feat(runtime): trace visual graph phases
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2026-07-18 11:43:33 +04:00
parent 66b224a65c
commit 781241742d
3 changed files with 69 additions and 5 deletions
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@@ -1094,6 +1094,13 @@ process was terminated. This gives no Part 2 GPU acceptance or pixel result and
does not attribute the delay to Vulkan; its visual-dependency corpus remains a
separate profiling and compatibility target.
`GraphVisuals` is now split observationally into `GraphVisualWears`,
`GraphVisualMaterials` and `GraphVisualTextures`; it preserves the existing
graph traversal, edge order and validation semantics. Repeating the controlled
180-second Part 2 probe ended at `GraphVisualTextures`. Thus Part 2 had passed
WEAR and MAT0 expansion before timeout; its remaining bottleneck is TEXM
validation/archive work, not Vulkan submission or the base prototype graph.
`Assets` now has four ordered diagnostic sub-checkpoints: `AssetModelMeshes`
(MSH), `AssetWearTables` (WEAR), `AssetMaterials` (MAT0) and `AssetTextures`
(diffuse TEXM and lightmaps). The callback is observational: it neither changes