docs(evidence): capture live camera projection input

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2026-07-18 14:17:31 +04:00
parent ac1cd9640d
commit 4a5a56c098
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@@ -1345,6 +1345,17 @@ non-affine block and, crucially, does **not** identify that inverse as a view
matrix. Whether a selector result is camera-to-world or already a renderer
transform remains an evidence boundary.
The active camera now also has a proven live projection-interface boundary.
`LoadCamera` stores its selector-18 camera interface at outer offset `+0x19C`;
in the elevated GOG AutoDemo sample it was a `CBufferingCamera` object with
relocated vtable `0x02576344`. Its rectangle at `+0x10` was exactly
`(left=0, top=0, right=1024, bottom=768)`, its projection-type field at
`+0x230` was `0`, and its FOV field at `+0x234` was `1.04` radians.
`CBufferingCamera` passes that FOV to `tan(fov / 2)` on its type-0 projection
path. This proves the live vertical-angle input and viewport for this sample;
it does not yet assign the two remaining projection values, near/far planes,
depth range, clip-space Y direction, or a Vulkan projection matrix.
A fresh no-input launch of the canonical `iron_3d.exe` did create a responsive
window titled `Parkan. Железная Стратегия`. A read-only probe then requested
`PROCESS_QUERY_INFORMATION | PROCESS_VM_READ` and attempted to read the known