feat(render): bridge legacy camera to Vulkan

This commit is contained in:
2026-07-18 14:53:11 +04:00
parent 94de743581
commit bfb048698e
16 changed files with 204 additions and 48 deletions
@@ -1 +1 @@
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@@ -7,6 +7,7 @@ layout(location = 0) out vec4 out_color;
layout(set = 0, binding = 0) uniform sampler2D base_color; layout(set = 0, binding = 0) uniform sampler2D base_color;
layout(push_constant) uniform AlphaTestConstants { layout(push_constant) uniform AlphaTestConstants {
layout(offset = 64)
float alpha_cutoff; float alpha_cutoff;
} alpha_test; } alpha_test;
@@ -1,14 +1,18 @@
#version 450 #version 450
layout(location = 0) in vec2 in_position; layout(location = 0) in vec3 in_position;
layout(location = 1) in vec3 in_color; layout(location = 1) in vec3 in_color;
layout(location = 2) in vec2 in_uv; layout(location = 2) in vec2 in_uv;
layout(location = 0) out vec3 out_color; layout(location = 0) out vec3 out_color;
layout(location = 1) out vec2 out_uv; layout(location = 1) out vec2 out_uv;
layout(push_constant) uniform CameraConstants {
mat4 clip_from_world;
} camera;
void main() { void main() {
out_color = in_color; out_color = in_color;
out_uv = in_uv; out_uv = in_uv;
gl_Position = vec4(in_position, 0.0, 1.0); gl_Position = camera.clip_from_world * vec4(in_position, 1.0);
} }
@@ -142,7 +142,11 @@ pub fn project_msh_to_static_mesh_in_xy_frame(
position[2] * scale[2] + translation[2], position[2] * scale[2] + translation[2],
]; ];
Ok(VulkanStaticVertex { Ok(VulkanStaticVertex {
position: frame.project(transformed), position: [
frame.project(transformed)[0],
frame.project(transformed)[1],
0.0,
],
color: [0.82, 0.72, 0.31], color: [0.82, 0.72, 0.31],
// Iron3D stores Res5 UV0 as signed fixed point with 1/1024 units. // Iron3D stores Res5 UV0 as signed fixed point with 1/1024 units.
// Models that omit this optional stream retain the static viewer's // Models that omit this optional stream retain the static viewer's
@@ -232,7 +236,11 @@ pub fn project_land_msh_to_static_mesh_in_xy_frame(
return Err(VulkanAssetMeshError::NonFinitePosition); return Err(VulkanAssetMeshError::NonFinitePosition);
} }
Ok(VulkanStaticVertex { Ok(VulkanStaticVertex {
position: frame.project(*position), position: [
frame.project(*position)[0],
frame.project(*position)[1],
0.0,
],
color: [0.31, 0.58, 0.27], color: [0.31, 0.58, 0.27],
uv: terrain uv: terrain
.uv0 .uv0
@@ -380,9 +388,9 @@ mod tests {
alpha_test_reference: 0, alpha_test_reference: 0,
}] }]
); );
assert_eq!(mesh.vertices[1].position, [-0.8, -0.8]); assert_eq!(mesh.vertices[1].position, [-0.8, -0.8, 0.0]);
assert_eq!(mesh.vertices[2].position, [0.8, -0.8]); assert_eq!(mesh.vertices[2].position, [0.8, -0.8, 0.0]);
assert_eq!(mesh.vertices[3].position, [-0.8, 0.8]); assert_eq!(mesh.vertices[3].position, [-0.8, 0.8, 0.0]);
} }
#[test] #[test]
@@ -466,8 +474,8 @@ mod tests {
assert_eq!(mesh.indices, vec![0, 1, 2, 1, 3, 2]); assert_eq!(mesh.indices, vec![0, 1, 2, 1, 3, 2]);
assert_eq!(mesh.draw_ranges.len(), 1); assert_eq!(mesh.draw_ranges.len(), 1);
assert_eq!(mesh.draw_ranges[0].index_count, 6); assert_eq!(mesh.draw_ranges[0].index_count, 6);
assert_eq!(mesh.vertices[0].position, [-0.8, -0.8]); assert_eq!(mesh.vertices[0].position, [-0.8, -0.8, 0.0]);
assert_eq!(mesh.vertices[3].position, [0.8, 0.8]); assert_eq!(mesh.vertices[3].position, [0.8, 0.8, 0.0]);
