feat(tools): capture live legacy camera
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@@ -1498,6 +1498,37 @@ errors. This validates the offline handoff for one captured instant; it does
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not claim live camera tracking, material parity, or an original-frame pixel
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not claim live camera tracking, material parity, or an original-frame pixel
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comparison.
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comparison.
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`tools/capture-original-camera.ps1` makes that handoff repeatable for a live
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GOG process. It finds the actual `Terrain.dll` base with Toolhelp module
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enumeration, opens the chosen PID with only
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`PROCESS_QUERY_INFORMATION | PROCESS_VM_READ`, reads the camera global at its
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RVA and then exactly 64 matrix bytes at interface `+32`. It emits the
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`fparkan-legacy-camera-v1` JSON accepted by `fparkan-game`; it does not write
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to the process, send window messages, inject code, suspend threads, or invoke
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an original method. PowerShell execution policy may require the explicit
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one-shot bypass below; that changes neither the script nor the game.
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```powershell
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$capture = powershell -NoProfile -ExecutionPolicy Bypass -File `
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.\tools\capture-original-camera.ps1 -ProcessId 5632
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$capture | Set-Content -NoNewline target\fparkan\live-camera.json
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cargo run -q -p fparkan-game -- --root 'C:\GOG Games\Parkan - Iron Strategy' `
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--mission 'MISSIONS\Autodemo.00\data.tma' --backend static-vulkan --frames 3 `
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--legacy-camera-capture target\fparkan\live-camera.json `
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--readback-out target\fparkan\autodemo-live-camera.raw
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```
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On the unattended live AutoDemo the tool produced a new finite matrix and the
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same all-root static bridge completed with 46 clip-visible vertices, 71
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descriptors, a 7,372,800-byte format-50 readback, FNV-1a
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`11081931966175262997`, and zero Vulkan validation warnings/errors. A passive
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desktop-surface capture of that original window also proved that the selected
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instant contains the textured terrain, atmospheric sky, HUD and weapon FX;
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`PrintWindow` itself returns a black Direct3D buffer, so it must not be treated
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as an original-frame oracle. Neither screenshot establishes pixel parity: HUD,
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FX, lighting, terrain layer composition and the remaining scene objects are
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not yet represented by the static bridge.
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For visual regression work, `fparkan-game --backend static-vulkan` also accepts
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For visual regression work, `fparkan-game --backend static-vulkan` also accepts
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`--readback-out <path>`. It writes the final synchronized Vulkan readback bytes
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`--readback-out <path>`. It writes the final synchronized Vulkan readback bytes
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only after the renderer has completed its normal teardown evidence; the JSON
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only after the renderer has completed its normal teardown evidence; the JSON
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@@ -0,0 +1,160 @@
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[CmdletBinding()]
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param(
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[Parameter(Mandatory = $true)]
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[int]$ProcessId,
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[ValidateRange(1, 16384)]
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[int]$ViewportWidth = 1024,
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[ValidateRange(1, 16384)]
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[int]$ViewportHeight = 768,
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[ValidateRange(0.001, 1000.0)]
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[double]$NearPlane = 0.5,
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[ValidateRange(0.01, 100000.0)]
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[double]$FarPlane = 700.0,
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[ValidateRange(0.01, 3.13)]
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[double]$FieldOfViewRadians = 1.3
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)
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Set-StrictMode -Version Latest
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$ErrorActionPreference = 'Stop'
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# This observer deliberately opens only PROCESS_QUERY_INFORMATION | PROCESS_VM_READ.
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# It neither sends input nor writes, suspends, injects into, or calls the original game.
