perf(render): retain static mesh prefixes between frames
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+176
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@@ -243,18 +243,25 @@ pub(super) fn create_vertex_buffer(
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/// Replaces the bytes of a host-visible static vertex allocation.
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///
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/// The live renderer waits for the device before calling this helper, so a
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/// The live renderer waits for submitted readers before calling this helper, so a
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/// single shared allocation can safely carry camera-relative sky and weather
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/// geometry between frames.
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pub(super) fn write_static_mesh_vertex_buffer(
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device: &VulkanLogicalDeviceProbe,
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buffer: &VulkanAllocatedBuffer,
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first_vertex: usize,
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vertices: &[super::VulkanStaticVertex],
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) -> Result<(), VulkanSmokeRendererError> {
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let bytes = encode_static_vertices(vertices)?;
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let offset = first_vertex
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.checked_mul(14 * std::mem::size_of::<f32>())
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.ok_or(VulkanSmokeRendererError::InvalidStaticMesh {
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context: "static mesh vertex upload offset overflows address space",
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})?;
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write_mapped_buffer(
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device,
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buffer,
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offset,
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&bytes,
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"vkMapMemory(static mesh vertex update)",
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)
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@@ -295,29 +302,28 @@ fn encode_static_vertices(
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fn write_mapped_buffer(
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device: &VulkanLogicalDeviceProbe,
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buffer: &VulkanAllocatedBuffer,
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offset: usize,
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bytes: &[u8],
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context: &'static str,
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) -> Result<(), VulkanSmokeRendererError> {
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let byte_len =
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u64::try_from(bytes.len()).map_err(|_| VulkanSmokeRendererError::InvalidStaticMesh {
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context: "static mesh upload exceeds address space",
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})?;
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if byte_len == 0 {
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return Err(VulkanSmokeRendererError::InvalidStaticMesh {
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context: "static mesh upload cannot be empty",
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});
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if bytes.is_empty() {
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return Ok(());
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}
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// SAFETY: The caller validates that the allocation is large enough and
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// waits for all queue work that could read it before this write.
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let mapped = unsafe {
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device
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.device()
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.map_memory(buffer.memory, 0, byte_len, vk::MemoryMapFlags::empty())
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device.device().map_memory(
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buffer.memory,
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0,
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vk::WHOLE_SIZE,
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vk::MemoryMapFlags::empty(),
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)
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}
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.map_err(|result| VulkanSmokeRendererError::VulkanOperation { context, result })?;
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// SAFETY: `mapped` covers exactly the byte slice copied below.
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// SAFETY: The caller bounds the upload against the allocation. Mapping
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// from zero also meets minMemoryMapAlignment for arbitrary vertex offsets.
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unsafe {
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std::ptr::copy_nonoverlapping(bytes.as_ptr(), mapped.cast::<u8>(), bytes.len());
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std::ptr::copy_nonoverlapping(bytes.as_ptr(), mapped.cast::<u8>().add(offset), bytes.len());
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device.device().unmap_memory(buffer.memory);
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}
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Ok(())
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@@ -351,12 +357,19 @@ pub(super) fn create_index_buffer(
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pub(super) fn write_static_mesh_index_buffer(
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device: &VulkanLogicalDeviceProbe,
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buffer: &VulkanAllocatedBuffer,
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first_index: usize,
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indices: &[u32],
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) -> Result<(), VulkanSmokeRendererError> {
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let bytes = encode_static_indices(indices)?;
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let offset = first_index.checked_mul(std::mem::size_of::<u32>()).ok_or(
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VulkanSmokeRendererError::InvalidStaticMesh {
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context: "static mesh index upload offset overflows address space",
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},
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)?;
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write_mapped_buffer(
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device,
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buffer,
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offset,
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&bytes,
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"vkMapMemory(static mesh index update)",
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)
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@@ -464,6 +464,9 @@ impl VulkanSmokeRenderer {
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readback_copy_count: 0,
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readback_byte_count: 0,
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readback_fnv1a64: 0,
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mesh_vertex_upload_bytes: 0,
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mesh_index_upload_bytes: 0,
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mesh_full_upload_bytes: 0,
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},
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};
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renderer.rebuild_swapchain_resources(false)?;
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@@ -495,6 +498,9 @@ impl VulkanSmokeRenderer {
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readback_copy_count: 0,
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readback_byte_count: 0,
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readback_fnv1a64: 0,
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mesh_vertex_upload_bytes: 0,
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mesh_index_upload_bytes: 0,
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mesh_full_upload_bytes: 0,
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};
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Ok(renderer)
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}
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@@ -628,7 +634,7 @@ impl VulkanSmokeRenderer {
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///
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/// The initial mesh owns enough vertices for the scene's dynamic slots;
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/// callers update those slots in place as camera-relative environment
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/// geometry moves. The device is idled before the host-visible write so
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/// geometry moves. Submitted readers finish before the host-visible write so
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/// no submitted command can observe a partial update.
