docs(render): record part2 graph timeout
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@@ -1087,6 +1087,13 @@ the same 14 root MSH components, terrain component, 15 descriptors, native
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`6451493914305554398`. This confirms the current first-root diagnostic bridge
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across GOG and Part 1 data; it does not claim full mission or Part 2 parity.
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The corresponding Part 2 run (`C:\\Program Files (x86)\\Nikita\\IS2`) did
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not reach asset preparation or a Vulkan frame within a controlled 180-second
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window: its final persisted checkpoint was `GraphVisuals`, and the exact child
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process was terminated. This gives no Part 2 GPU acceptance or pixel result and
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does not attribute the delay to Vulkan; its visual-dependency corpus remains a
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separate profiling and compatibility target.
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`Assets` now has four ordered diagnostic sub-checkpoints: `AssetModelMeshes`
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(MSH), `AssetWearTables` (WEAR), `AssetMaterials` (MAT0) and `AssetTextures`
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(diffuse TEXM and lightmaps). The callback is observational: it neither changes
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