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Add-Type -TypeDefinition @'
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using System;
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using System.Runtime.InteropServices;
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public static class FparkanOriginalCamera {
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public const uint TH32CS_SNAPMODULE = 0x00000008;
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public const uint TH32CS_SNAPMODULE32 = 0x00000010;
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public const uint PROCESS_QUERY_INFORMATION = 0x00000400;
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public const uint PROCESS_VM_READ = 0x00000010;
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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public struct MODULEENTRY32 {
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public uint dwSize;
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public uint th32ModuleID;
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public uint th32ProcessID;
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public uint GlblcntUsage;
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public uint ProccntUsage;
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public IntPtr modBaseAddr;
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public uint modBaseSize;
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public IntPtr hModule;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] public string szModule;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)] public string szExePath;
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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public static extern IntPtr CreateToolhelp32Snapshot(uint flags, uint processId);
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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public static extern bool Module32First(IntPtr snapshot, ref MODULEENTRY32 entry);
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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public static extern bool Module32Next(IntPtr snapshot, ref MODULEENTRY32 entry);
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[DllImport("kernel32.dll", SetLastError = true)]
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public static extern IntPtr OpenProcess(uint access, bool inheritHandle, uint processId);
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[DllImport("kernel32.dll", SetLastError = true)]
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public static extern bool ReadProcessMemory(
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IntPtr process,
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IntPtr address,
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[Out] byte[] buffer,
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IntPtr size,
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out IntPtr bytesRead);
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[DllImport("kernel32.dll", SetLastError = true)]
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public static extern bool CloseHandle(IntPtr handle);
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}
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'@
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function Get-LastWin32ErrorText {
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$code = [Runtime.InteropServices.Marshal]::GetLastWin32Error()
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"$code ($([ComponentModel.Win32Exception]::new($code).Message))"
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}
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function Read-OriginalBytes {
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param(
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[IntPtr]$Process,
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[Int64]$Address,
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[int]$Length
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)
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$buffer = [byte[]]::new($Length)
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$read = [IntPtr]::Zero
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if (-not [FparkanOriginalCamera]::ReadProcessMemory(
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$Process,
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[IntPtr]$Address,
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$buffer,
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[IntPtr]$Length,
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[ref]$read)) {
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throw "ReadProcessMemory at 0x$('{0:X8}' -f $Address) failed: $(Get-LastWin32ErrorText)"
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}
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if ($read.ToInt64() -ne $Length) {
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throw "ReadProcessMemory at 0x$('{0:X8}' -f $Address) returned $($read.ToInt64()) of $Length bytes"
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}
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$buffer
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}
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$snapshot = [FparkanOriginalCamera]::CreateToolhelp32Snapshot(
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[FparkanOriginalCamera]::TH32CS_SNAPMODULE -bor [FparkanOriginalCamera]::TH32CS_SNAPMODULE32,
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[uint32]$ProcessId
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)
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if ($snapshot -eq [IntPtr]::Zero -or $snapshot.ToInt64() -eq -1) {
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throw "CreateToolhelp32Snapshot failed: $(Get-LastWin32ErrorText)"
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}
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$terrainBase = $null
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try {
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$module = [FparkanOriginalCamera+MODULEENTRY32]::new()
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$module.dwSize = [Runtime.InteropServices.Marshal]::SizeOf([type][FparkanOriginalCamera+MODULEENTRY32])
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if (-not [FparkanOriginalCamera]::Module32First($snapshot, [ref]$module)) {
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throw "Module32First failed: $(Get-LastWin32ErrorText)"
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}
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do {
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if ($module.szModule -ieq 'Terrain.dll') {
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$terrainBase = $module.modBaseAddr.ToInt64()
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break
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}
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$module = [FparkanOriginalCamera+MODULEENTRY32]::new()
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$module.dwSize = [Runtime.InteropServices.Marshal]::SizeOf([type][FparkanOriginalCamera+MODULEENTRY32])
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} while ([FparkanOriginalCamera]::Module32Next($snapshot, [ref]$module))
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} finally {
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[void][FparkanOriginalCamera]::CloseHandle($snapshot)
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}
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if ($null -eq $terrainBase) {
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throw "Terrain.dll is not loaded by process $ProcessId"
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}
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$process = [FparkanOriginalCamera]::OpenProcess(
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[FparkanOriginalCamera]::PROCESS_QUERY_INFORMATION -bor [FparkanOriginalCamera]::PROCESS_VM_READ,
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$false,
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[uint32]$ProcessId
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)
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if ($process -eq [IntPtr]::Zero) {
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throw "OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ) failed: $(Get-LastWin32ErrorText)"
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}
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try {
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# Terrain.dll image RVA 0x7355c -> active camera interface pointer.
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# Selector 0's matrix is prefixed by a four-byte internal tag, so the
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# 16 IEEE-754 row-major words begin at interface + 32, not + 28.
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$cameraPointerBytes = Read-OriginalBytes $process ($terrainBase + 0x7355c) 4
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$cameraInterface = [BitConverter]::ToUInt32($cameraPointerBytes, 0)
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if ($cameraInterface -lt 0x10000) {
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throw "Terrain camera pointer is unavailable or invalid: 0x$('{0:X8}' -f $cameraInterface)"
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}
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$matrixBytes = Read-OriginalBytes $process ([int64]$cameraInterface + 32) 64
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$words = for ($index = 0; $index -lt 16; $index++) {
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[BitConverter]::ToUInt32($matrixBytes, $index * 4)
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}
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[ordered]@{
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schema = 'fparkan-legacy-camera-v1'
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process_id = $ProcessId
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terrain_module_base = ('0x{0:X8}' -f $terrainBase)
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terrain_camera_global_rva = '0x7355c'
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selector0_words = @($words)
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# LegacyD3d7Projection carries a D3D7 RECT: left, top, right, bottom.
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viewport = @(0, 0, $ViewportWidth, $ViewportHeight)
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near_plane = $NearPlane
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far_plane = $FarPlane
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field_of_view_radians = $FieldOfViewRadians
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} | ConvertTo-Json -Depth 4 -Compress
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} finally {
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[void][FparkanOriginalCamera]::CloseHandle($process)
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}
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