assert_eq!(mesh.vertices[0].uv, [1.0, -0.5]); assert_eq!(mesh.vertices[0].uv, [1.0, -0.5]);
assert_eq!(mesh.vertices[2].uv, [-1.0, 0.5]); assert_eq!(mesh.vertices[2].uv, [-1.0, 0.5]);
} }
+3 -3
View File
@@ -71,8 +71,8 @@ pub use self::smoke_types::{
VulkanReadbackArtifact, VulkanSmokeBootstrapProgress, VulkanSmokeBootstrapSnapshot, VulkanReadbackArtifact, VulkanSmokeBootstrapProgress, VulkanSmokeBootstrapSnapshot,
VulkanSmokeFrameOutcome, VulkanSmokeRenderer, VulkanSmokeRendererCreateInfo, VulkanSmokeFrameOutcome, VulkanSmokeRenderer, VulkanSmokeRendererCreateInfo,
VulkanSmokeRendererError, VulkanSmokeRendererReport, VulkanSmokeShutdownReport, VulkanSmokeRendererError, VulkanSmokeRendererReport, VulkanSmokeShutdownReport,
VulkanStaticDrawRange, VulkanStaticMaterial, VulkanStaticMesh, VulkanStaticTexture, VulkanStaticCamera, VulkanStaticDrawRange, VulkanStaticMaterial, VulkanStaticMesh,
VulkanStaticVertex, VulkanValidationReport, VulkanStaticTexture, VulkanStaticVertex, VulkanValidationReport,
}; };
#[cfg(test)] #[cfg(test)]
use self::surface::extension_name; use self::surface::extension_name;
@@ -497,7 +497,7 @@ const fn spirv_words<const WORD_COUNT: usize>(bytes: &[u8]) -> [u32; WORD_COUNT]
words words
} }
static TRIANGLE_VERTEX_SHADER_DATA: [u32; 290] = static TRIANGLE_VERTEX_SHADER_DATA: [u32; 358] =
spirv_words(include_bytes!("../shaders/triangle.vert.spv")); spirv_words(include_bytes!("../shaders/triangle.vert.spv"));
static TRIANGLE_FRAGMENT_SHADER_DATA: [u32; 296] = static TRIANGLE_FRAGMENT_SHADER_DATA: [u32; 296] =
spirv_words(include_bytes!("../shaders/triangle.frag.spv")); spirv_words(include_bytes!("../shaders/triangle.frag.spv"));
@@ -211,7 +211,7 @@ pub(super) fn create_static_mesh_vertex_buffer(
device: &VulkanLogicalDeviceProbe, device: &VulkanLogicalDeviceProbe,
mesh: &VulkanStaticMesh, mesh: &VulkanStaticMesh,
) -> Result<VulkanAllocatedBuffer, VulkanSmokeRendererError> { ) -> Result<VulkanAllocatedBuffer, VulkanSmokeRendererError> {
let mut bytes = Vec::with_capacity(mesh.vertices.len() * 7 * std::mem::size_of::<f32>()); let mut bytes = Vec::with_capacity(mesh.vertices.len() * 8 * std::mem::size_of::<f32>());
for vertex in &mesh.vertices { for vertex in &mesh.vertices {
for value in vertex for value in vertex
.position .position
@@ -111,6 +111,11 @@ impl VulkanSmokeRenderer {
.mesh .mesh
.validate() .validate()
.map_err(|context| VulkanSmokeRendererError::InvalidStaticMesh { context })?; .map_err(|context| VulkanSmokeRendererError::InvalidStaticMesh { context })?;
if !create_info.camera.is_finite() {
return Err(VulkanSmokeRendererError::InvalidStaticCamera {
context: "non-finite clip_from_world matrix",
});
}
let draw_texture_indices = let draw_texture_indices =
resolve_draw_texture_indices(&create_info.mesh.draw_ranges, &create_info.materials) resolve_draw_texture_indices(&create_info.mesh.draw_ranges, &create_info.materials)
.map_err(|context| VulkanSmokeRendererError::InvalidStaticMesh { context })?; .map_err(|context| VulkanSmokeRendererError::InvalidStaticMesh { context })?;
@@ -226,6 +231,7 @@ impl VulkanSmokeRenderer {
textures, textures,
draw_ranges: create_info.mesh.draw_ranges.clone(), draw_ranges: create_info.mesh.draw_ranges.clone(),
draw_texture_indices, draw_texture_indices,
camera: create_info.camera,
