Обновление структуры проекта
This commit is contained in:
14
tools/nres-cli/Cargo.toml
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14
tools/nres-cli/Cargo.toml
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[package]
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name = "nres-cli"
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version = "0.2.3"
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edition = "2021"
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[dependencies]
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byteorder = "1.4"
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clap = { version = "4.2", features = ["derive"] }
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console = "0.15"
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dialoguer = { version = "0.11", features = ["completion"] }
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indicatif = "0.17"
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libnres = { version = "0.1", path = "../../libs/nres" }
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miette = { version = "7.0", features = ["fancy"] }
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tempdir = "0.3"
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6
tools/nres-cli/README.md
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6
tools/nres-cli/README.md
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# Console tool for NRes files (Deprecated)
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## Commands
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- `extract` - Extract game resources from a "NRes" file.
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- `ls` - Get a list of files in a "NRes" file.
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198
tools/nres-cli/src/main.rs
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198
tools/nres-cli/src/main.rs
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extern crate core;
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extern crate libnres;
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use std::io::Write;
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use clap::{Parser, Subcommand};
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use miette::{IntoDiagnostic, Result};
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#[derive(Parser, Debug)]
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#[command(name = "NRes CLI")]
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#[command(about, author, version, long_about = None)]
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struct Cli {
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#[command(subcommand)]
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command: Commands,
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}
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#[derive(Subcommand, Debug)]
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enum Commands {
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/// Check if the "NRes" file can be extract
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Check {
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/// "NRes" file
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file: String,
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},
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/// Print debugging information on the "NRes" file
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#[command(arg_required_else_help = true)]
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Debug {
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/// "NRes" file
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file: String,
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/// Filter results by file name
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#[arg(long)]
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name: Option<String>,
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},
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/// Extract files or a file from the "NRes" file
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#[command(arg_required_else_help = true)]
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Extract {
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/// "NRes" file
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file: String,
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/// Overwrite files
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#[arg(short, long, default_value_t = false, value_name = "TRUE|FALSE")]
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force: bool,
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/// Outbound directory
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#[arg(short, long, value_name = "DIR")]
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out: String,
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},
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/// Print a list of files in the "NRes" file
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#[command(arg_required_else_help = true)]
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Ls {
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/// "NRes" file
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file: String,
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},
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}
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pub fn main() -> Result<()> {
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let stdout = console::Term::stdout();
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let cli = Cli::parse();
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match cli.command {
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Commands::Check { file } => command_check(stdout, file)?,
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Commands::Debug { file, name } => command_debug(stdout, file, name)?,
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Commands::Extract { file, force, out } => command_extract(stdout, file, out, force)?,
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Commands::Ls { file } => command_ls(stdout, file)?,
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}
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Ok(())
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}
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fn command_check(_stdout: console::Term, file: String) -> Result<()> {
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let file = std::fs::File::open(file).into_diagnostic()?;
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let list = libnres::reader::get_list(&file).into_diagnostic()?;
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let tmp = tempdir::TempDir::new("nres").into_diagnostic()?;
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let bar = indicatif::ProgressBar::new(list.len() as u64);
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bar.set_style(get_bar_style()?);
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for element in list {
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bar.set_message(element.get_filename());
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let path = tmp.path().join(element.get_filename());
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let mut output = std::fs::File::create(path).into_diagnostic()?;
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let mut buffer = libnres::reader::get_file(&file, &element).into_diagnostic()?;
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output.write_all(&buffer).into_diagnostic()?;
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buffer.clear();
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bar.inc(1);
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}
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bar.finish();
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Ok(())
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}
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fn command_debug(stdout: console::Term, file: String, name: Option<String>) -> Result<()> {
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let file = std::fs::File::open(file).into_diagnostic()?;
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let mut list = libnres::reader::get_list(&file).into_diagnostic()?;
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let mut total_files_size: u32 = 0;
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let mut total_files_gap: u32 = 0;
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let mut total_files: u32 = 0;
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for (index, item) in list.iter().enumerate() {
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total_files_size += item.size;
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total_files += 1;
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let mut gap = 0;
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if index > 1 {
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let previous_item = &list[index - 1];
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gap = item.position - (previous_item.position + previous_item.size);
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}
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total_files_gap += gap;
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}
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if let Some(name) = name {
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list.retain(|item| item.name.contains(&name));
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};
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for (index, item) in list.iter().enumerate() {
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let mut gap = 0;
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if index > 1 {
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let previous_item = &list[index - 1];
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gap = item.position - (previous_item.position + previous_item.size);
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}
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let text = format!("Index: {};\nGap: {};\nItem: {:#?};\n", index, gap, item);
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stdout.write_line(&text).into_diagnostic()?;
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}
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let text = format!(
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"Total files: {};\nTotal files gap: {} (bytes);\nTotal files size: {} (bytes);",
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total_files, total_files_gap, total_files_size
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);
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stdout.write_line(&text).into_diagnostic()?;
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Ok(())
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}
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fn command_extract(_stdout: console::Term, file: String, out: String, force: bool) -> Result<()> {
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let file = std::fs::File::open(file).into_diagnostic()?;
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let list = libnres::reader::get_list(&file).into_diagnostic()?;
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let bar = indicatif::ProgressBar::new(list.len() as u64);
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bar.set_style(get_bar_style()?);
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for element in list {
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bar.set_message(element.get_filename());
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let path = format!("{}/{}", out, element.get_filename());
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if !force && is_exist_file(&path) {
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let message = format!("File \"{}\" exists. Overwrite it?", path);
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if !dialoguer::Confirm::new()
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.with_prompt(message)
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.interact()
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.into_diagnostic()?
