docs(render): describe all-roots Vulkan preview
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@@ -237,7 +237,7 @@ fn load_requested_mission(
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.map_err(|err| err.to_string())
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}
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/// Static geometry and descriptors belonging to the first preview root.
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/// Static geometry and descriptors belonging to the selected preview roots.
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struct StaticPreviewScene {
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mesh: VulkanStaticMesh,
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materials: Vec<VulkanStaticMaterial>,
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@@ -251,7 +251,7 @@ struct StaticPreviewScene {
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}
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/// Projects the mission terrain plus every MSH component of the explicitly
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/// bounded static-preview root into one diagnostic XY frame.
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/// bounded static-preview roots into one diagnostic XY frame.
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///
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/// This intentionally takes only the first MAT0 texture request for each MSH
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/// batch selector. Terrain maps its proven low-byte packed tag channel through
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