feat(stage0): close native smoke acceptance gate
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@@ -28,7 +28,7 @@ use fparkan_render::{
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DrawCommand, DrawId, GpuMaterialId, GpuMeshId, IndexRange, RenderBackend, RenderCommand,
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RenderCommandList, RenderPhase,
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};
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use fparkan_render_vulkan::VulkanBackend;
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use fparkan_render_vulkan::VulkanPlanningBackend;
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use fparkan_runtime::{
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create, frame, load_mission, loaded_mission_assets, EngineConfig, EngineMode, EngineServices,
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MissionAssets, MissionRequest,
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@@ -71,7 +71,7 @@ fn run(args: &[String]) -> Result<String, String> {
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)
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.map_err(|err| err.to_string())?;
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let mut backend = VulkanBackend::new();
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let mut backend = VulkanPlanningBackend::new();
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let _request = WinitWindow::default_render_request();
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let window = WinitWindow::synthetic(1280, 720);
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let _ = window.drawable_size();
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