];
|
||||
Console.WriteLine($" DLL: {descriptor.DllName}");
|
||||
|
||||
// Display the first 5 functions from this DLL
|
||||
int funcCount = Math.Min(5, descriptor.Functions.Count);
|
||||
for (int j = 0; j < funcCount; j++)
|
||||
{
|
||||
var function = descriptor.Functions[j];
|
||||
if (function.IsOrdinal)
|
||||
{
|
||||
Console.WriteLine($" {j}: Ordinal {function.Ordinal}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($" {j}: {function.Name} (Hint={function.Hint})");
|
||||
}
|
||||
}
|
||||
|
||||
if (descriptor.Functions.Count > 5)
|
||||
{
|
||||
Console.WriteLine($" ... and {descriptor.Functions.Count - 5} more");
|
||||
}
|
||||
}
|
||||
|
||||
if (peFile.ImportDescriptors.Count > 5)
|
||||
{
|
||||
Console.WriteLine($" ... and {peFile.ImportDescriptors.Count - 5} more DLLs");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
10
X86Disassembler/X86Disassembler.csproj
Normal file
10
X86Disassembler/X86Disassembler.csproj
Normal file
@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
x
Reference in New Issue
Block a user