feat(msh): decode triangle descriptors and query segments
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This commit is contained in:
Valentin Popov committed 2026-10-30 22:05:34 +04:00
1 parent 1bce6e2a67
commit eaf5df3ad0
6 files changed
+933 -3

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@@ -1381,6 +1381,7 @@ mod tests {
uv1: None,
indices,
batches,
triangle_descriptors: None,
node_names: None,
animation: None,
}
@@ -1446,6 +1447,7 @@ mod tests {
..batch(0, 0, 0)
},
],
triangle_descriptors: None,
node_names: None,
animation: None,
};
@@ -1686,6 +1688,7 @@ mod tests {
uv1: None,
indices: vec![0, 1, 2, 0, 1, 2],
batches: vec![batch(0, 3, 0), batch(3, 3, 0)],
triangle_descriptors: None,
node_names: None,
animation: Some(ModelAnimation {
keys: vec![
@@ -1745,6 +1748,7 @@ mod tests {
uv1: None,
indices: Vec::new(),
batches: Vec::new(),
triangle_descriptors: None,
node_names: None,
animation: Some(ModelAnimation {
keys: vec![
@@ -1851,6 +1855,7 @@ mod tests {
uv1: None,
indices: vec![0, 1, 2, 0, 1, 2],
batches: vec![batch(0, 3, 0), batch(3, 3, 0)],
triangle_descriptors: None,
node_names: None,
animation: Some(ModelAnimation {
keys: vec![AnimKey24 {
@@ -1942,6 +1947,7 @@ mod tests {
uv1: None,
indices: vec![0, 1, 2],
batches: vec![batch(0, 3, 0)],
triangle_descriptors: None,
node_names: None,
animation: Some(ModelAnimation {
keys: vec![AnimKey24 {