frame_sync: Vec::new(), frame_sync: Vec::new(),
images_in_flight: Vec::new(), images_in_flight: Vec::new(),
current_frame: 0, current_frame: 0,
@@ -671,6 +677,14 @@ impl VulkanSmokeRenderer {
0, 0,
vk::IndexType::UINT16, vk::IndexType::UINT16,
); );
let clip_from_world = matrix_bytes(self.camera.clip_from_world);
device.device().cmd_push_constants(
command_buffer,
resources.pipeline_layout,
vk::ShaderStageFlags::VERTEX,
0,
&clip_from_world,
);
for (range, &texture_index) in self.draw_ranges.iter().zip(&self.draw_texture_indices) { for (range, &texture_index) in self.draw_ranges.iter().zip(&self.draw_texture_indices) {
let pipeline = resources.pipelines.get(&range.pipeline_key()).ok_or( let pipeline = resources.pipelines.get(&range.pipeline_key()).ok_or(
VulkanSmokeRendererError::InvariantViolation { VulkanSmokeRendererError::InvariantViolation {
@@ -700,7 +714,7 @@ impl VulkanSmokeRenderer {
command_buffer, command_buffer,
resources.pipeline_layout, resources.pipeline_layout,
vk::ShaderStageFlags::FRAGMENT, vk::ShaderStageFlags::FRAGMENT,
0, 64,
&alpha_cutoff, &alpha_cutoff,
); );
device.device().cmd_draw_indexed( device.device().cmd_draw_indexed(
@@ -928,6 +942,14 @@ impl VulkanSmokeRenderer {
} }
} }
fn matrix_bytes(matrix: [f32; 16]) -> [u8; 64] {
let mut bytes = [0; 64];
for (index, value) in matrix.into_iter().enumerate() {
bytes[index * 4..(index + 1) * 4].copy_from_slice(&value.to_ne_bytes());
}
bytes
}
fn fnv1a64(bytes: &[u8]) -> u64 { fn fnv1a64(bytes: &[u8]) -> u64 {
bytes.iter().fold(0xcbf2_9ce4_8422_2325_u64, |hash, byte| { bytes.iter().fold(0xcbf2_9ce4_8422_2325_u64, |hash, byte| {
(hash ^ u64::from(*byte)).wrapping_mul(0x0000_0100_0000_01b3) (hash ^ u64::from(*byte)).wrapping_mul(0x0000_0100_0000_01b3)
@@ -1,6 +1,6 @@
use ash::vk; use ash::vk;
use fparkan_platform::{NativeWindowHandles, RenderRequest}; use fparkan_platform::{NativeWindowHandles, RenderRequest};
use fparkan_render::{LegacyPipelineState, PipelineKey}; use fparkan_render::{LegacyD3d7Projection, LegacyPipelineState, PipelineKey, RawCameraTransform};
use std::sync::atomic::{AtomicU8, Ordering}; use std::sync::atomic::{AtomicU8, Ordering};
use std::sync::Arc; use std::sync::Arc;
@@ -26,10 +26,11 @@ pub struct VulkanSmokeRendererCreateInfo {
/// Whether validation layers must be enabled. /// Whether validation layers must be enabled.
pub enable_validation: bool, pub enable_validation: bool,
/// Static indexed geometry uploaded before the first live frame. /// Static indexed geometry uploaded before the first live frame.
///
/// This initial bridge keeps positions in clip-space. MSH transforms,
/// materials, and textures are deliberately higher-level Stage 3 work.
pub mesh: VulkanStaticMesh, pub mesh: VulkanStaticMesh,
/// Camera contract for static geometry.
///
/// The default identity matrix retains the initial XY diagnostic viewer.
pub camera: VulkanStaticCamera,
/// Material textures uploaded before the first live frame. /// Material textures uploaded before the first live frame.
/// ///
/// An empty list retains the compatibility white fallback. A singleton list /// An empty list retains the compatibility white fallback. A singleton list
@@ -43,14 +44,68 @@ pub struct VulkanSmokeRendererCreateInfo {
/// One vertex accepted by the initial static Vulkan geometry path. /// One vertex accepted by the initial static Vulkan geometry path.
