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fparkan/mkdocs.yml
Valentin Popov 4ef08d0bf6 feat: add terrain-core, tma, and unitdat crates with parsing functionality
- Introduced `terrain-core` crate for loading and processing terrain mesh data.
- Added `tma` crate for parsing mission files, including footer and object records.
- Created `unitdat` crate for reading unit data files with validation of structure.
- Implemented error handling and tests for all new crates.
- Documented object registry format and rendering pipeline in specifications.
2026-02-19 16:07:01 +04:00

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# Project information
site_name: FParkan
site_url: https://fparkan.popov.link/
site_author: Valentin Popov
site_description: >-
Utilities and tools for the game “Parkan: Iron Strategy”.
# Repository
repo_name: valentineus/fparkan
repo_url: https://github.com/valentineus/fparkan
# Copyright
copyright: Copyright © 2023 — 2026 Valentin Popov
# Configuration
theme:
name: material
language: ru
palette:
scheme: slate
# Navigation
nav:
- Home: index.md
- Specs:
- 3D implementation notes: specs/msh-notes.md
- AI system: specs/ai.md
- ArealMap: specs/arealmap.md
- Behavior system: specs/behavior.md
- Control system: specs/control.md
- FXID: specs/fxid.md
- Material (MAT0): specs/material.md
- Wear (WEAR): specs/wear.md
- Texture (Texm): specs/texture.md
- Materials index: specs/materials-texm.md
- Missions: specs/missions.md
- Object registry (objects.rlb): specs/object-registry.md
- MSH animation: specs/msh-animation.md
- MSH core: specs/msh-core.md
- Network system: specs/network.md
- NRes / RsLi: specs/nres.md
- Render pipeline: specs/render.md
- Render parity: specs/render-parity.md
- Runtime pointer: specs/runtime-pipeline.md
- Sound system: specs/sound.md
- Terrain + map loading: specs/terrain-map-loading.md
- UI system: specs/ui.md
- Форматы 3Dресурсов (обзор): specs/msh.md
# Additional configuration
extra:
social:
- icon: fontawesome/brands/github
link: https://github.com/valentineus/fparkan