fix(render): project static scene on xy plane
This commit is contained in:
@@ -40,9 +40,9 @@ mod swapchain_resources;
|
||||
mod validation;
|
||||
|
||||
pub use self::asset_mesh::{
|
||||
project_land_msh_to_static_mesh, project_land_msh_to_static_mesh_in_xz_frame,
|
||||
project_msh_to_static_mesh, project_msh_to_static_mesh_in_xz_frame, VulkanAssetMeshError,
|
||||
VulkanStaticXzFrame,
|
||||
project_land_msh_to_static_mesh, project_land_msh_to_static_mesh_in_xy_frame,
|
||||
project_msh_to_static_mesh, project_msh_to_static_mesh_in_xy_frame, VulkanAssetMeshError,
|
||||
VulkanStaticXyFrame,
|
||||
};
|
||||
pub use self::capabilities::{
|
||||
probe_vulkan_runtime_capabilities, probe_vulkan_runtime_capabilities_for_request,
|
||||
|
||||
Reference in New Issue
Block a user