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pub fn update_vertices(
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&mut self,
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@@ -639,15 +645,8 @@ impl VulkanSmokeRenderer {
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context: "updated static mesh vertex count differs from allocation",
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});
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}
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// SAFETY: The renderer owns the queue and all submitted work; waiting
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// for idle makes the shared vertex allocation quiescent.
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unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
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VulkanSmokeRendererError::VulkanOperation {
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context: "vkDeviceWaitIdle(static mesh vertex update)",
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result,
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}
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})?;
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write_static_mesh_vertex_buffer(self.device_ref()?, self.vertex_buffer_ref()?, vertices)
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self.wait_for_submitted_frames()?;
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write_static_mesh_vertex_buffer(self.device_ref()?, self.vertex_buffer_ref()?, 0, vertices)
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}
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/// Uploads the current shared mesh while retaining dynamic draw state.
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@@ -658,6 +657,9 @@ impl VulkanSmokeRenderer {
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/// transparency classification, and active counts owned by other setters
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/// remain untouched. The allocations grow to the largest submitted frame
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/// and never grow for a frame that fits the retained capacity.
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/// `unchanged_vertices` and `unchanged_indices` retain prefixes already
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/// uploaded by the caller; only the remaining suffixes are written. A
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/// growing allocation receives the full slice, including its prefix.
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///
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/// A range with `index_count == 0` is valid and disables that range for the
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/// frame. The mesh itself still needs at least one vertex and one index so
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@@ -667,6 +669,8 @@ impl VulkanSmokeRenderer {
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vertices: &[super::VulkanStaticVertex],
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indices: &[u32],
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geometry_ranges: &[super::VulkanDynamicDrawRange],
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unchanged_vertices: usize,
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unchanged_indices: usize,
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) -> Result<(), VulkanSmokeRendererError> {
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validate_geometry_upload(
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vertices,
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@@ -676,19 +680,17 @@ impl VulkanSmokeRenderer {
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self.vertex_count,
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self.index_capacity,
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)?;
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let vertex_upload =
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geometry_upload_range(vertices.len(), unchanged_vertices, self.vertex_count)?;
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let index_upload =
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geometry_upload_range(indices.len(), unchanged_indices, self.index_capacity)?;
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let vertex_grew = vertices.len() > self.vertex_count;
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let index_grew = indices.len() > self.index_capacity;
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// SAFETY: The renderer owns the queue and all submitted work. Waiting
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// before either writing or replacing a shared allocation keeps old
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// command buffers from observing a partial upload.
