Valentin Popov
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5c1ccae393
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feat(render): preview explicit animation frames
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2026-07-18 19:08:49 +04:00 |
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Valentin Popov
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4d024223bb
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feat(render): apply placement in xy preview
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2026-07-18 18:19:55 +04:00 |
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Valentin Popov
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4df4686509
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feat(terrain): bind map base textures
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2026-07-18 16:41:53 +04:00 |
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Valentin Popov
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1a8e1eaed1
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feat(animation): recover Node38 fallback hierarchy
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2026-07-18 16:25:20 +04:00 |
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Valentin Popov
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858dcd0d1d
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feat(render): apply static node fallback poses
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2026-07-18 16:14:58 +04:00 |
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Valentin Popov
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cfa6d27032
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feat(msh): retain static node animation data
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2026-07-18 16:08:18 +04:00 |
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Valentin Popov
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16449430d1
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feat(render): select static model LOD slots
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2026-07-18 16:02:31 +04:00 |
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Valentin Popov
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fea984ddf5
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feat(render): diagnose captured camera clipping
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2026-07-18 15:50:52 +04:00 |
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Valentin Popov
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2a793f1854
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feat(render): apply recovered TMA orientation
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2026-07-18 15:35:00 +04:00 |
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Valentin Popov
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438aaebcbc
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feat(render): support full-scene 32-bit indices
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2026-07-18 15:19:07 +04:00 |
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Valentin Popov
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d98e033f4f
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feat(render): retain source world geometry
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2026-07-18 14:56:19 +04:00 |
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Valentin Popov
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bfb048698e
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feat(render): bridge legacy camera to Vulkan
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2026-07-18 14:53:11 +04:00 |
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Valentin Popov
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265d118387
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fix(render): project static scene on xy plane
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 10:53:03 +04:00 |
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Valentin Popov
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8ac6a11100
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feat(render): compose terrain with preview root
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
Test / Lint (push) Failing after 2m6s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 10:21:43 +04:00 |
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Valentin Popov
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b1408b0907
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feat(vulkan): draw original terrain geometry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m11s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 08:46:16 +04:00 |
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Valentin Popov
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4feada1bf4
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feat(vulkan): add alpha test shader path
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 1m59s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 08:40:40 +04:00 |
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Valentin Popov
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e7c1664171
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feat(vulkan): cache pipeline variants by state key
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 08:22:29 +04:00 |
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Valentin Popov
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efaba9001f
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feat(render): bind materials per mesh batch
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 08:07:45 +04:00 |
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Valentin Popov
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b915554f3c
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feat(render): preserve original mesh batch draws
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 07:56:49 +04:00 |
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Valentin Popov
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a436190059
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fix(render): use original MSH UV scale
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m13s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 07:41:46 +04:00 |
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Valentin Popov
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fd9ce461c2
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feat(render): sample original TEXM in Vulkan
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2026-07-18 07:39:38 +04:00 |
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Valentin Popov
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283b48e8c5
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feat(render): draw original MSH through Vulkan
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 1m58s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
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2026-07-18 07:21:29 +04:00 |
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