feat(render): add deterministic pipeline state keys
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This commit is contained in:
2026-07-18 08:18:39 +04:00
parent 2745b938d8
commit 1afe1698db
5 changed files with 157 additions and 5 deletions
+1
View File
@@ -162,6 +162,7 @@ fn render_snapshot_with_assets(
mesh,
material_slots: vec![material],
material_index: 0,
pipeline_state: fparkan_render::LegacyPipelineState::default(),
transform: identity_transform(index_to_f32(index)),
range: IndexRange { start: 0, count: 3 },
stable_order,
+1
View File
@@ -122,6 +122,7 @@ impl ViewerModelService {
mesh: GpuMeshId(1),
material_slots: vec![GpuMaterialId(7)],
material_index: 0,
pipeline_state: fparkan_render::LegacyPipelineState::default(),
transform: identity_transform(),
range: IndexRange { start: 0, count: 3 },
stable_order: 0,