fix(tools): reject non-world camera captures

This commit is contained in:
2026-07-18 18:55:00 +04:00
parent fd9c04cade
commit e96444459b
2 changed files with 88 additions and 29 deletions
+26 -20
View File
@@ -1421,14 +1421,15 @@ proves ownership and the D3D7 boundary, while keeping the earlier
`CBufferingCamera` FOV=`1.04` as a distinct upstream interface value.
The live GOG layout is now independently repeatable without invoking any game
method: `Terrain.dll + 0x7355c` contains the current camera interface pointer,
whose vtable relocates to `Terrain.dll` RVA `0x665b4`. Its selector-0 block
starts with one 32-bit internal tag at interface `+28`; the actual sixteen
row-major matrix words begin at `+32`. Captures for `RawCameraTransform` must
therefore contain those sixteen payload words, not the tag. A passive AutoDemo
sample produced a finite affine camera matrix and passed through the offline
Vulkan adapter as source-world geometry, rather than relying on a guessed
identity view.
method: `Terrain.dll + 0x7355c` contains the current outer camera-object
pointer, whose vtable relocates to `Terrain.dll` RVA `0x665b4`. Selector 0
returns the affine block beginning at outer `+0x20`; its sixteen row-major
words have translations at indices 3, 7 and 11. The public `LoadCamera`
interface at outer `+0x134` is a different view and must not be substituted
for that block. Captures for `RawCameraTransform` therefore contain the sixteen
selector-0 words from outer `+0x20`. A passive AutoDemo sample produced a
finite affine camera matrix and passed through the offline Vulkan adapter as
source-world geometry, rather than relying on a guessed identity view.
The Vulkan static path now accepts this recovered camera as
`VulkanStaticCamera`. It composes the row-major D3D7 result as
@@ -1501,8 +1502,13 @@ comparison.
`tools/capture-original-camera.ps1` makes that handoff repeatable for a live
GOG process. It finds the actual `Terrain.dll` base with Toolhelp module
enumeration, opens the chosen PID with only
`PROCESS_QUERY_INFORMATION | PROCESS_VM_READ`, reads the camera global at its
RVA and then exactly 64 matrix bytes at interface `+32`. It emits the
`PROCESS_QUERY_INFORMATION | PROCESS_VM_READ`, verifies the expected outer
vtable, and reads exactly 64 selector-0 bytes at outer `+0x20`. AutoDemo can
briefly select a normalized/reflection-like camera object whose finite
translation is near the origin. The tool therefore re-reads the global on
each attempt and accepts a sample only when the proven translation length
exceeds its explicit `-MinimumWorldTranslation` threshold (default `100`);
the JSON retains the accepted outer pointer and translation for audit. It emits the
`fparkan-legacy-camera-v1` JSON accepted by `fparkan-game`; it does not write
to the process, send window messages, inject code, suspend threads, or invoke
an original method. PowerShell execution policy may require the explicit
@@ -1518,16 +1524,16 @@ cargo run -q -p fparkan-game -- --root 'C:\GOG Games\Parkan - Iron Strategy' `
--readback-out target\fparkan\autodemo-live-camera.raw
```
On the unattended live AutoDemo the tool produced a new finite matrix and the
same all-root static bridge completed with 46 clip-visible vertices, 71
descriptors, a 7,372,800-byte format-50 readback, FNV-1a
`11081931966175262997`, and zero Vulkan validation warnings/errors. A passive
desktop-surface capture of that original window also proved that the selected
instant contains the textured terrain, atmospheric sky, HUD and weapon FX;
`PrintWindow` itself returns a black Direct3D buffer, so it must not be treated
as an original-frame oracle. Neither screenshot establishes pixel parity: HUD,
FX, lighting, terrain layer composition and the remaining scene objects are
not yet represented by the static bridge.
On the unattended live AutoDemo the accepted world-space capture completed the
same all-root static bridge with 10,152 clip-visible vertices, 71 descriptors,
a 7,372,800-byte format-50 readback, and zero Vulkan validation
warnings/errors. A passive desktop-surface capture of that original window also
proved that the selected instant contains the textured terrain, atmospheric
sky, HUD and weapon FX; `PrintWindow` itself returns a black Direct3D buffer,
so it must not be treated as an original-frame oracle. The paired images expose
the next real renderer gap: sharing the raw pose and Ngi32 projection inputs is
not yet pixel parity, because the static bridge still lacks the full runtime
camera-selection timing, terrain composition, culling, lighting, UI and FX.