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unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
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VulkanSmokeRendererError::VulkanOperation {
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context: "vkDeviceWaitIdle(dynamic mesh update)",
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result,
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if !vertex_upload.is_empty() || !index_upload.is_empty() {
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self.wait_for_submitted_frames()?;
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}
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})?;
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let (new_vertex_buffer, new_index_buffer) = if vertex_grew || index_grew {
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let instance = self.instance_ref()?;
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@@ -712,9 +714,12 @@ impl VulkanSmokeRenderer {
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None
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};
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if !vertex_grew {
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if let Err(error) =
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write_static_mesh_vertex_buffer(device, self.vertex_buffer_ref()?, vertices)
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{
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if let Err(error) = write_static_mesh_vertex_buffer(
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device,
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self.vertex_buffer_ref()?,
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vertex_upload.start,
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&vertices[vertex_upload.clone()],
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) {
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if let Some(buffer) = new_vertex_buffer.as_ref() {
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destroy_allocated_buffer(device, buffer);
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}
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@@ -725,9 +730,12 @@ impl VulkanSmokeRenderer {
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}
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}
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if !index_grew {
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if let Err(error) =
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write_static_mesh_index_buffer(device, self.index_buffer_ref()?, indices)
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{
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if let Err(error) = write_static_mesh_index_buffer(
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device,
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self.index_buffer_ref()?,
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index_upload.start,
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&indices[index_upload.clone()],
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) {
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if let Some(buffer) = new_vertex_buffer.as_ref() {
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destroy_allocated_buffer(device, buffer);
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}
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@@ -740,8 +748,18 @@ impl VulkanSmokeRenderer {
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(new_vertex_buffer, new_index_buffer)
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} else {
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let device = self.device_ref()?;
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write_static_mesh_vertex_buffer(device, self.vertex_buffer_ref()?, vertices)?;
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write_static_mesh_index_buffer(device, self.index_buffer_ref()?, indices)?;
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write_static_mesh_vertex_buffer(
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device,
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self.vertex_buffer_ref()?,
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vertex_upload.start,
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&vertices[vertex_upload.clone()],
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)?;
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write_static_mesh_index_buffer(
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device,
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self.index_buffer_ref()?,
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index_upload.start,
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&indices[index_upload.clone()],
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)?;
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(None, None)
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};
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@@ -767,6 +785,19 @@ impl VulkanSmokeRenderer {
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geometry_ranges,
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&mut self.draw_order_dirty,
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);
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self.report.mesh_vertex_upload_bytes = self
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.report
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.mesh_vertex_upload_bytes
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.saturating_add((vertex_upload.len() as u64).saturating_mul(56));
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self.report.mesh_index_upload_bytes = self
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.report
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.mesh_index_upload_bytes
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.saturating_add((index_upload.len() as u64).saturating_mul(4));
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self.report.mesh_full_upload_bytes = self
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.report
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.mesh_full_upload_bytes
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.saturating_add((vertices.len() as u64).saturating_mul(56))
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.saturating_add((indices.len() as u64).saturating_mul(4));
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Ok(())
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}
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@@ -776,7 +807,7 @@ impl VulkanSmokeRenderer {
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///
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/// The updated image must have the same dimensions and generated/authored
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/// mip count as the texture allocated during renderer creation. The
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/// renderer idles its device before the transfer, so callers may invoke
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/// renderer waits for submitted readers before the transfer, so callers may invoke
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/// this between frame updates without taking ownership of Vulkan handles.
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pub fn update_material_texture(
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&mut self,
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@@ -807,17 +838,7 @@ impl VulkanSmokeRenderer {
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context: "dynamic material texture index is out of bounds",
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});
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}
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{
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let device = self.device_ref()?;
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// SAFETY: every submission made by this renderer uses this device; the
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// idle wait makes all descriptor image reads quiescent before upload.
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unsafe { device.device().device_wait_idle() }.map_err(|result| {
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VulkanSmokeRendererError::VulkanOperation {
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context: "vkDeviceWaitIdle(dynamic texture update)",
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result,
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}
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})?;
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}
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self.wait_for_submitted_frames()?;
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let shared_texture = self
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.texture_slot_indices
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.iter()
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@@ -1388,6 +1409,24 @@ impl VulkanSmokeRenderer {
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})
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}
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fn wait_for_submitted_frames(&self) -> Result<(), VulkanSmokeRendererError> {
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let fences: Vec<_> = self.frame_sync.iter().map(|sync| sync.fence).collect();
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if fences.is_empty() {
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return Ok(());
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}
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// SAFETY: Every graphics submission signals one of these owned fences.
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// Presentation does not read mesh buffers, textures or descriptor sets.
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unsafe {
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self.device_ref()?
