feat(runtime): load script varset defaults
This commit is contained in:
@@ -56,7 +56,7 @@ fn run() -> Result<(), String> {
|
||||
let loaded = load_mission(&mut engine, MissionRequest { key: mission })
|
||||
.map_err(|err| format!("{err}"))?;
|
||||
println!(
|
||||
"mission objects={} areals={} surfaces={} graph_roots={} components={} wear={} material_slots={} textures={} lightmaps={} scripts={} script_events={} graph_failures={}",
|
||||
"mission objects={} areals={} surfaces={} graph_roots={} components={} wear={} material_slots={} textures={} lightmaps={} scripts={} script_events={} script_varset_declarations={} graph_failures={}",
|
||||
loaded.object_count,
|
||||
loaded.areal_count,
|
||||
loaded.surface_count,
|
||||
@@ -68,6 +68,7 @@ fn run() -> Result<(), String> {
|
||||
loaded.graph_lightmap_resolved_count,
|
||||
loaded.script_bundle_count,
|
||||
loaded.script_event_count,
|
||||
loaded.script_varset_declaration_count,
|
||||
loaded.graph_failure_count
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user