fix(render): preserve object-local point lights on models
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@@ -723,6 +723,7 @@ struct AmbientEffectMeshPrimitive {
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#[derive(Clone, Debug)]
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struct ControlEffectSlot {
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light_owner_scope: u32,
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time_mode: u32,
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header_flags: u32,
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random_instance_key: ControlEffectInstanceKey,
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@@ -2757,6 +2758,7 @@ fn append_environment_range(
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let range_index = mesh.draw_ranges.len();
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mesh.draw_ranges
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.push(fparkan_render_vulkan::VulkanStaticDrawRange {
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owner_scope: 0,
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first_index,
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index_count,
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material_index,
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@@ -5384,6 +5386,11 @@ fn update_control_point_lights(
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}
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lights.push((
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VulkanPointLight {
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owner_scope: if frame.native_flags & 0x8000_0000 != 0 {
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slot.light_owner_scope
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} else {
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0
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},
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position: frame.position,
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rgb: [frame.color[0], frame.color[1], frame.color[2]],
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range: frame.range,
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@@ -5429,12 +5436,12 @@ fn report_control_point_lights_once(
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*reported = true;
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}
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fn ordinary_control_point_lights(
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fn active_control_point_lights(
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raw_control_lights: &[(VulkanPointLight, u32)],
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) -> Vec<VulkanPointLight> {
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raw_control_lights
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.iter()
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.filter(|(light, flags)| light.active && flags & 0x8000_0000 == 0)
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.filter(|(light, _)| light.active)
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.map(|(light, _)| *light)
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.collect()
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}
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@@ -5494,6 +5501,11 @@ fn append_initial_control_effect_slots(
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let Some(point_list) = control.point_list.as_ref() else {
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return Ok(());
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};
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let light_owner_scope = u32::try_from(object_index)
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.ok()
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.and_then(|index| index.checked_add(1))
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.ok_or_else(|| "Control light owner exceeds GPU scope range".to_string())?;
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let initial_range_count = mesh.draw_ranges.len();
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let mut unsupported_commands = 0;
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let mut state_dependent_commands = 0;
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for row in
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@@ -5620,6 +5632,7 @@ fn append_initial_control_effect_slots(
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for (command_index, command) in document.commands().iter().enumerate() {
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if ambient_effect_op1_supported(command) || command.opcode == FxOpcode::Op2 {
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let slot = ControlEffectSlot {
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light_owner_scope,
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time_mode: header.time_mode,
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header_flags: header.flags,
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random_instance_key,
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@@ -5847,6 +5860,9 @@ fn append_initial_control_effect_slots(
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});
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}
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}
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for range in &mut mesh.draw_ranges[initial_range_count..] {
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range.owner_scope = light_owner_scope;
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}
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eprintln!("render_coverage control_fx_unsupported={unsupported_commands} control_fx_requires_game_state={state_dependent_commands}");
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Ok(())
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}
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@@ -7710,6 +7726,7 @@ fn project_basement_foundation(
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.ok_or_else(|| "basement terrain draw range exceeds u32".to_string())?;
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} else {
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mesh.draw_ranges.push(VulkanStaticDrawRange {
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owner_scope: 0,
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first_index,
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index_count: 3,
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material_index,
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@@ -8403,6 +8420,10 @@ fn static_preview_mesh_and_materials(
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.map_err(|err| format!("project mission MSH for Vulkan: {err}"))?;
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let component_handedness = native_msh_handedness(transform, mission_root.scale);
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for range in &mut component.draw_ranges {
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range.owner_scope = u32::try_from(object_index)
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.ok()
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.and_then(|index| index.checked_add(1))
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.ok_or_else(|| "MSH light owner exceeds GPU scope range".to_string())?;
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range.pipeline_state.cull =
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native_msh_cull_mode(range.batch_flags, component_handedness);
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}
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@@ -10019,7 +10040,7 @@ impl StaticVulkanApp {
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.control_clock_target_ms
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.is_none_or(|target_ms| control_clock_ms >= target_ms),
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);
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let control_vulkan_lights = ordinary_control_point_lights(&control_point_lights);
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let control_vulkan_lights = active_control_point_lights(&control_point_lights);
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let effect_updates = update_ambient_effect_geometry(
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&mut self.ambient_effect_slots,
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&self.component_pose_buffers,
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@@ -10433,6 +10454,7 @@ impl StaticVulkanApp {
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.iter()
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.find(|light| light.active)
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.map(|light| VulkanPointLight {
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owner_scope: 0,
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position: light.position,
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rgb: [light.color[0], light.color[1], light.color[2]],
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range: light.range,
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@@ -10448,6 +10470,7 @@ impl StaticVulkanApp {
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.iter()
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.filter(|light| light.active)
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.map(|light| VulkanPointLight {
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owner_scope: 0,
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position: light.position,
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rgb: [light.color[0], light.color[1], light.color[2]],
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range: light.range,
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@@ -11227,6 +11250,7 @@ mod tests {
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positions: &[[f32; 3]],
