chore(render): expose unverified special terrain passes
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@@ -8001,6 +8001,12 @@ fn static_preview_mesh_and_materials(
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let mut terrain_material_loader = StandaloneWearMaterialLoader::new(root);
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let source_terrain_component = project_land_msh_to_static_mesh_in_world_space(terrain_mesh)
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.map_err(|err| format!("project mission terrain for Vulkan: {err}"))?;
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let unverified_special_faces = terrain_mesh
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.faces
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.iter()
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.filter(|face| face.flags.0 & 8 != 0)
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.count();
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eprintln!("render_coverage terrain_face8_pipeline_unverified={unverified_special_faces} (source faces across LODs use the ordinary terrain shader; native special pass and reflection/EMBM mapping pending)");
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let footprint_sources = mission_basement_footprints(assets, roots)?;
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let foundation = if footprint_sources.is_empty() {
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None
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