Refactor documentation structure and add new specifications

- Updated MSH documentation to reflect changes in material, wear, and texture specifications.
- Introduced new `render.md` file detailing the render pipeline process.
- Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`.
- Added detailed specifications for `Texm` texture format and `WEAR` wear table.
- Updated navigation in `mkdocs.yml` to align with new documentation structure.
This commit is contained in:
2026-02-19 04:46:23 +04:00
parent 8a69872576
commit 0e19660eb5
30 changed files with 2795 additions and 2832 deletions

View File

@@ -29,13 +29,17 @@ nav:
- Behavior system: specs/behavior.md
- Control system: specs/control.md
- FXID: specs/fxid.md
- Materials + Texm: specs/materials-texm.md
- Material (MAT0): specs/material.md
- Wear (WEAR): specs/wear.md
- Texture (Texm): specs/texture.md
- Materials index: specs/materials-texm.md
- Missions: specs/missions.md
- MSH animation: specs/msh-animation.md
- MSH core: specs/msh-core.md
- Network system: specs/network.md
- NRes / RsLi: specs/nres.md
- Runtime pipeline: specs/runtime-pipeline.md
- Render pipeline: specs/render.md
- Runtime pointer: specs/runtime-pipeline.md
- Sound system: specs/sound.md
- Terrain + map loading: specs/terrain-map-loading.md
- UI system: specs/ui.md