perf(render): retain static mesh prefixes between frames
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Valentin Popov committed 2026-11-01 01:09:36 +04:00
1 parent 8fab4b44b8
commit 5890416fd7
5 files changed
+177 -71

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+107 -56
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@@ -464,6 +464,9 @@ impl VulkanSmokeRenderer {
readback_copy_count: 0,
readback_byte_count: 0,
readback_fnv1a64: 0,
mesh_vertex_upload_bytes: 0,
mesh_index_upload_bytes: 0,
mesh_full_upload_bytes: 0,
},
};
renderer.rebuild_swapchain_resources(false)?;
@@ -495,6 +498,9 @@ impl VulkanSmokeRenderer {
readback_copy_count: 0,
readback_byte_count: 0,
readback_fnv1a64: 0,
mesh_vertex_upload_bytes: 0,
mesh_index_upload_bytes: 0,
mesh_full_upload_bytes: 0,
};
Ok(renderer)
}
@@ -628,7 +634,7 @@ impl VulkanSmokeRenderer {
///
/// The initial mesh owns enough vertices for the scene's dynamic slots;
/// callers update those slots in place as camera-relative environment
/// geometry moves. The device is idled before the host-visible write so
/// geometry moves. Submitted readers finish before the host-visible write so
/// no submitted command can observe a partial update.
pub fn update_vertices(
&mut self,
@@ -639,15 +645,8 @@ impl VulkanSmokeRenderer {
context: "updated static mesh vertex count differs from allocation",
});
}
// SAFETY: The renderer owns the queue and all submitted work; waiting
// for idle makes the shared vertex allocation quiescent.
unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
VulkanSmokeRendererError::VulkanOperation {
context: "vkDeviceWaitIdle(static mesh vertex update)",
result,
}
})?;
write_static_mesh_vertex_buffer(self.device_ref()?, self.vertex_buffer_ref()?, vertices)
self.wait_for_submitted_frames()?;
write_static_mesh_vertex_buffer(self.device_ref()?, self.vertex_buffer_ref()?, 0, vertices)
}
/// Uploads the current shared mesh while retaining dynamic draw state.
@@ -658,6 +657,9 @@ impl VulkanSmokeRenderer {
/// transparency classification, and active counts owned by other setters
/// remain untouched. The allocations grow to the largest submitted frame
/// and never grow for a frame that fits the retained capacity.
/// `unchanged_vertices` and `unchanged_indices` retain prefixes already
/// uploaded by the caller; only the remaining suffixes are written. A
/// growing allocation receives the full slice, including its prefix.
///
/// A range with `index_count == 0` is valid and disables that range for the
/// frame. The mesh itself still needs at least one vertex and one index so
@@ -667,6 +669,8 @@ impl VulkanSmokeRenderer {
vertices: &[super::VulkanStaticVertex],
indices: &[u32],
geometry_ranges: &[super::VulkanDynamicDrawRange],
unchanged_vertices: usize,
unchanged_indices: usize,
) -> Result<(), VulkanSmokeRendererError> {
validate_geometry_upload(
vertices,
@@ -676,19 +680,17 @@ impl VulkanSmokeRenderer {
self.vertex_count,
self.index_capacity,
)?;
let vertex_upload =
geometry_upload_range(vertices.len(), unchanged_vertices, self.vertex_count)?;
let index_upload =
geometry_upload_range(indices.len(), unchanged_indices, self.index_capacity)?;
let vertex_grew = vertices.len() > self.vertex_count;
let index_grew = indices.len() > self.index_capacity;
// SAFETY: The renderer owns the queue and all submitted work. Waiting
// before either writing or replacing a shared allocation keeps old
// command buffers from observing a partial upload.
unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
VulkanSmokeRendererError::VulkanOperation {
context: "vkDeviceWaitIdle(dynamic mesh update)",
result,
}
})?;
if !vertex_upload.is_empty() || !index_upload.is_empty() {
self.wait_for_submitted_frames()?;
}
let (new_vertex_buffer, new_index_buffer) = if vertex_grew || index_grew {
let instance = self.instance_ref()?;
@@ -712,9 +714,12 @@ impl VulkanSmokeRenderer {
None
};
if !vertex_grew {
if let Err(error) =
write_static_mesh_vertex_buffer(device, self.vertex_buffer_ref()?, vertices)
{
if let Err(error) = write_static_mesh_vertex_buffer(
device,
self.vertex_buffer_ref()?,
vertex_upload.start,
&vertices[vertex_upload.clone()],
) {
if let Some(buffer) = new_vertex_buffer.as_ref() {
destroy_allocated_buffer(device, buffer);
}
@@ -725,9 +730,12 @@ impl VulkanSmokeRenderer {
}
}
if !index_grew {
if let Err(error) =
write_static_mesh_index_buffer(device, self.index_buffer_ref()?, indices)
{
if let Err(error) = write_static_mesh_index_buffer(
device,
self.index_buffer_ref()?,
index_upload.start,
&indices[index_upload.clone()],
) {
if let Some(buffer) = new_vertex_buffer.as_ref() {
destroy_allocated_buffer(device, buffer);
}
@@ -740,8 +748,18 @@ impl VulkanSmokeRenderer {
(new_vertex_buffer, new_index_buffer)
} else {
let device = self.device_ref()?;
write_static_mesh_vertex_buffer(device, self.vertex_buffer_ref()?, vertices)?;
write_static_mesh_index_buffer(device, self.index_buffer_ref()?, indices)?;
write_static_mesh_vertex_buffer(
device,
self.vertex_buffer_ref()?,
vertex_upload.start,
&vertices[vertex_upload.clone()],
)?;
write_static_mesh_index_buffer(
device,
self.index_buffer_ref()?,
index_upload.start,
&indices[index_upload.clone()],
)?;
(None, None)
};
@@ -767,6 +785,19 @@ impl VulkanSmokeRenderer {
geometry_ranges,
&mut self.draw_order_dirty,
);
self.report.mesh_vertex_upload_bytes = self
.report
.mesh_vertex_upload_bytes
.saturating_add((vertex_upload.len() as u64).saturating_mul(56));
self.report.mesh_index_upload_bytes = self
.report
.mesh_index_upload_bytes
.saturating_add((index_upload.len() as u64).saturating_mul(4));
self.report.mesh_full_upload_bytes = self
.report
.mesh_full_upload_bytes
.saturating_add((vertices.len() as u64).saturating_mul(56))
.saturating_add((indices.len() as u64).saturating_mul(4));
Ok(())
}
@@ -776,7 +807,7 @@ impl VulkanSmokeRenderer {
///
/// The updated image must have the same dimensions and generated/authored
/// mip count as the texture allocated during renderer creation. The
/// renderer idles its device before the transfer, so callers may invoke
/// renderer waits for submitted readers before the transfer, so callers may invoke
/// this between frame updates without taking ownership of Vulkan handles.
pub fn update_material_texture(
&mut self,
@@ -807,17 +838,7 @@ impl VulkanSmokeRenderer {
context: "dynamic material texture index is out of bounds",
});
}
{
let device = self.device_ref()?;
// SAFETY: every submission made by this renderer uses this device; the
// idle wait makes all descriptor image reads quiescent before upload.
unsafe { device.device().device_wait_idle() }.map_err(|result| {
VulkanSmokeRendererError::VulkanOperation {
context: "vkDeviceWaitIdle(dynamic texture update)",
result,
}
})?;
}
self.wait_for_submitted_frames()?;
let shared_texture = self
.texture_slot_indices
.iter()
@@ -1388,6 +1409,24 @@ impl VulkanSmokeRenderer {
})
}
fn wait_for_submitted_frames(&self) -> Result<(), VulkanSmokeRendererError> {
let fences: Vec<_> = self.frame_sync.iter().map(|sync| sync.fence).collect();
if fences.is_empty() {
return Ok(());
}
// SAFETY: Every graphics submission signals one of these owned fences.