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.device()
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.wait_for_fences(&fences, true, u64::MAX)
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}
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.map_err(|result| VulkanSmokeRendererError::VulkanOperation {
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context: "vkWaitForFences(shared resource update)",
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result,
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})
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}
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/// Draws and presents one indexed-triangle frame.
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///
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/// # Errors
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@@ -1433,14 +1472,7 @@ impl VulkanSmokeRenderer {
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if needs_point_light_growth {
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// Updating every material's binding 6 and replacing the shared
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// SSBO requires all prior command buffers to finish.
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// SAFETY: The renderer owns the logical device and no submission
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// can observe the replacement after this idle point.
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unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
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VulkanSmokeRendererError::VulkanOperation {
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context: "vkDeviceWaitIdle(point-light buffer growth)",
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result,
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}
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})?;
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self.wait_for_submitted_frames()?;
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let instance =
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self.instance
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.as_ref()
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@@ -1464,14 +1496,7 @@ impl VulkanSmokeRenderer {
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// The storage buffer is shared by all in-flight frames. Wait for
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// every prior use before replacing the records so a setter cannot
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// race a vertex shader from the previous frame.
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// SAFETY: The renderer owns the logical device and no submission
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// can observe the host write after this idle point.
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unsafe { self.device_ref()?.device().device_wait_idle() }.map_err(|result| {
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VulkanSmokeRendererError::VulkanOperation {
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context: "vkDeviceWaitIdle(material specular update)",
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result,
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}
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})?;
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self.wait_for_submitted_frames()?;
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let resources = self.resources_ref()?;
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write_material_specular_buffer(
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self.device_ref()?,
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@@ -2231,6 +2256,23 @@ impl Drop for VulkanSmokeRenderer {
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}
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}
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fn geometry_upload_range(
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count: usize,
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unchanged: usize,
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capacity: usize,
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) -> Result<std::ops::Range<usize>, VulkanSmokeRendererError> {
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if unchanged > count || unchanged > capacity {
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return Err(VulkanSmokeRendererError::InvalidStaticMesh {
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context: "unchanged mesh prefix exceeds uploaded or retained geometry",
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});
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}
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Ok(if count > capacity {
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0..count
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} else {
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unchanged..count
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})
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}
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fn validate_geometry_upload(
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vertices: &[super::VulkanStaticVertex],
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indices: &[u32],
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@@ -2572,7 +2614,7 @@ mod tests {
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use super::super::{VulkanDynamicDrawRange, VulkanStaticDrawRange, VulkanStaticMesh};
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use super::{
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apply_geometry_range_updates, apply_world_transparency, completed_readback_buffer_index,
|
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draw_material_alphas, mark_draw_order_dirty_on_activity_change,
|
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draw_material_alphas, geometry_upload_range, mark_draw_order_dirty_on_activity_change,
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set_and_mark_dirty_if_changed, sorted_world_draw_order,
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take_runtime_children_with_validation_snapshot, take_runtime_owners_in_dependency_order,
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validate_geometry_upload, world_material_pipeline_states, RollbackOnDrop,
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@@ -2732,6 +2774,15 @@ mod tests {
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assert_eq!(ranges[1].index_count, 3);
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}
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#[test]
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fn geometry_upload_preserves_prefix_until_allocation_grows() {
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assert_eq!(geometry_upload_range(12, 8, 16), Ok(8..12));
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assert_eq!(geometry_upload_range(8, 8, 16), Ok(8..8));
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assert_eq!(geometry_upload_range(20, 8, 16), Ok(0..20));
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assert!(geometry_upload_range(8, 9, 16).is_err());
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assert!(geometry_upload_range(20, 17, 16).is_err());
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}
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#[test]
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fn geometry_update_can_disable_empty_shadow_range_without_zero_sized_upload() {
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let mesh = VulkanStaticMesh::smoke_triangle();
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@@ -1333,6 +1333,12 @@ pub struct VulkanSmokeRendererReport {
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pub readback_byte_count: u64,
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/// Stable FNV-1a hash of the final completed readback artifact.
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pub readback_fnv1a64: u64,
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/// Vertex bytes written by dynamic geometry uploads, excluding initialization.