#[derive(Clone, Copy, Debug, PartialEq)] #[derive(Clone, Copy, Debug, PartialEq)]
pub struct VulkanStaticVertex { pub struct VulkanStaticVertex {
/// Position in Vulkan clip-space XY coordinates. /// World or clip position transformed by [`VulkanStaticCamera`].
pub position: [f32; 2], pub position: [f32; 3],
/// Linear RGB vertex color. /// Linear RGB vertex color.
pub color: [f32; 3], pub color: [f32; 3],
/// Texture coordinate consumed by the static material bridge. /// Texture coordinate consumed by the static material bridge.
pub uv: [f32; 2], pub uv: [f32; 2],
} }
/// A static geometry camera represented in the shader's matrix memory order.
///
/// `clip_from_world` contains row-major D3D7 data. GLSL's default column-major
/// `mat4` interpretation deliberately transposes that storage, making
/// `matrix * vec4(position, 1)` equivalent to D3D7's row-vector multiplication.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct VulkanStaticCamera {
/// Row-major clip-from-world transform consumed by the vertex shader.
pub clip_from_world: [f32; 16],
}
impl VulkanStaticCamera {
/// Builds a static camera from the recovered Ngi32 D3D7 camera contract.
#[must_use]
pub fn from_legacy_d3d7(
transform: RawCameraTransform,
projection: LegacyD3d7Projection,
) -> Option<Self> {
let view = transform.try_direct3d7_view_row_major()?;
let projection = projection.try_direct3d7_projection_row_major()?;
Some(Self {
clip_from_world: multiply_row_major(view, projection),
})
}
/// Returns whether every matrix element is finite.
#[must_use]
pub fn is_finite(self) -> bool {
self.clip_from_world.iter().all(|value| value.is_finite())
}
}
impl Default for VulkanStaticCamera {
fn default() -> Self {
Self {
clip_from_world: [
1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,
],
}
}
}
fn multiply_row_major(left: [f32; 16], right: [f32; 16]) -> [f32; 16] {
let mut result = [0.0; 16];
for row in 0..4 {
for column in 0..4 {
result[row * 4 + column] = (0..4)
.map(|inner| left[row * 4 + inner] * right[inner * 4 + column])
.sum();
}
}
result
}
/// Static indexed geometry uploaded to live Vulkan buffers. /// Static indexed geometry uploaded to live Vulkan buffers.
#[derive(Clone, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub struct VulkanStaticMesh { pub struct VulkanStaticMesh {
@@ -176,17 +231,17 @@ impl VulkanStaticMesh {
Self { Self {
vertices: vec![ vertices: vec![
VulkanStaticVertex { VulkanStaticVertex {
position: [0.0, -0.55], position: [0.0, -0.55, 0.0],
color: [1.0, 0.2, 0.2], color: [1.0, 0.2, 0.2],
uv: [0.5, 0.0], uv: [0.5, 0.0],
}, },
VulkanStaticVertex { VulkanStaticVertex {
position: [0.55, 0.55], position: [0.55, 0.55, 0.0],
color: [0.2, 1.0, 0.2], color: [0.2, 1.0, 0.2],
uv: [1.0, 1.0], uv: [1.0, 1.0],
}, },
VulkanStaticVertex { VulkanStaticVertex {
position: [-0.55, 0.55], position: [-0.55, 0.55, 0.0],
color: [0.2, 0.4, 1.0], color: [0.2, 0.4, 1.0],
uv: [0.0, 1.0], uv: [0.0, 1.0],
}, },
@@ -250,6 +305,44 @@ mod static_mesh_tests {
assert_eq!(mesh.validate(), Ok(())); assert_eq!(mesh.validate(), Ok(()));
} }
#[test]
fn static_camera_composes_recovered_d3d7_view_before_projection() {
let transform = RawCameraTransform {
words: [
0.0_f32.to_bits(),
(-1.0_f32).to_bits(),
0.0_f32.to_bits(),
10.0_f32.to_bits(),
1.0_f32.to_bits(),
0.0_f32.to_bits(),
0.0_f32.to_bits(),
20.0_f32.to_bits(),
0.0_f32.to_bits(),
0.0_f32.to_bits(),
1.0_f32.to_bits(),
30.0_f32.to_bits(),
0.0_f32.to_bits(),
0.0_f32.to_bits(),
0.0_f32.to_bits(),
1.0_f32.to_bits(),
],
};
let projection = LegacyD3d7Projection {
viewport: [0, 0, 1024, 768],
near_plane: 0.5,
far_plane: 700.0,
field_of_view_radians: 1.3,
};
let camera = VulkanStaticCamera::from_legacy_d3d7(transform, projection)
.expect("recovered camera inputs are valid");
assert!(camera.is_finite());
assert_eq!(camera.clip_from_world[0], 0.65_f32.cos());
assert_eq!(camera.clip_from_world[6], 700.0_f32 / 699.5);
assert_eq!(camera.clip_from_world[7], 0.65_f32.sin());
}
#[test] #[test]
fn static_mesh_rejects_bad_triangle_topology_and_indices() { fn static_mesh_rejects_bad_triangle_topology_and_indices() {
let no_vertices = VulkanStaticMesh { let no_vertices = VulkanStaticMesh {
@@ -547,6 +640,11 @@ pub enum VulkanSmokeRendererError {
/// Validation failure detail. /// Validation failure detail.
