feat(runtime): trace visual graph phases
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@@ -1094,6 +1094,13 @@ process was terminated. This gives no Part 2 GPU acceptance or pixel result and
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does not attribute the delay to Vulkan; its visual-dependency corpus remains a
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separate profiling and compatibility target.
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`GraphVisuals` is now split observationally into `GraphVisualWears`,
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`GraphVisualMaterials` and `GraphVisualTextures`; it preserves the existing
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graph traversal, edge order and validation semantics. Repeating the controlled
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180-second Part 2 probe ended at `GraphVisualTextures`. Thus Part 2 had passed
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WEAR and MAT0 expansion before timeout; its remaining bottleneck is TEXM
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validation/archive work, not Vulkan submission or the base prototype graph.
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`Assets` now has four ordered diagnostic sub-checkpoints: `AssetModelMeshes`
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(MSH), `AssetWearTables` (WEAR), `AssetMaterials` (MAT0) and `AssetTextures`
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(diffuse TEXM and lightmaps). The callback is observational: it neither changes
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