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{
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continue;
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}
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}
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let mut output = std::fs::File::create(path).into_diagnostic()?;
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let mut buffer = libnres::reader::get_file(&file, &element).into_diagnostic()?;
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output.write_all(&buffer).into_diagnostic()?;
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buffer.clear();
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bar.inc(1);
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}
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bar.finish();
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Ok(())
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}
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fn command_ls(stdout: console::Term, file: String) -> Result<()> {
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let file = std::fs::File::open(file).into_diagnostic()?;
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let list = libnres::reader::get_list(&file).into_diagnostic()?;
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for element in list {
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stdout.write_line(&element.name).into_diagnostic()?;
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}
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Ok(())
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}
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fn get_bar_style() -> Result<indicatif::ProgressStyle> {
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Ok(
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indicatif::ProgressStyle::with_template("[{bar:32}] {pos:>7}/{len:7} {msg}")
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.into_diagnostic()?
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.progress_chars("=>-"),
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)
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}
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fn is_exist_file(path: &String) -> bool {
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let metadata = std::path::Path::new(path);
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metadata.exists()
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}
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8
tools/texture-decoder/Cargo.toml
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8
tools/texture-decoder/Cargo.toml
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[package]
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name = "texture-decoder"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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byteorder = "1.4.3"
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image = "0.25.0"
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13
tools/texture-decoder/README.md
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tools/texture-decoder/README.md
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# Декодировщик текстур
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Сборка:
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```bash
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cargo build --release
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```
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Запуск:
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```bash
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./target/release/texture-decoder ./out/AIM_02.0 ./out/AIM_02.0.png
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```
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41
tools/texture-decoder/src/main.rs
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41
tools/texture-decoder/src/main.rs
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use std::io::Read;
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use byteorder::ReadBytesExt;
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use image::Rgba;
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fn decode_texture(file_path: &str, output_path: &str) -> Result<(), std::io::Error> {
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// Читаем файл
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let mut file = std::fs::File::open(file_path)?;
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let mut buffer: Vec<u8> = Vec::new();
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file.read_to_end(&mut buffer)?;
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// Декодируем метаданные
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let mut cursor = std::io::Cursor::new(&buffer[4..]);
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let img_width = cursor.read_u32::<byteorder::LittleEndian>()?;
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let img_height = cursor.read_u32::<byteorder::LittleEndian>()?;
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// Пропустить оставшиеся байты метаданных
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cursor.set_position(20);
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// Извлекаем данные изображения
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let image_data = buffer[cursor.position() as usize..].to_vec();
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let img =
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image::ImageBuffer::<Rgba<u8>, _>::from_raw(img_width, img_height, image_data.to_vec())
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.expect("Failed to decode image");
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// Сохраняем изображение
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img.save(output_path).unwrap();
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Ok(())
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}
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fn main() {
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let args: Vec<String> = std::env::args().collect();
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let input = &args[1];
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let output = &args[2];
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if let Err(err) = decode_texture(input, output) {
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eprintln!("Error: {}", err)
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}
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}
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9
tools/unpacker/Cargo.toml
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9
tools/unpacker/Cargo.toml
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[package]
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name = "unpacker"
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version = "0.1.1"
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edition = "2021"
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[dependencies]
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byteorder = "1.4.3"
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serde = { version = "1.0.160", features = ["derive"] }
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serde_json = "1.0.96"
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41
tools/unpacker/README.md
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tools/unpacker/README.md
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# NRes Game Resource Unpacker
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At the moment, this is a demonstration of the NRes game resource unpacking algorithm in action.
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It unpacks 100% of the NRes game resources for the game "Parkan: Iron Strategy".
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The unpacked resources can be packed again using the [packer](../packer) utility and replace the original game files.
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__Attention!__
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This is a test version of the utility.
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It overwrites existing files without asking.
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## Building
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To build the tools, you need to run the following command in the root directory:
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```bash
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cargo build --release
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```
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## Running
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You can run the utility with the following command:
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```bash
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./target/release/unpacker /path/to/file.ex /path/to/output
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```
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- `/path/to/file.ex`: This is the file containing the game resources that will be unpacked.