context: &'static str, context: &'static str,
}, },
/// The static camera matrix contains a non-finite element.
InvalidStaticCamera {
/// Validation failure detail.
context: &'static str,
},
/// The submitted static texture cannot be represented by this path. /// The submitted static texture cannot be represented by this path.
InvalidStaticTexture { InvalidStaticTexture {
/// Validation failure detail. /// Validation failure detail.
@@ -574,6 +672,9 @@ impl std::fmt::Display for VulkanSmokeRendererError {
write!(f, "{context}: no compatible Vulkan memory type") write!(f, "{context}: no compatible Vulkan memory type")
} }
Self::InvalidStaticMesh { context } => write!(f, "invalid static mesh: {context}"), Self::InvalidStaticMesh { context } => write!(f, "invalid static mesh: {context}"),
Self::InvalidStaticCamera { context } => {
write!(f, "invalid static camera: {context}")
}
Self::InvalidStaticTexture { context } => { Self::InvalidStaticTexture { context } => {
write!(f, "invalid static texture: {context}") write!(f, "invalid static texture: {context}")
} }
@@ -600,6 +701,7 @@ pub struct VulkanSmokeRenderer {
pub(super) textures: Vec<VulkanAllocatedImage>, pub(super) textures: Vec<VulkanAllocatedImage>,
pub(super) draw_ranges: Vec<VulkanStaticDrawRange>, pub(super) draw_ranges: Vec<VulkanStaticDrawRange>,
pub(super) draw_texture_indices: Vec<usize>, pub(super) draw_texture_indices: Vec<usize>,
pub(super) camera: VulkanStaticCamera,
pub(super) frame_sync: Vec<VulkanFrameSync>, pub(super) frame_sync: Vec<VulkanFrameSync>,
pub(super) images_in_flight: Vec<vk::Fence>, pub(super) images_in_flight: Vec<vk::Fence>,
pub(super) current_frame: usize, pub(super) current_frame: usize,
@@ -411,10 +411,16 @@ fn create_pipeline_layout(
descriptor_set_layout: vk::DescriptorSetLayout, descriptor_set_layout: vk::DescriptorSetLayout,
) -> Result<vk::PipelineLayout, VulkanSmokeRendererError> { ) -> Result<vk::PipelineLayout, VulkanSmokeRendererError> {
let set_layouts = [descriptor_set_layout]; let set_layouts = [descriptor_set_layout];
let push_constant_ranges = [vk::PushConstantRange::default() let push_constant_ranges = [
.stage_flags(vk::ShaderStageFlags::FRAGMENT) vk::PushConstantRange::default()
.stage_flags(vk::ShaderStageFlags::VERTEX)
.offset(0) .offset(0)
.size(u32::try_from(std::mem::size_of::<f32>()).unwrap_or(u32::MAX))]; .size(64),
vk::PushConstantRange::default()
.stage_flags(vk::ShaderStageFlags::FRAGMENT)
.offset(64)
.size(u32::try_from(std::mem::size_of::<f32>()).unwrap_or(u32::MAX)),
];
let create_info = vk::PipelineLayoutCreateInfo::default() let create_info = vk::PipelineLayoutCreateInfo::default()
.set_layouts(&set_layouts) .set_layouts(&set_layouts)
.push_constant_ranges(&push_constant_ranges); .push_constant_ranges(&push_constant_ranges);
@@ -620,24 +626,24 @@ fn create_graphics_pipeline(
]; ];
let vertex_binding = vk::VertexInputBindingDescription::default() let vertex_binding = vk::VertexInputBindingDescription::default()
.binding(0) .binding(0)
.stride(u32::try_from(7 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX)) .stride(u32::try_from(8 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX))
.input_rate(vk::VertexInputRate::VERTEX); .input_rate(vk::VertexInputRate::VERTEX);
let vertex_attributes = [ let vertex_attributes = [
vk::VertexInputAttributeDescription::default() vk::VertexInputAttributeDescription::default()
.binding(0) .binding(0)