// Presentation does not read mesh buffers, textures or descriptor sets.
unsafe {
self.device_ref()?
.device()
.wait_for_fences(&fences, true, u64::MAX)
}
.map_err(|result| VulkanSmokeRendererError::VulkanOperation {
context: "vkWaitForFences(shared resource update)",
result,
})
}
/// Draws and presents one indexed-triangle frame.
///
/// # Errors
@@ -1433,14 +1472,7 @@ impl VulkanSmokeRenderer {
if needs_point_light_growth {
// Updating every material's binding 6 and replacing the shared
// SSBO requires all prior command buffers to finish.
// SAFETY: The renderer owns the logical device and no submission
// can observe the replacement after this idle point.
unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
VulkanSmokeRendererError::VulkanOperation {
context: "vkDeviceWaitIdle(point-light buffer growth)",
result,
}
})?;
self.wait_for_submitted_frames()?;
let instance =
self.instance
.as_ref()
@@ -1464,14 +1496,7 @@ impl VulkanSmokeRenderer {
// The storage buffer is shared by all in-flight frames. Wait for
// every prior use before replacing the records so a setter cannot
// race a vertex shader from the previous frame.
// SAFETY: The renderer owns the logical device and no submission
// can observe the host write after this idle point.
unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
VulkanSmokeRendererError::VulkanOperation {
context: "vkDeviceWaitIdle(material specular update)",
result,
}
})?;
self.wait_for_submitted_frames()?;
let resources = self.resources_ref()?;
write_material_specular_buffer(
self.device_ref()?,
@@ -2231,6 +2256,23 @@ impl Drop for VulkanSmokeRenderer {
}
}
fn geometry_upload_range(
count: usize,
unchanged: usize,
capacity: usize,
) -> Result<std::ops::Range<usize>, VulkanSmokeRendererError> {
if unchanged > count || unchanged > capacity {
return Err(VulkanSmokeRendererError::InvalidStaticMesh {
context: "unchanged mesh prefix exceeds uploaded or retained geometry",
});
}
Ok(if count > capacity {
0..count
} else {
unchanged..count
})
}
fn validate_geometry_upload(
vertices: &[super::VulkanStaticVertex],
indices: &[u32],
@@ -2572,7 +2614,7 @@ mod tests {
use super::super::{VulkanDynamicDrawRange, VulkanStaticDrawRange, VulkanStaticMesh};
use super::{
apply_geometry_range_updates, apply_world_transparency, completed_readback_buffer_index,
draw_material_alphas, mark_draw_order_dirty_on_activity_change,
draw_material_alphas, geometry_upload_range, mark_draw_order_dirty_on_activity_change,
set_and_mark_dirty_if_changed, sorted_world_draw_order,
take_runtime_children_with_validation_snapshot, take_runtime_owners_in_dependency_order,
validate_geometry_upload, world_material_pipeline_states, RollbackOnDrop,
@@ -2732,6 +2774,15 @@ mod tests {
assert_eq!(ranges[1].index_count, 3);
}
#[test]
fn geometry_upload_preserves_prefix_until_allocation_grows() {
assert_eq!(geometry_upload_range(12, 8, 16), Ok(8..12));
assert_eq!(geometry_upload_range(8, 8, 16), Ok(8..8));
assert_eq!(geometry_upload_range(20, 8, 16), Ok(0..20));
assert!(geometry_upload_range(8, 9, 16).is_err());
assert!(geometry_upload_range(20, 17, 16).is_err());
}
#[test]
fn geometry_update_can_disable_empty_shadow_range_without_zero_sized_upload() {
let mesh = VulkanStaticMesh::smoke_triangle();