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pub mesh_vertex_upload_bytes: u64,
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/// Index bytes written by dynamic geometry uploads, excluding initialization.
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pub mesh_index_upload_bytes: u64,
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/// Bytes the same updates would write without retaining unchanged prefixes.
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pub mesh_full_upload_bytes: u64,
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}
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/// Measured validation counters from the live smoke loop.
|
||||
|
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@@ -4638,6 +4638,7 @@ fn multiply_row_major(left: [f32; 16], right: [f32; 16]) -> [f32; 16] {
|
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|
||||
struct StaticPreviewScene {
|
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mesh: VulkanStaticMesh,
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||||
dynamic_vertex_start: usize,
|
||||
terrain_lod: Option<terrain_lod::TerrainLodDraws>,
|
||||
native_handedness_by_range: HashMap<usize, i8>,
|
||||
type16_present_ranges: HashSet<usize>,
|
||||
@@ -8052,6 +8053,7 @@ fn static_preview_mesh_and_materials(
|
||||
&terrain_materials,
|
||||
Some(&mut material_animations),
|
||||
)?;
|
||||
let dynamic_vertex_start = mesh.vertices.len();
|
||||
let mut mesh_components = 0;
|
||||
for (object_index, mission_root) in roots.iter().enumerate() {
|
||||
let visual_ids = assets.visuals_for_object(object_index);
|
||||
@@ -8539,6 +8541,7 @@ fn static_preview_mesh_and_materials(
|
||||
let shadow_material_index = append_shadow_material(&mut materials)?;
|
||||
Ok(StaticPreviewScene {
|
||||
mesh,
|
||||
dynamic_vertex_start,
|
||||
terrain_lod,
|
||||
native_handedness_by_range,
|
||||
type16_present_ranges,
|
||||
@@ -9352,6 +9355,7 @@ fn run_static_vulkan_mode(
|
||||
|
||||
struct StaticVulkanApp {
|
||||
mesh: VulkanStaticMesh,
|
||||
dynamic_vertex_start: usize,
|
||||
terrain_lod: Option<terrain_lod::TerrainLodDraws>,
|
||||
native_handedness_by_range: HashMap<usize, i8>,
|
||||
type16_present_ranges: HashSet<usize>,
|
||||
@@ -9459,6 +9463,7 @@ impl StaticVulkanApp {
|
||||
.collect();
|
||||
Self {
|
||||
mesh: preview.mesh,
|
||||
dynamic_vertex_start: preview.dynamic_vertex_start,
|
||||
terrain_lod: preview.terrain_lod,
|
||||
native_handedness_by_range: preview.native_handedness_by_range,
|
||||
type16_present_ranges: preview.type16_present_ranges,
|
||||
@@ -9849,6 +9854,7 @@ impl StaticVulkanApp {
|
||||
|
||||
fn update_shadow(
|
||||
mesh: &mut VulkanStaticMesh,
|
||||
dynamic_vertex_start: usize,
|
||||
shadow_cache: &mut ShadowPageCache,
|
||||
shadow_casters: &[ShadowCaster],
|
||||
shadow_receivers: &[ShadowTriangle],
|
||||
@@ -9894,7 +9900,13 @@ impl StaticVulkanApp {
|
||||
*uploaded_shadow_atlas = atlas;
|
||||
}
|
||||
renderer
|
||||
.update_mesh_geometry(&mesh.vertices, &mesh.indices, &[geometry])
|
||||
.update_mesh_geometry(
|
||||
&mesh.vertices,
|
||||
&mesh.indices,
|
||||
&[geometry],
|
||||
dynamic_vertex_start,
|
||||
shadow_base_index,
|
||||
)
|
||||
.map_err(|error| format!("upload environment and shadow geometry: {error}"))?;
|
||||
Ok(ShadowFrameEvidence {
|
||||
visible_casters: visible_casters.len(),
|
||||
@@ -10444,6 +10456,7 @@ impl StaticVulkanApp {
|
||||