.location(0) .location(0)
.format(vk::Format::R32G32_SFLOAT) .format(vk::Format::R32G32B32_SFLOAT)
.offset(0), .offset(0),
vk::VertexInputAttributeDescription::default() vk::VertexInputAttributeDescription::default()
.binding(0) .binding(0)
.location(1) .location(1)
.format(vk::Format::R32G32B32_SFLOAT) .format(vk::Format::R32G32B32_SFLOAT)
.offset(u32::try_from(2 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX)), .offset(u32::try_from(3 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX)),
vk::VertexInputAttributeDescription::default() vk::VertexInputAttributeDescription::default()
.binding(0) .binding(0)
.location(2) .location(2)
.format(vk::Format::R32G32_SFLOAT) .format(vk::Format::R32G32_SFLOAT)
.offset(u32::try_from(5 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX)), .offset(u32::try_from(6 * std::mem::size_of::<f32>()).unwrap_or(u32::MAX)),
]; ];
let vertex_bindings = [vertex_binding]; let vertex_bindings = [vertex_binding];
let vertex_input_state = vk::PipelineVertexInputStateCreateInfo::default() let vertex_input_state = vk::PipelineVertexInputStateCreateInfo::default()
@@ -669,13 +669,13 @@ fn triangle_shader_manifest_hashes_are_stable() {
TRIANGLE_VERTEX_SOURCE_SHA256 TRIANGLE_VERTEX_SOURCE_SHA256
); );
assert_eq!(report.modules[0].spirv_path, TRIANGLE_VERTEX_SPIRV_PATH); assert_eq!(report.modules[0].spirv_path, TRIANGLE_VERTEX_SPIRV_PATH);
assert_eq!(report.modules[0].word_count, 290); assert_eq!(report.modules[0].word_count, 358);
assert_eq!( assert_eq!(
report.modules[0].sha256, report.modules[0].sha256,
"1984662f78873b70135ec444ccd86d86fa66dfca3f615d19ddaf0cda1587d4cf" "4e2051ac43b933a57e5557e596bcc95952b4efbfcb45315180f89581e094398d"
); );
assert_eq!(report.modules[0].descriptor_sets, 0); assert_eq!(report.modules[0].descriptor_sets, 0);
assert_eq!(report.modules[0].push_constant_bytes, 0); assert_eq!(report.modules[0].push_constant_bytes, 64);
assert_eq!( assert_eq!(
report.modules[0].compile_command, report.modules[0].compile_command,
TRIANGLE_VERTEX_COMPILE_COMMAND TRIANGLE_VERTEX_COMPILE_COMMAND
@@ -687,11 +687,11 @@ fn triangle_shader_manifest_hashes_are_stable() {
assert!(!report.modules[0].interface_hash.is_empty()); assert!(!report.modules[0].interface_hash.is_empty());
assert_eq!( assert_eq!(
report.modules[1].sha256, report.modules[1].sha256,
"536a5c9a4389f9d34ca11a25f20d0acbc53d3eb0782c18375326647319336a85" "8ab7bf835e166892b04b10fa1100258daf355d2f693ad311d014dbee22de5c7b"
); );
assert_eq!( assert_eq!(
report.manifest_hash, report.manifest_hash,
"5a16fb791e86bb790cd2d85151627e0d39193c5c073a9294130f149d4ff5ba58" "cf471972978ddb5c8919711ad64c93d0d64e18b1f590a89ce014f1e2a743cfb5"
); );
} }
@@ -20,7 +20,7 @@ pub(crate) const SPIRV_VALIDATOR_BINARY_SHA256: &str =
pub(crate) const TRIANGLE_VERTEX_SOURCE_PATH: &str = pub(crate) const TRIANGLE_VERTEX_SOURCE_PATH: &str =
"adapters/fparkan-render-vulkan/shaders/triangle.vert"; "adapters/fparkan-render-vulkan/shaders/triangle.vert";
pub(crate) const TRIANGLE_VERTEX_SOURCE_SHA256: &str = pub(crate) const TRIANGLE_VERTEX_SOURCE_SHA256: &str =
"82f9ee39a30b094203041205954576ca820d75771421bb27ddd300359e4e9043"; "fe3721202477220d2d9677b6572d7f3baecb374e94f04eea9d7286ed5e98b6c9";
pub(crate) const TRIANGLE_VERTEX_SPIRV_PATH: &str = pub(crate) const TRIANGLE_VERTEX_SPIRV_PATH: &str =
"adapters/fparkan-render-vulkan/shaders/triangle.vert.spv"; "adapters/fparkan-render-vulkan/shaders/triangle.vert.spv";
