Commit Graph
6 Commits
Author SHA1 Message Date
Valentin Popov 100f656b08 Fix terrain height and native frame capture
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Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
2026-10-11 17:37:48 +04:00
Valentin Popov a8faba8aad feat: complete map viewer scene and static CTL pose preview
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
2026-10-11 13:12:50 +04:00
Valentin Popov 6e077f6c9d docs(render): recover camera reflection factory ABI
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2026-07-18 10:30:21 +04:00
Valentin Popov b500e32ca2 docs(evidence): correct Terrain camera receiver
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2026-07-18 08:54:52 +04:00
Valentin Popov e7d869d8d0 docs(evidence): correct World3D render RVAs
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2026-07-18 08:52:18 +04:00
Valentin Popov 78fc5f1deb docs: rewrite MkDocs documentation
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2026-06-22 01:58:51 +04:00