fix(tools): preserve opaque framebuffer RGB in captures
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@@ -117,6 +117,12 @@ the verified value for the run above, not a universal surface format. The
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converter uses the installed `System.Drawing` PNG encoder and adds no package
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dependency.
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PNG exports treat the captured frame as opaque and preserve its stored RGB.
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Framebuffer alpha is a rendering result, not image transparency; applying it
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again when displaying the PNG would darken surfaces a second time. Raw files
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retain all four original channels. The comparison script also ignores alpha
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in older PNG exports, without changing the measured RGB values.
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## Сравнение областей кадра
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`compare-frames.ps1` собирает пару «оригинал / FParkan» без масштабирования и
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