pub(crate) const TRIANGLE_VERTEX_COMPILE_COMMAND: &str = pub(crate) const TRIANGLE_VERTEX_COMPILE_COMMAND: &str =
@@ -29,7 +29,7 @@ pub(crate) const TRIANGLE_VERTEX_VALIDATE_COMMAND: &str =
"spirv-val --target-env vulkan1.1 adapters/fparkan-render-vulkan/shaders/triangle.vert.spv"; "spirv-val --target-env vulkan1.1 adapters/fparkan-render-vulkan/shaders/triangle.vert.spv";
const TRIANGLE_FRAGMENT_SOURCE_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.frag"; const TRIANGLE_FRAGMENT_SOURCE_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.frag";
const TRIANGLE_FRAGMENT_SOURCE_SHA256: &str = const TRIANGLE_FRAGMENT_SOURCE_SHA256: &str =
"f9162fccce56111e85fdf0f58251798393c37aa23f9f3d979ba404bf6773c27b"; "fb3ed435af48e4fb4a817f160b467f7a561c7c547c87b6f0c1e89f5f58af7329";
const TRIANGLE_FRAGMENT_SPIRV_PATH: &str = const TRIANGLE_FRAGMENT_SPIRV_PATH: &str =
"adapters/fparkan-render-vulkan/shaders/triangle.frag.spv"; "adapters/fparkan-render-vulkan/shaders/triangle.frag.spv";
const TRIANGLE_FRAGMENT_COMPILE_COMMAND: &str = const TRIANGLE_FRAGMENT_COMPILE_COMMAND: &str =
@@ -213,7 +213,7 @@ pub fn triangle_shader_manifest() -> Vec<VulkanShaderModuleManifest> {
stage: VulkanShaderStage::Vertex, stage: VulkanShaderStage::Vertex,
entry_point: "main", entry_point: "main",
descriptor_sets: 0, descriptor_sets: 0,
push_constant_bytes: 0, push_constant_bytes: 64,
source_path: TRIANGLE_VERTEX_SOURCE_PATH, source_path: TRIANGLE_VERTEX_SOURCE_PATH,
source_sha256: TRIANGLE_VERTEX_SOURCE_SHA256, source_sha256: TRIANGLE_VERTEX_SOURCE_SHA256,
spirv_path: TRIANGLE_VERTEX_SPIRV_PATH, spirv_path: TRIANGLE_VERTEX_SPIRV_PATH,
@@ -226,7 +226,7 @@ pub fn triangle_shader_manifest() -> Vec<VulkanShaderModuleManifest> {
stage: VulkanShaderStage::Fragment, stage: VulkanShaderStage::Fragment,
entry_point: "main", entry_point: "main",
descriptor_sets: 1, descriptor_sets: 1,
push_constant_bytes: 4, push_constant_bytes: 68,
source_path: TRIANGLE_FRAGMENT_SOURCE_PATH, source_path: TRIANGLE_FRAGMENT_SOURCE_PATH,
source_sha256: TRIANGLE_FRAGMENT_SOURCE_SHA256, source_sha256: TRIANGLE_FRAGMENT_SOURCE_SHA256,
spirv_path: TRIANGLE_FRAGMENT_SPIRV_PATH, spirv_path: TRIANGLE_FRAGMENT_SPIRV_PATH,
+3 -2
View File
@@ -32,8 +32,8 @@ use fparkan_render::{
use fparkan_render_vulkan::{ use fparkan_render_vulkan::{
project_land_msh_to_static_mesh_in_xy_frame, project_msh_to_static_mesh_in_xy_frame, project_land_msh_to_static_mesh_in_xy_frame, project_msh_to_static_mesh_in_xy_frame,
VulkanPlanningBackend, VulkanSmokeFrameOutcome, VulkanSmokeRenderer, VulkanPlanningBackend, VulkanSmokeFrameOutcome, VulkanSmokeRenderer,
VulkanSmokeRendererCreateInfo, VulkanStaticMaterial, VulkanStaticMesh, VulkanStaticTexture, VulkanSmokeRendererCreateInfo, VulkanStaticCamera, VulkanStaticMaterial, VulkanStaticMesh,
VulkanStaticXyFrame, VulkanStaticTexture, VulkanStaticXyFrame,
}; };
use fparkan_runtime::{ use fparkan_runtime::{
create, frame, load_mission, load_mission_static_preview, load_mission_static_preview_roots, create, frame, load_mission, load_mission_static_preview, load_mission_static_preview_roots,
@@ -658,6 +658,7 @@ impl ApplicationHandler for StaticVulkanApp {
render_request: WinitWindow::default_render_request(), render_request: WinitWindow::default_render_request(),
enable_validation: true, enable_validation: true,
mesh: self.mesh.clone(), mesh: self.mesh.clone(),
