Refactor documentation structure and add new specifications
- Updated MSH documentation to reflect changes in material, wear, and texture specifications. - Introduced new `render.md` file detailing the render pipeline process. - Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`. - Added detailed specifications for `Texm` texture format and `WEAR` wear table. - Updated navigation in `mkdocs.yml` to align with new documentation structure.
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crates/render-core/README.md
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# render-core
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CPU-подготовка draw-данных для моделей `MSH`.
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Покрывает:
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- обход `node -> slot -> batch`;
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- раскрытие индексов в triangle-list (`Vec<[f32;3]>`);
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- расчёт bounds по вершинам.
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Тесты:
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- построение рендер-сеток на реальных `.msh` из `testdata`;
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- unit-test bounds.
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