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74 lines
2.3 KiB
C#

namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FADD float64 instruction (DC /0)
/// </summary>
public class FaddFloat64Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FaddFloat64Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FaddFloat64Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FADD is DC /0
if (opcode != 0xDC) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the ModR/M byte has reg field = 0 and mod != 3 (memory operand)
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Only handle memory operands (mod != 3) with reg = 0
return reg == 0 && mod != 3;
}
/// <summary>
/// Decodes a FADD float64 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte using the specialized FPU method for 64-bit operands
var (mod, reg, fpuRm, rawOperand) = ModRMDecoder.ReadModRMFpu64();
// We've already verified reg field is 0 (FADD) in CanHandle
// and we only handle memory operands (mod != 3)
// Set the instruction type
instruction.Type = InstructionType.Fadd;
// Set the structured operands - the operand already has the correct size from ReadModRMFpu64
instruction.StructuredOperands =
[
rawOperand
];
return true;
}
}