feat(render): draw original MSH through Vulkan
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This commit is contained in:
2026-07-18 07:21:29 +04:00
parent 97b1199b9e
commit 283b48e8c5
9 changed files with 338 additions and 11 deletions
@@ -10,6 +10,7 @@ build = "build.rs"
ash = "0.38"
ash-window = "0.13"
fparkan-binary = { path = "../../crates/fparkan-binary", version = "0.1.0" }
fparkan-msh = { path = "../../crates/fparkan-msh", version = "0.1.0" }
fparkan-platform = { path = "../../crates/fparkan-platform", version = "0.1.0" }
fparkan-render = { path = "../../crates/fparkan-render", version = "0.1.0" }
serde = { version = "1.0", features = ["derive"] }
@@ -0,0 +1,161 @@
//! Format-to-GPU geometry bridge for the initial static asset renderer.
use crate::{VulkanStaticMesh, VulkanStaticVertex};
use fparkan_msh::ModelAsset;
/// Error returned when a validated MSH cannot enter the current static GPU path.
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum VulkanAssetMeshError {
/// The model has no triangle batches.
EmptyGeometry,
/// A position used by a batch is non-finite.
NonFinitePosition,
/// The view-plane extent is zero or otherwise not usable for normalization.
DegenerateViewExtent,
/// The indexed model exceeds the current 16-bit Vulkan input contract.
IndexOutOfRange,
}
impl std::fmt::Display for VulkanAssetMeshError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::EmptyGeometry => write!(f, "MSH contains no triangle geometry"),
Self::NonFinitePosition => write!(f, "MSH contains a non-finite position"),
Self::DegenerateViewExtent => write!(f, "MSH has a degenerate XZ view extent"),
Self::IndexOutOfRange => write!(f, "MSH index exceeds the static Vulkan u16 contract"),
}
}
}
impl std::error::Error for VulkanAssetMeshError {}
/// Projects validated MSH geometry into the current static Vulkan clip-space path.
///
/// The original engine's node transforms, camera and material pipeline are not
/// substituted here. This bridge is intentionally a static asset-viewer step:
/// it preserves every batch's `index_start`, `index_count` and `base_vertex`,
/// projects the conventional `Iron3D` XZ ground plane into the current XY shader
/// input, and scales the used bounds uniformly into the visible clip rectangle.
///
/// # Errors
///
/// Returns [`VulkanAssetMeshError`] if the source cannot be represented by the
/// current 16-bit, triangle-list viewer input.
pub fn project_msh_to_static_mesh(
model: &ModelAsset,
) -> Result<VulkanStaticMesh, VulkanAssetMeshError> {
let mut indices = Vec::new();
for batch in &model.batches {
let start = usize::try_from(batch.index_start)
.map_err(|_| VulkanAssetMeshError::IndexOutOfRange)?;
let end = start
.checked_add(usize::from(batch.index_count))
.ok_or(VulkanAssetMeshError::IndexOutOfRange)?;
for &raw_index in model
.indices
.get(start..end)
.ok_or(VulkanAssetMeshError::IndexOutOfRange)?
{
let index = batch
.base_vertex
.checked_add(u32::from(raw_index))
.ok_or(VulkanAssetMeshError::IndexOutOfRange)?;
indices.push(u16::try_from(index).map_err(|_| VulkanAssetMeshError::IndexOutOfRange)?);
}
}
if indices.is_empty() {
return Err(VulkanAssetMeshError::EmptyGeometry);
}
let mut min_x = f32::INFINITY;
let mut max_x = f32::NEG_INFINITY;
let mut min_z = f32::INFINITY;
let mut max_z = f32::NEG_INFINITY;
for &index in &indices {
let position = model
.positions
.get(usize::from(index))
.ok_or(VulkanAssetMeshError::IndexOutOfRange)?;
if !position.iter().all(|value| value.is_finite()) {
return Err(VulkanAssetMeshError::NonFinitePosition);
}
min_x = min_x.min(position[0]);
max_x = max_x.max(position[0]);
min_z = min_z.min(position[2]);
max_z = max_z.max(position[2]);
}
let extent = (max_x - min_x).max(max_z - min_z);
if !extent.is_finite() || extent <= f32::EPSILON {
return Err(VulkanAssetMeshError::DegenerateViewExtent);
}
let center_x = (min_x + max_x) * 0.5;
let center_z = (min_z + max_z) * 0.5;
let scale = 1.6 / extent;
let vertices = model
.positions
.iter()
.map(|position| VulkanStaticVertex {
position: [
(position[0] - center_x) * scale,
(position[2] - center_z) * scale,
],
color: [0.82, 0.72, 0.31],
})
.collect();
Ok(VulkanStaticMesh { vertices, indices })
}
#[cfg(test)]
mod tests {
use super::*;
use fparkan_msh::{Batch, ModelAsset};
fn model(positions: Vec<[f32; 3]>, indices: Vec<u16>, batches: Vec<Batch>) -> ModelAsset {
ModelAsset {
node_stride: 0,
node_count: 0,
nodes_raw: Vec::new(),
slots: Vec::new(),
positions,
normals: None,
uv0: None,
indices,
batches,
node_names: None,
}
}
fn batch(index_start: u32, index_count: u16, base_vertex: u32) -> Batch {
Batch {
batch_flags: 0,
material_index: 0,
opaque4: 0,
opaque6: 0,
index_count,
index_start,
opaque14: 0,
base_vertex,
}
}
#[test]
fn projects_xz_geometry_and_applies_base_vertex() {
let mesh = project_msh_to_static_mesh(&model(
vec![
[99.0, 0.0, 99.0],
[-2.0, 4.0, -1.0],
[2.0, 8.0, -1.0],
[-2.0, 1.0, 3.0],
],
vec![0, 1, 2],
vec![batch(0, 3, 1)],
))
.expect("representable MSH");
assert_eq!(mesh.indices, vec![1, 2, 3]);
assert_eq!(mesh.vertices[1].position, [-0.8, -0.8]);
assert_eq!(mesh.vertices[2].position, [0.8, -0.8]);
assert_eq!(mesh.vertices[3].position, [-0.8, 0.8]);
}
}
@@ -26,6 +26,8 @@
//!
//! This crate is the declared low-level Vulkan boundary.
#[path = "asset_mesh.rs"]
mod asset_mesh;
mod capabilities;
mod instance;
mod resources;
@@ -37,6 +39,7 @@ mod swapchain;
mod swapchain_resources;
mod validation;
pub use self::asset_mesh::{project_msh_to_static_mesh, VulkanAssetMeshError};
pub use self::capabilities::{
probe_vulkan_runtime_capabilities, probe_vulkan_runtime_capabilities_for_request,
VulkanRuntimeCapabilityError, VulkanRuntimeCapabilityProbe,
@@ -337,7 +337,9 @@ fn create_graphics_pipeline(
.rasterizer_discard_enable(false)
.polygon_mode(vk::PolygonMode::FILL)
.line_width(1.0)
.cull_mode(vk::CullModeFlags::BACK)
// Static MSH viewer mode has no original material/cull state yet; draw
// both windings so every source batch is visible during the bridge.
.cull_mode(vk::CullModeFlags::NONE)
.front_face(vk::FrontFace::CLOCKWISE)
.depth_bias_enable(false);
let multisample_state = vk::PipelineMultisampleStateCreateInfo::default()