camera: VulkanStaticCamera::default(),
materials: self.materials.clone(), materials: self.materials.clone(),
bootstrap_progress: None, bootstrap_progress: None,
}) { }) {
+3 -1
View File
@@ -17,7 +17,8 @@ use fparkan_render_vulkan::{
project_land_msh_to_static_mesh, project_msh_to_static_mesh, VulkanReadbackArtifact, project_land_msh_to_static_mesh, project_msh_to_static_mesh, VulkanReadbackArtifact,
VulkanSmokeBootstrapProgress, VulkanSmokeFrameOutcome, VulkanSmokeRenderer, VulkanSmokeBootstrapProgress, VulkanSmokeFrameOutcome, VulkanSmokeRenderer,
VulkanSmokeRendererCreateInfo, VulkanSmokeRendererReport, VulkanSmokeShutdownReport, VulkanSmokeRendererCreateInfo, VulkanSmokeRendererReport, VulkanSmokeShutdownReport,
VulkanStaticMaterial, VulkanStaticMesh, VulkanStaticTexture, VulkanValidationReport, VulkanStaticCamera, VulkanStaticMaterial, VulkanStaticMesh, VulkanStaticTexture,
VulkanValidationReport,
}; };
use serde::Serialize; use serde::Serialize;
use std::path::PathBuf; use std::path::PathBuf;
@@ -1175,6 +1176,7 @@ impl ApplicationHandler for SmokeApp {
render_request: RenderRequest::conservative(), render_request: RenderRequest::conservative(),
enable_validation: true, enable_validation: true,
mesh: self.mesh.clone(), mesh: self.mesh.clone(),
camera: VulkanStaticCamera::default(),
materials: self materials: self
.materials .materials
.iter() .iter()
+14 -4
View File
@@ -1412,10 +1412,20 @@ An elevated read-only AutoDemo probe sampled a 1024×768 renderer with
near=`0.5`, far=`700`, FOV=`1.3` radians and showed its view-source pointer near=`0.5`, far=`700`, FOV=`1.3` radians and showed its view-source pointer
byte-identical to the active Terrain outer camera's selector-0 block. This byte-identical to the active Terrain outer camera's selector-0 block. This
proves ownership and the D3D7 boundary, while keeping the earlier proves ownership and the D3D7 boundary, while keeping the earlier
`CBufferingCamera` FOV=`1.04` as a distinct upstream interface value. The `CBufferingCamera` FOV=`1.04` as a distinct upstream interface value.
backend-neutral render crate now exposes the two recovered D3D7 matrices, but
does not yet use them as Vulkan matrices: vector and clip-space conversion is The Vulkan static path now accepts this recovered camera as
still an explicit next task. `VulkanStaticCamera`. It composes the row-major D3D7 result as
`view * projection`, uploads its 64 bytes through a vertex-stage push constant,
and changes static vertices from XY to XYZ. GLSL reads the same bytes as its
default column-major `mat4`; therefore `matrix * vec4(position, 1)` is the
transpose-equivalent of the original D3D7 row-vector multiplication. Both APIs
use the 0..1 depth range, and this renderer uses a positive viewport height, so
this narrow bridge needs no extra depth or Y correction. The fragment alpha
cutoff moved to byte offset 64 in its own push-constant range. The default
identity camera deliberately preserves the old XY diagnostic preview; feeding
live terrain camera/projection values into mission rendering remains later
runtime wiring, not a claim of scene parity.
A fresh no-input launch of the canonical `iron_3d.exe` did create a responsive A fresh no-input launch of the canonical `iron_3d.exe` did create a responsive
window titled `Parkan. Железная Стратегия`. A read-only probe then requested window titled `Parkan. Железная Стратегия`. A read-only probe then requested