feat(render): draw original MSH through Vulkan
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This commit is contained in:
2026-07-18 07:21:29 +04:00
parent 97b1199b9e
commit 283b48e8c5
9 changed files with 338 additions and 11 deletions
@@ -337,7 +337,9 @@ fn create_graphics_pipeline(
.rasterizer_discard_enable(false)
.polygon_mode(vk::PolygonMode::FILL)
.line_width(1.0)
.cull_mode(vk::CullModeFlags::BACK)
// Static MSH viewer mode has no original material/cull state yet; draw
// both windings so every source batch is visible during the bridge.
.cull_mode(vk::CullModeFlags::NONE)
.front_face(vk::FrontFace::CLOCKWISE)
.depth_bias_enable(false);
let multisample_state = vk::PipelineMultisampleStateCreateInfo::default()