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74 lines
2.2 KiB
C#

namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FSUB ST, ST(i) instruction (D8 E0-E7)
/// </summary>
public class FsubStStiHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FsubStStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FsubStStiHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FSUB ST, ST(i) is D8 E0-E7
if (opcode != 0xD8) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle E0-E7
return secondOpcode is >= 0xE0 and <= 0xE7;
}
/// <summary>
/// Decodes a FSUB ST, ST(i) instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE0);
// Set the instruction type
instruction.Type = InstructionType.Fsub;
// Create the FPU register operands
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
// Set the structured operands
instruction.StructuredOperands =
[
st0Operand,
stiOperand
];
return true;
}
}