chore(render): report unexpanded ambient effects
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@@ -5498,6 +5498,8 @@ fn append_initial_control_effect_slots(
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let Some(point_list) = control.point_list.as_ref() else {
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return Ok(());
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};
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let mut unsupported_commands = 0;
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let mut state_dependent_commands = 0;
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for row in
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selected_initial_control_effect_rows(control.initial_effect_group, &control.effect_section)
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{
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@@ -5511,10 +5513,22 @@ fn append_initial_control_effect_slots(
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)
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})?;
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let key = format!("{archive}/{name}");
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let mut record_skip = |reason: &str,
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count: usize,
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needs_state: bool,
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command: Option<usize>| {
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if needs_state {
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state_dependent_commands += count;
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} else {
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unsupported_commands += count;
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}
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eprintln!("unexpanded Control FX reason:{reason} count:{count} needs_game_state:{needs_state} object:{object_index} component:{component_index} source:{key} table:{} row:{} command:{command:?}", row.table_index, row.row_index);
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};
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if !effect_documents.contains_key(&key) {
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let bytes = load_resource_entry_bytes_from_root(root, &archive, &name)
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.map_err(|error| format!("load Control FX {key}: {error}"))?;
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let Ok(document) = decode_fxid(bytes) else {
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eprintln!("render_coverage control_fx_invalid_documents=1 (object:{object_index} component:{component_index} source:{key})");
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continue;
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};
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effect_documents.insert(key.clone(), document);
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@@ -5531,17 +5545,24 @@ fn append_initial_control_effect_slots(
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let duration_seconds = header.duration_seconds;
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if !duration_seconds.is_finite()
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|| duration_seconds < 0.0
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|| !matches!(header.time_mode, 0 | 1 | 2)
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|| (header.time_mode != 0 && duration_seconds <= 0.0)
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|| !header.phase_jitter.is_finite()
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|| !header.random_shift.iter().all(|value| value.is_finite())
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|| !header.scale.iter().all(|value| value.is_finite())
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{
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// Control can reference action effects whose header timing and
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// scale conventions are outside this ambient subset. Leave them
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// unexpanded until their lifetime and transform contract are
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// understood rather than failing the whole mission preview.
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*unsupported_sounds += sound_commands;
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record_skip("header_values", document.commands().len(), false, None);
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continue;
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}
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if !matches!(header.time_mode, 0 | 1 | 2)
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|| (header.time_mode != 0 && duration_seconds <= 0.0)
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{
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*unsupported_sounds += sound_commands;
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record_skip(
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"time_mode",
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document.commands().len(),
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fparkan_fx::fx_time_mode_requires_owner_state(header.time_mode),
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None,
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);
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continue;
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}
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let owner_node_index =
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@@ -5554,6 +5575,7 @@ fn append_initial_control_effect_slots(
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});
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let Some(owner_node_index) = owner_node_index else {
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*unsupported_sounds += sound_commands;
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record_skip("owner_node", document.commands().len(), false, None);
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continue;
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};
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let owner_node_pose = control_effect_owner_node_pose(
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@@ -5563,6 +5585,7 @@ fn append_initial_control_effect_slots(
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);
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let Some(owner_node_pose) = owner_node_pose else {
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*unsupported_sounds += sound_commands;
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record_skip("owner_pose", document.commands().len(), false, None);
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continue;
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};
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let root_transform = LegacyIron3dEulerTransform {
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@@ -5629,6 +5652,7 @@ fn append_initial_control_effect_slots(
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});
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} else {
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*unsupported_sounds += 1;
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record_skip("sound_body", 1, false, Some(command_index));
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eprintln!("unsupported Control Op2 object={object_index} component={component_index} effect={key} command={command_index} (mode, backend parameter or malformed body)");
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}
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} else {
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@@ -5637,6 +5661,7 @@ fn append_initial_control_effect_slots(
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continue;
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}
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let Some(kind) = ambient_effect_command_kind(command) else {
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record_skip("opcode_or_body", 1, false, Some(command_index));
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continue;
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};
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if !ambient_effect_render_selector_allows_header(
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@@ -5646,11 +5671,13 @@ fn append_initial_control_effect_slots(
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continue;
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}
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let Some(reference) = command.resource_refs.first() else {
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record_skip("material_reference", 1, false, Some(command_index));
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continue;
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};
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let material_archive = String::from_utf8_lossy(reference.archive_name()).into_owned();
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let material_name = String::from_utf8_lossy(reference.resource_name()).into_owned();
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if material_archive.is_empty() || material_name.is_empty() {
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record_skip("empty_material_reference", 1, false, Some(command_index));
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continue;
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}
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let cache_key = format!("{material_archive}/{material_name}");
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@@ -5671,6 +5698,7 @@ fn append_initial_control_effect_slots(
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&prepared.phase_directional_rgb,
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&prepared.phase_additive_rgb,
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) {
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record_skip("material_tint", 1, false, Some(command_index));
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continue;
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}
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let first_material = *prepared
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@@ -5688,6 +5716,7 @@ fn append_initial_control_effect_slots(
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[0.0; 3],
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AMBIENT_EFFECT_NATIVE_CATEGORY,
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) else {
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record_skip("mesh_template", 1, false, Some(command_index));
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continue;
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};
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Some(template)
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@@ -5822,6 +5851,7 @@ fn append_initial_control_effect_slots(
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});
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}
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}
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eprintln!("render_coverage control_fx_unsupported={unsupported_commands} control_fx_requires_game_state={state_dependent_commands}");
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Ok(())
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}
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