For visual regression work, `fparkan-game --backend static-vulkan` also accepts
`--readback-out <path>`. It writes the final synchronized Vulkan readback bytes
+62 -9
View File
@@ -11,7 +11,13 @@ param(
[ValidateRange(0.01, 100000.0)]
[double]$FarPlane = 700.0,
[ValidateRange(0.01, 3.13)]
[double]$FieldOfViewRadians = 1.3
[double]$FieldOfViewRadians = 1.3,
[ValidateRange(1, 600)]
[int]$CaptureAttempts = 60,
[ValidateRange(0, 1000000.0)]
[double]$MinimumWorldTranslation = 100.0,
[ValidateRange(0, 1000)]
[int]$RetryIntervalMilliseconds = 100
)
Set-StrictMode -Version Latest
@@ -131,15 +137,60 @@ if ($process -eq [IntPtr]::Zero) {
}
try {
# Terrain.dll image RVA 0x7355c -> active camera interface pointer.
# Selector 0's matrix is prefixed by a four-byte internal tag, so the
# 16 IEEE-754 row-major words begin at interface + 32, not + 28.
$cameraPointerBytes = Read-OriginalBytes $process ($terrainBase + 0x7355c) 4
$cameraInterface = [BitConverter]::ToUInt32($cameraPointerBytes, 0)
if ($cameraInterface -lt 0x10000) {
throw "Terrain camera pointer is unavailable or invalid: 0x$('{0:X8}' -f $cameraInterface)"
# Terrain.dll image RVA 0x7355c -> active 0x1a4-byte outer camera object.
# Its selector-0 affine block begins at outer + 0x20. Words 3/7/11 are
# the proven world-space translation components. AutoDemo also briefly
# selects normalized/reflection-like camera objects; a finite matrix alone
# is not sufficient evidence that it can project the mission world.
$expectedOuterVtable = [uint32]($terrainBase + 0x665b4)
$matrixBytes = $null
$translation = $null
$cameraOuter = $null
$lastObservation = 'camera pointer unavailable'
for ($attempt = 1; $attempt -le $CaptureAttempts; $attempt++) {
$candidateOuter = [BitConverter]::ToUInt32(
(Read-OriginalBytes $process ($terrainBase + 0x7355c) 4),
0
)
if ($candidateOuter -lt 0x10000) {
$lastObservation = "camera pointer 0x$('{0:X8}' -f $candidateOuter)"
continue
}
$outerVtable = [BitConverter]::ToUInt32(
(Read-OriginalBytes $process ([int64]$candidateOuter) 4),
0
)
if ($outerVtable -ne $expectedOuterVtable) {
$lastObservation = "outer vtable 0x$('{0:X8}' -f $outerVtable)"
continue
}
$matrixBytes = Read-OriginalBytes $process ([int64]$candidateOuter + 0x20) 64
$candidateTranslation = @(
[BitConverter]::ToSingle($matrixBytes, 12),
[BitConverter]::ToSingle($matrixBytes, 28),
[BitConverter]::ToSingle($matrixBytes, 44)
)
$nonFinite = @($candidateTranslation | Where-Object {
[Single]::IsNaN($_) -or [Single]::IsInfinity($_)
})
$length = [Math]::Sqrt(
[double]$candidateTranslation[0] * $candidateTranslation[0] +
[double]$candidateTranslation[1] * $candidateTranslation[1] +
[double]$candidateTranslation[2] * $candidateTranslation[2]
)
if ($nonFinite.Count -eq 0 -and $length -ge $MinimumWorldTranslation) {
$cameraOuter = $candidateOuter
$translation = $candidateTranslation
break
}
$lastObservation = "translation length $length at 0x$('{0:X8}' -f $candidateOuter)"
if ($attempt -lt $CaptureAttempts -and $RetryIntervalMilliseconds -gt 0) {
Start-Sleep -Milliseconds $RetryIntervalMilliseconds
}
}
if ($null -eq $translation) {
throw "No world-space selector-0 transform after $CaptureAttempts samples (minimum translation length $MinimumWorldTranslation; last observation: $lastObservation)"
}
$matrixBytes = Read-OriginalBytes $process ([int64]$cameraInterface + 32) 64
$words = for ($index = 0; $index -lt 16; $index++) {
[BitConverter]::ToUInt32($matrixBytes, $index * 4)
}
@@ -148,7 +199,9 @@ try {
process_id = $ProcessId
terrain_module_base = ('0x{0:X8}' -f $terrainBase)
terrain_camera_global_rva = '0x7355c'
terrain_camera_outer = ('0x{0:X8}' -f $cameraOuter)
selector0_words = @($words)
selector0_translation = @($translation)
# LegacyD3d7Projection carries a D3D7 RECT: left, top, right, bottom.
viewport = @(0, 0, $ViewportWidth, $ViewportHeight)
near_plane = $NearPlane