feat(render): bridge legacy camera to Vulkan

This commit is contained in:
2026-07-18 14:53:11 +04:00
parent 94de743581
commit bfb048698e
16 changed files with 204 additions and 48 deletions
@@ -1,14 +1,18 @@
#version 450
layout(location = 0) in vec2 in_position;
layout(location = 0) in vec3 in_position;
layout(location = 1) in vec3 in_color;
layout(location = 2) in vec2 in_uv;
layout(location = 0) out vec3 out_color;
layout(location = 1) out vec2 out_uv;
layout(push_constant) uniform CameraConstants {
mat4 clip_from_world;
} camera;
void main() {
out_color = in_color;
out_uv = in_uv;
gl_Position = vec4(in_position, 0.0, 1.0);
gl_Position = camera.clip_from_world * vec4(in_position, 1.0);
}