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) -> (VulkanStaticMesh, VulkanStaticDrawRange) {
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let range = VulkanStaticDrawRange {
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owner_scope: 0,
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first_index: 0,
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index_count: u32::try_from(positions.len()).expect("fixture length fits u32"),
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material_index: 0,
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@@ -12484,6 +12508,7 @@ mod tests {
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.map(|index| index + environment_vertex_start),
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);
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let draw_range = |first_index, index_count| VulkanStaticDrawRange {
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owner_scope: 0,
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first_index,
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index_count,
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material_index: 0,
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@@ -13196,6 +13221,7 @@ mod tests {
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#[test]
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fn draw_range_reorder_remaps_all_material_animation_bindings() {
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let range = |first_index, material_index| VulkanStaticDrawRange {
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owner_scope: 0,
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first_index,
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index_count: 3,
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material_index,
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@@ -13261,6 +13287,7 @@ mod tests {
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#[test]
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fn native_world_transparency_uses_sampled_alpha_and_native_batch_flags() {
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let range = |blend, batch_flags| VulkanStaticDrawRange {
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owner_scope: 0,
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first_index: 0,
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index_count: 3,
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material_index: 0,
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@@ -13624,6 +13651,7 @@ mod tests {
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row_index: 0,
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};
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let control_slot = ControlEffectSlot {
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light_owner_scope: 1,
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time_mode: 1,
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header_flags: 9,
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random_instance_key: key,
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@@ -13728,6 +13756,7 @@ mod tests {
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.collect(),
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indices: vec![0, 1, 2],
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draw_ranges: vec![VulkanStaticDrawRange {
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owner_scope: 0,
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first_index: 0,
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index_count: 3,
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material_index: 0,
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@@ -16680,6 +16709,7 @@ mod tests {
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#[test]
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fn op1_control_lights_use_native_phase_owner_transform_and_flags() {
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let mut slot = ControlEffectSlot {
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light_owner_scope: 1,
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time_mode: 1,
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header_flags: 0,
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random_instance_key: ControlEffectInstanceKey {
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@@ -16754,6 +16784,10 @@ mod tests {
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assert_eq!(light.rgb, [0.25, 0.5, 0.75]);
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assert_eq!(light.range, 15.0);
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assert_eq!(light.coefficients, [1.0, 0.5, 0.25]);
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assert_eq!(
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light.owner_scope, 1,
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"native local light reaches its owning root"
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);
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assert_eq!(flags, 0xA000_0000);
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assert_eq!(
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[
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@@ -16874,8 +16908,9 @@ mod tests {
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}
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#[test]
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fn op1_generic_diffuse_list_excludes_bit31_and_clears_inactive_lights() {
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let light = |position, active| VulkanPointLight {
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fn op1_diffuse_list_retains_owner_lights_and_clears_inactive_lights() {
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let light = |position, owner_scope, active| VulkanPointLight {
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owner_scope,
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position,
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rgb: [0.25, 0.5, 0.75],
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range: 15.0,
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@@ -16883,15 +16918,21 @@ mod tests {
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active,
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};
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let raw_records = vec![
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(light([1.0, 2.0, 3.0], true), 0xA000_0000),
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(light([4.0, 5.0, 6.0], true), 0x2000_0000),
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(light([7.0, 8.0, 9.0], true), 0x8000_0000),
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(light([10.0, 11.0, 12.0], false), 0x0000_0000),
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(light([1.0, 2.0, 3.0], 5, true), 0xA000_0000),
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(light([4.0, 5.0, 6.0], 0, true), 0x2000_0000),
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(light([7.0, 8.0, 9.0], 2, true), 0x8000_0000),
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(light([10.0, 11.0, 12.0], 0, false), 0x0000_0000),
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];
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let ordinary = ordinary_control_point_lights(&raw_records);
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assert_eq!(ordinary.len(), 1);
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assert_eq!(ordinary[0].position, [4.0, 5.0, 6.0]);
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let active = active_control_point_lights(&raw_records);
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assert_eq!(active.len(), 3);
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assert_eq!(
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active
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.iter()
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.map(|light| light.owner_scope)
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.collect::<Vec<_>>(),
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[5, 0, 2]
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);
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assert_eq!(raw_records.len(), 4);
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assert_eq!(
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raw_records
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@@ -16901,9 +16942,9 @@ mod tests {
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vec![0xA000_0000, 0x2000_0000, 0x8000_0000, 0]
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);
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assert!(ordinary_control_point_lights(&[]).is_empty());
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assert!(active_control_point_lights(&[]).is_empty());
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assert!(
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ordinary_control_point_lights(&[(light([13.0, 14.0, 15.0], false), 0x2000_0000)])
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active_control_point_lights(&[(light([13.0, 14.0, 15.0], 0, false), 0x2000_0000)])
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.is_empty()
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);
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}
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@@ -233,6 +233,7 @@ mod tests {
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#[test]
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fn cell_ranges_keep_material_state_and_separate_generated_bands() {
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let range = VulkanStaticDrawRange {
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owner_scope: 0,
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first_index: 0,
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index_count: 12,
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material_index: 7,
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