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Fix all tests
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74
X86Disassembler/X86/Handlers/Stack/EnterHandler.cs
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74
X86Disassembler/X86/Handlers/Stack/EnterHandler.cs
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namespace X86Disassembler.X86.Handlers.Stack;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for ENTER instruction (0xC8)
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/// Creates a stack frame for a procedure with nested procedures
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/// </summary>
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public class EnterHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the EnterHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public EnterHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// ENTER is 0xC8
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return opcode == 0xC8;
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}
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/// <summary>
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/// Decodes an ENTER instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// ENTER requires 3 bytes: 1 opcode + 2-byte size operand + 1-byte nesting level
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// Check if we can read the 16-bit size operand
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if (!Decoder.CanReadUShort())
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{
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return false;
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}
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// Read the size operand (16-bit immediate value)
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ushort size = Decoder.ReadUInt16();
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// Check if we can read the nesting level byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the nesting level (8-bit immediate value)
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byte nestingLevel = Decoder.ReadByte();
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// Set the instruction type
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instruction.Type = InstructionType.Enter;
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// Create immediate operands for size and nesting level
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var sizeOperand = OperandFactory.CreateImmediateOperand(size);
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var nestingLevelOperand = OperandFactory.CreateImmediateOperand(nestingLevel);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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sizeOperand,
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nestingLevelOperand
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];
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return true;
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}
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}
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