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improvements to msh again
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@@ -393,7 +393,7 @@ color
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- `0x23` - IGameSettingsRoot
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- `0x24` - IGameObject2
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- `0x25` - ICollisionMesh (придумал сам implemented by CAniMesh)
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- `0x26` - IScalable (придумал сам implemented by CAniMesh and CControl and CWizard)
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- `0x26` - INetSerializable (придумал сам implemented by CAniMesh and CControl and CWizard)
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- `0x28` - ICollObject
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- `0x29` - IPhysicalModel
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- `0x101` - I3DRender
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