feat(game): preview all mission roots by default
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@@ -972,11 +972,12 @@ of the first-root static-preview bridge, not a claim that the two games' full
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mission renderers are compatible.
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The preview now has an explicit root-prefix contract. `--preview-roots N`
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prepares the first non-zero `N` TMA roots for the opt-in static Vulkan path;
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the default remains one root. Normal mission loading remains full and
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transactional, so this is not a hidden relaxation of gameplay validation. The
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previous all-root probe timed out at `Graph`; the prefix makes broader scene
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work measurable without pretending that a bounded preview is the full game.
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prepares the first non-zero `N` TMA roots for the opt-in static Vulkan path.
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Without that diagnostic limiter, the static Vulkan path now requests every TMA
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root (the runtime clamps the request to the decoded mission length), so a
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normal native preview no longer silently displays just root zero. Normal mission
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loading remains full and transactional; the prefix is retained for bounded
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investigation rather than as a hidden relaxation of gameplay validation.
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### Shared terrain/root diagnostic frame
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