.ok_or_else(|| "projected shadow material is out of bounds".to_string())?;
|
||||
self.shadow_last_evidence = Self::update_shadow(
|
||||
&mut self.mesh,
|
||||
self.dynamic_vertex_start,
|
||||
&mut self.shadow_cache,
|
||||
&self.shadow_casters,
|
||||
&self.shadow_receivers,
|
||||
@@ -10468,6 +10481,7 @@ impl StaticVulkanApp {
|
||||
.ok_or_else(|| "projected shadow material is out of bounds".to_string())?;
|
||||
self.shadow_last_evidence = Self::update_shadow(
|
||||
&mut self.mesh,
|
||||
self.dynamic_vertex_start,
|
||||
&mut self.shadow_cache,
|
||||
&self.shadow_casters,
|
||||
&self.shadow_receivers,
|
||||
@@ -10597,6 +10611,12 @@ impl StaticVulkanApp {
|
||||
)
|
||||
},
|
||||
);
|
||||
eprintln!(
|
||||
"render_geometry_upload vertex_bytes={} index_bytes={} full_upload_bytes={}",
|
||||
report.renderer_report.mesh_vertex_upload_bytes,
|
||||
report.renderer_report.mesh_index_upload_bytes,
|
||||
report.renderer_report.mesh_full_upload_bytes,
|
||||
);
|
||||
self.output = Some(format!(
|
||||
"rendered mission {}: {} frames, {} objects, {} mesh components, {} terrain components, camera={}, captured_viewport_crop={}, control_clock_ms={}, control_clock_mode={}, materials={}, environment_primitives={}, shadow_casters={}, shadow_indices={}, swapchain_recreates={}, validation={}, swapchain_format={}, readback_format={}, readback={}, readback_sequence={}, startup_ms={{mission_assets:{:.1},terrain_materials:{:.1},sky:{:.1},gpu_initialization:{:.1}}}",
|
||||
self.mission,
|
||||
@@ -13616,6 +13636,7 @@ mod tests {
|
||||
let view_camera = free_camera.preview_frame(16.0 / 9.0);
|
||||
let preview = StaticPreviewScene {
|
||||
terrain_lod: None,
|
||||
dynamic_vertex_start: 3,
|
||||
mesh: VulkanStaticMesh {
|
||||
vertices: [[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0]]
|
||||
.into_iter()
|
||||
|
||||
@@ -1151,6 +1151,21 @@ WEAR и MAT0 до объединения геометрии. Индексы GPU
|
||||
`u16`. Terrain передаёт в shader базовый, detail и overlay stages, lightmap и
|
||||
animation phase; object batches сохраняют их legacy blend/depth/alpha state.
|
||||
|
||||
Рельеф образует неизменяемое начало общего vertex buffer. Control-анимация,
|
||||
FX и окружение обновляют следующие вершины, а новые индексы нужны только
|
||||
геометрии проекционных теней в конце index buffer. Поэтому кадр записывает
|
||||
лишь эти изменяемые части. При росте буфера новая память получает все данные,
|
||||
включая неизменяемое начало; уменьшение числа теней не уменьшает выделенную
|
||||
ёмкость. Это сохраняет номера вершин, диапазоны отрисовки и порядок проходов.
|
||||
|
||||
Перед записью общих ресурсов renderer ждёт fences всех отправленных кадров.
|
||||
Одного fence текущего кадрового слота недостаточно: другой кадр ещё может
|
||||
читать ту же память. Ожидание всего устройства остаётся на пересоздании
|
||||
swapchain, диагностическом readback и завершении работы. Загрузка изменённых
|
||||
текстур пока использует отдельную синхронную transfer-команду. Строка
|
||||
`render_geometry_upload` показывает записанные vertex/index bytes и объём,
|
||||
который потребовался бы при полной перезаливке, без начальной загрузки.
|
||||
|
||||
После загрузки world path создаёт интерактивную free-flight камеру (`WASD`,
|
||||
`E/Q`, `Shift`, `Ctrl`, RMB relative-look), обновляет listener и на каждом
|
||||
кадре собирает environment frame. Для каждого отрисовываемого строения
|
||||
|
||||
Reference in new issue
Block a user