feat(vulkan): draw original terrain geometry
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2026-07-18 08:46:16 +04:00
parent 4feada1bf4
commit b1408b0907
9 changed files with 221 additions and 13 deletions
+1 -1
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@@ -299,7 +299,7 @@ S3-VK-TEXM-UPLOAD-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --
S3-VK-DESCRIPTOR-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --locked -- --out target/fparkan/stage3-texm-sampled.json --frames 300 --resize-frame 120 --timeout-seconds 90 --model-root <GOG_ROOT> --model-archive system.rlb --model-name MTCHECK.MSH --texture-root <GOG_ROOT> --texture-archive Textures.lib --texture-name DEFAULT.0; original TEXM is bound as set=0,binding=0 combined image sampler and sampled in fragment shader; validation_warning_count=0 and validation_error_count=0
S3-VK-PIPELINE-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --locked -- --out target/fparkan/stage3-alpha-test-smoke.json --frames 300 --resize-frame 120 --timeout-seconds 90 --model-root <GOG_ROOT> --model-archive system.rlb --model-name MTCHECK.MSH --texture-root <GOG_ROOT> --texture-archive Textures.lib --texture-name DEFAULT.0; PipelineKey selects a deduplicated live Vulkan pipeline per static draw range; capability-selected depth attachment supports TestWrite/TestReadOnly; fragment alpha test receives per-range dynamic cutoff through push constants; baseline key is live-proven, while Batch20/MAT0 state/reference mapping remains an evidence gap
S3-VK-DRAW-MODEL-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --locked -- --out target/fparkan/stage3-fr-l-mtp-per-batch-materials.json --frames 300 --resize-frame 120 --timeout-seconds 90 --model-root <GOG_ROOT> --model-archive fortif.rlb --model-name FR_L_MTP.msh --wear-root <GOG_ROOT> --wear-archive fortif.rlb --wear-name FR_L_MTP.WEA; live Win32 Vulkan issues 237 source-preserving indexed batch draws and binds the deduplicated WEAR→MAT0 material descriptor selected by each Batch20.material_index (this corpus model has selector 0 only)
S3-VK-DRAW-TERRAIN-001 blocked awaits Stage 3 terrain Vulkan draw path
S3-VK-DRAW-TERRAIN-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --locked -- --out target/fparkan/stage3-land-11-smoke.json --frames 300 --resize-frame 120 --timeout-seconds 90 --terrain-path <GOG_ROOT>/DATA/MAPS/11/Land.msh --texture-root <GOG_ROOT> --texture-archive Textures.lib --texture-name DEFAULT.0; validated Land.msh TerrainFace28 order becomes one live indexed Vulkan terrain draw (6458 vertices, 24672 indices); terrain material/slot/camera semantics remain an evidence gap
S3-VK-PIXEL-CAPTURE-001 blocked awaits Stage 3 fixed-camera pixel capture approval flow
S3-VK-VALIDATION-001 covered-gpu cargo run -p fparkan-vulkan-smoke --release --locked -- --out target/fparkan/stage3-mtcheck-msh.json --frames 300 --resize-frame 120 --timeout-seconds 90 --model-root <GOG_ROOT> --model-archive system.rlb --model-name MTCHECK.MSH; validation_warning_count=0 and validation_error_count=0
S3-GL-001 omitted legacy OpenGL adapters are outside the Windows-only Vulkan renderer scope
1 # Acceptance coverage manifest.
299 S3-VK-DESCRIPTOR-001
300 S3-VK-PIPELINE-001
301 S3-VK-DRAW-MODEL-001
302 S3-VK-DRAW-TERRAIN-001
303 S3-VK-PIXEL-CAPTURE-001
304 S3-VK-VALIDATION-001
305 S3-GL-001