Refactor documentation structure and add new specifications
- Updated MSH documentation to reflect changes in material, wear, and texture specifications. - Introduced new `render.md` file detailing the render pipeline process. - Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`. - Added detailed specifications for `Texm` texture format and `WEAR` wear table. - Updated navigation in `mkdocs.yml` to align with new documentation structure.
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@@ -29,13 +29,17 @@ nav:
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- Behavior system: specs/behavior.md
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- Control system: specs/control.md
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- FXID: specs/fxid.md
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- Materials + Texm: specs/materials-texm.md
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- Material (MAT0): specs/material.md
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- Wear (WEAR): specs/wear.md
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- Texture (Texm): specs/texture.md
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- Materials index: specs/materials-texm.md
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- Missions: specs/missions.md
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- MSH animation: specs/msh-animation.md
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- MSH core: specs/msh-core.md
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- Network system: specs/network.md
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- NRes / RsLi: specs/nres.md
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- Runtime pipeline: specs/runtime-pipeline.md
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- Render pipeline: specs/render.md
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- Runtime pointer: specs/runtime-pipeline.md
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- Sound system: specs/sound.md
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- Terrain + map loading: specs/terrain-map-loading.md
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- UI system: specs/ui.md
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