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- `/path/to/output`: This is the directory where the unpacked files will be placed.
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## How it Works
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The structure describing the packed game resources is not fully understood yet.
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Therefore, the utility saves unpacked files in the format `file_name.file_index` because some files have the same name.
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Additionally, an `index.json` file is created, which is important for re-packing the files.
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This file lists all the fields that game resources have in their packed form.
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It is essential to preserve the file index for the game to function correctly, as the game engine looks for the necessary files by index.
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Files can be replaced and packed back using the [packer](../packer).
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The newly obtained game resource files are correctly processed by the game engine.
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For example, sounds and 3D models of warbots' weapons were successfully replaced.
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124
tools/unpacker/src/main.rs
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124
tools/unpacker/src/main.rs
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use std::env;
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use std::fs::File;
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use std::io::{BufReader, BufWriter, Read, Seek, SeekFrom, Write};
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use byteorder::{ByteOrder, LittleEndian};
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize, Debug)]
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pub struct FileHeader {
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pub size: u32,
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pub total: u32,
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pub type1: u32,
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pub type2: u32,
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}
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#[derive(Serialize, Deserialize, Debug)]
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pub struct ListElement {
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pub extension: String,
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pub index: u32,
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pub name: String,
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#[serde(skip_serializing)]
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pub position: u32,
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#[serde(skip_serializing)]
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pub size: u32,
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pub unknown0: u32,
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pub unknown1: u32,
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pub unknown2: u32,
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}
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fn main() {
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let args: Vec<String> = env::args().collect();
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let input = &args[1];
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let output = &args[2];
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unpack(String::from(input), String::from(output));
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}
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fn unpack(input: String, output: String) {
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let file = File::open(input).unwrap();
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let metadata = file.metadata().unwrap();
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let mut reader = BufReader::new(file);
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let mut list: Vec<ListElement> = Vec::new();
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// Считываем заголовок файла
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let mut header_buffer = [0u8; 16];
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reader.seek(SeekFrom::Start(0)).unwrap();
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reader.read_exact(&mut header_buffer).unwrap();
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let file_header = FileHeader {
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size: LittleEndian::read_u32(&header_buffer[12..16]),
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total: LittleEndian::read_u32(&header_buffer[8..12]),
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type1: LittleEndian::read_u32(&header_buffer[0..4]),
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type2: LittleEndian::read_u32(&header_buffer[4..8]),
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};
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if file_header.type1 != 1936020046 || file_header.type2 != 256 {
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panic!("this isn't NRes file");
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}
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if metadata.len() != file_header.size as u64 {
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panic!("incorrect size")
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}
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// Считываем список файлов
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let list_files_start_position = file_header.size - (file_header.total * 64);
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let list_files_size = file_header.total * 64;
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let mut list_buffer = vec![0u8; list_files_size as usize];
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reader
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.seek(SeekFrom::Start(list_files_start_position as u64))
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.unwrap();
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reader.read_exact(&mut list_buffer).unwrap();
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if list_buffer.len() % 64 != 0 {
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panic!("invalid files list")
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}
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for i in 0..(list_buffer.len() / 64) {
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let from = i * 64;
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let to = (i * 64) + 64;
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let chunk: &[u8] = &list_buffer[from..to];
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let element_list = ListElement {
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extension: String::from_utf8_lossy(&chunk[0..4])
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.trim_matches(char::from(0))
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.to_string(),
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index: LittleEndian::read_u32(&chunk[60..64]),
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name: String::from_utf8_lossy(&chunk[20..56])
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.trim_matches(char::from(0))
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.to_string(),
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position: LittleEndian::read_u32(&chunk[56..60]),
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size: LittleEndian::read_u32(&chunk[12..16]),
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unknown0: LittleEndian::read_u32(&chunk[4..8]),
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unknown1: LittleEndian::read_u32(&chunk[8..12]),
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unknown2: LittleEndian::read_u32(&chunk[16..20]),
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};
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list.push(element_list)
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}
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// Распаковываем файлы в директорию
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for element in &list {
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let path = format!("{}/{}.{}", output, element.name, element.index);
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let mut file = File::create(path).unwrap();
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let mut file_buffer = vec![0u8; element.size as usize];
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reader
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.seek(SeekFrom::Start(element.position as u64))
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.unwrap();
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reader.read_exact(&mut file_buffer).unwrap();
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file.write_all(&file_buffer).unwrap();
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file_buffer.clear();
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}
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// Выгрузка списка файлов в JSON
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let path = format!("{}/{}", output, "index.json");
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let file = File::create(path).unwrap();
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let mut writer = BufWriter::new(file);
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serde_json::to_writer_pretty(&mut writer, &list).unwrap();
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writer.flush().unwrap();
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}
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