feat(fx): evaluate native Op7 particle pools
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Valentin Popov committed 2026-10-18 08:55:47 +04:00
1 parent 2e02325bf0
commit 737e429cb1
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@@ -10,9 +10,23 @@ pub mod ambient_op3;
pub mod atmosphere;
pub mod environment;
pub mod fx_visual;
pub mod op7;
pub mod shadow;
pub mod sky;
/// Advances the native FX 16-bit-pair random state and returns its new high half.
///
/// Native helpers store `low' = low * 2 ^ high` and `high' = high >> 1 ^ low'`.
#[must_use]
pub fn advance_native_fx_random_state(state: &mut u32) -> u16 {
let low = *state as u16;
let high = (*state >> 16) as u16;
let next_low = low.wrapping_shl(1) ^ high;
let next_high = (high >> 1) ^ next_low;
*state = u32::from(next_low) | (u32::from(next_high) << 16);
next_high
}
use fparkan_binary::{Cursor, DecodeError};
use std::sync::Arc;
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