feat(render): preserve original mesh batch draws
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@@ -211,7 +211,7 @@ impl VulkanSmokeRenderer {
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vertex_buffer: Some(vertex_buffer),
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index_buffer: Some(index_buffer),
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texture,
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index_count: u32::try_from(create_info.mesh.indices.len()).unwrap_or(u32::MAX),
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draw_ranges: create_info.mesh.draw_ranges.clone(),
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frame_sync: Vec::new(),
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images_in_flight: Vec::new(),
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current_frame: 0,
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@@ -640,9 +640,16 @@ impl VulkanSmokeRenderer {
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0,
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vk::IndexType::UINT16,
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);
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device
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.device()
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.cmd_draw_indexed(command_buffer, self.index_count, 1, 0, 0, 0);
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for range in &self.draw_ranges {
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device.device().cmd_draw_indexed(
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command_buffer,
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range.index_count,
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1,
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range.first_index,
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0,
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0,
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);
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}
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device.device().cmd_end_render_pass(command_buffer);
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}
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