feat(render): consume world snapshot transforms

This commit is contained in:
2026-07-18 19:30:27 +04:00
parent 77d38e4c12
commit a01c21f865
2 changed files with 99 additions and 7 deletions
+7
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@@ -390,6 +390,13 @@ deterministic ticks. This is the state foundation for a future route/movement
controller; it does not claim recovered velocity, collision or original
behavior-controller semantics.
The ordinary planning renderer now consumes this snapshot state before falling
back to a mission draft. Its current transform bridge applies the preserved
position and non-uniform scale only; raw orientation remains uninterpreted in
this backend-neutral path. A GOG AutoDemo planning run on 2026-07-18 completed
two ticks with eight objects, 66 draws and state hash
`a54855a4f47ffa380911228f295dd49a9a7b88d6ff271a23db48ba318b1fbbb4`.
Записывается начальная миссия, seed, input events, network messages и значения
внешних часов. На контрольных ticks сохраняется canonical state hash: