feat(world): retain mission transform state
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@@ -23,7 +23,7 @@
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use fparkan_binary::sha256;
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use std::collections::VecDeque;
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const WORLD_STATE_HASH_SCHEMA: &[u8] = b"fparkan-world-state-v2\0";
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const WORLD_STATE_HASH_SCHEMA: &[u8] = b"fparkan-world-state-v3\0";
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/// Object handle with generation.
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#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
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@@ -50,6 +50,20 @@ pub struct Tick(pub u64);
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub struct StateHash(pub [u8; 32]);
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/// Exact source transform carried by one world object.
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///
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/// Values are IEEE-754 bit patterns so mission transforms retain their input
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/// identity in deterministic state before a controller interprets them.
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#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
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pub struct TransformState {
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/// Position words in source axis order.
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pub position: [u32; 3],
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/// Orientation words in source axis order.
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pub orientation: [u32; 3],
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/// Non-uniform scale words in source axis order.
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pub scale: [u32; 3],
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}
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/// World phase.
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum WorldPhase {
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@@ -110,6 +124,8 @@ pub struct WorldSnapshot {
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pub tick: Tick,
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/// Live object handles.
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pub objects: Vec<ObjectHandle>,
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/// Exact transforms for live registered objects in object-handle order.
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pub transforms: Vec<(ObjectHandle, TransformState)>,
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/// Commands processed during this step.
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pub events: Vec<WorldEvent>,
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/// State hash.
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@@ -167,6 +183,7 @@ struct Slot {
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owner_id: Option<OwnerId>,
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mirror_id: Option<OriginalObjectId>,
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registration_sequence: Option<u64>,
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transform: TransformState,
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}
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/// World.
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@@ -248,6 +265,7 @@ pub fn construct_object(world: &mut World, draft: ObjectDraft) -> Result<ObjectH
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owner_id: None,
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mirror_id: None,
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registration_sequence: None,
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transform: TransformState::default(),
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});
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Ok(handle)
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}
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@@ -335,6 +353,29 @@ pub fn identity_metadata(
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})
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}
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/// Sets the exact source transform for a live object.
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///
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/// # Errors
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///
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/// Returns [`WorldError`] if the handle is stale, deleted, or out of range.
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pub fn set_transform(
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world: &mut World,
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handle: ObjectHandle,
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transform: TransformState,
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) -> Result<(), WorldError> {
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checked_slot_mut(world, handle)?.transform = transform;
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Ok(())
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}
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/// Returns the exact source transform for a live object.
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///
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/// # Errors
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///
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/// Returns [`WorldError`] if the handle is stale, deleted, or out of range.
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pub fn transform_state(world: &World, handle: ObjectHandle) -> Result<TransformState, WorldError> {
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Ok(checked_slot(world, handle)?.transform)
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}
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/// Requests deletion.
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///
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/// # Errors
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@@ -423,6 +464,7 @@ where
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let snapshot = WorldSnapshot {
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tick: world.tick,
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objects: live_registered(world),
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transforms: live_registered_with_transforms(world),
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events,
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hash: canonical_state_hash(world),
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};
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@@ -459,6 +501,7 @@ fn canonical_state_bytes(world: &World) -> Vec<u8> {
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push_optional_u32(&mut out, slot.mirror_id.map(|id| id.0));
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push_optional_u16(&mut out, slot.owner_id.map(|id| id.0));
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push_optional_u64(&mut out, slot.registration_sequence);
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push_transform(&mut out, slot.transform);
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}
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push_len(&mut out, world.queue.len());
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for command in &world.queue {
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@@ -639,6 +682,17 @@ fn push_handle(out: &mut Vec<u8>, handle: ObjectHandle) {
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push_u32(out, handle.slot);
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}
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fn push_transform(out: &mut Vec<u8>, transform: TransformState) {
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for word in transform
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.position
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.into_iter()
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.chain(transform.orientation)
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.chain(transform.scale)
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{
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push_u32(out, word);
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}
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}
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fn checked_slot(world: &World, handle: ObjectHandle) -> Result<&Slot, WorldError> {
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let slot = world
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.slots
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@@ -689,6 +743,24 @@ fn live_registered(world: &World) -> Vec<ObjectHandle> {
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.collect()
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}
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fn live_registered_with_transforms(world: &World) -> Vec<(ObjectHandle, TransformState)> {
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world
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.slots
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.iter()
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.enumerate()
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.filter_map(|(idx, slot)| {
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let slot_index = u32::try_from(idx).ok()?;
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(slot.live && slot.registered).then_some((
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ObjectHandle {
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generation: slot.generation,
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slot: slot_index,
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},
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slot.transform,
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))
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})
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.collect()
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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@@ -704,6 +776,25 @@ mod tests {
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assert_eq!(after.objects, vec![handle]);
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}
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#[test]
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fn transform_is_exactly_snapshotted_and_changes_state_hash() {
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let mut world = new(WorldConfig);
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let handle =
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construct_object(&mut world, ObjectDraft { original_id: None }).expect("object");
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register_object(&mut world, handle).expect("register");
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let before = step(&mut world, &InputSnapshot).expect("before");
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let transform = TransformState {
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position: [1.0_f32.to_bits(), (-2.0_f32).to_bits(), 3.0_f32.to_bits()],
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orientation: [0.0_f32.to_bits(), 0.5_f32.to_bits(), (-0.25_f32).to_bits()],
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scale: [1.0_f32.to_bits(), 2.0_f32.to_bits(), 0.5_f32.to_bits()],
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};
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set_transform(&mut world, handle, transform).expect("set transform");
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let after = step(&mut world, &InputSnapshot).expect("after");
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assert_eq!(transform_state(&world, handle), Ok(transform));
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assert_eq!(after.transforms, vec![(handle, transform)]);
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assert_ne!(before.hash, after.hash);
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}
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#[test]
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fn registration_sequence_stale_and_duplicate_original_contracts() {
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let mut world = new(WorldConfig);
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