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			49 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace X86Disassembler.X86.Handlers.Nop;
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/// <summary>
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/// Handler for the 2-byte NOP instruction (0x66 0x90)
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/// This is actually XCHG AX, AX with an operand size prefix
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/// </summary>
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public class TwoByteNopHandler : InstructionHandler
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{
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    /// <summary>
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    /// Initializes a new instance of the TwoByteNopHandler class
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    /// </summary>
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    /// <param name="codeBuffer">The buffer containing the code to decode</param>
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    /// <param name="decoder">The instruction decoder that owns this handler</param>
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    /// <param name="length">The length of the buffer</param>
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    public TwoByteNopHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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        : base(codeBuffer, decoder, length)
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    {
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    }
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    /// <summary>
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    /// Checks if this handler can decode the given opcode
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    /// </summary>
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    /// <param name="opcode">The opcode to check</param>
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    /// <returns>True if this handler can decode the opcode</returns>
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    public override bool CanHandle(byte opcode)
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    {
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        // Check if the opcode is 0x90 and we have a 0x66 prefix
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        return opcode == 0x90 && Decoder.HasOperandSizeOverridePrefix();
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    }
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    /// <summary>
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    /// Decodes a 2-byte NOP instruction (XCHG AX, AX)
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    /// </summary>
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    /// <param name="opcode">The opcode of the instruction</param>
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    /// <param name="instruction">The instruction object to populate</param>
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    /// <returns>True if the instruction was successfully decoded</returns>
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    public override bool Decode(byte opcode, Instruction instruction)
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    {
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        // Although this is actually XCHG AX, AX, it's treated as NOP in the x86 architecture
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        // and is commonly disassembled as such
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        instruction.Mnemonic = "nop";
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        // NOP has no operands, even with the operand size prefix
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        instruction.Operands = "";
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        return true;
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    }
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}
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