mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-18 19:31:17 +03:00
Added flag manipulation instruction handlers (STC, CLC, CMC, STD, CLD, STI, CLI, SAHF, LAHF)
This commit is contained in:
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44
X86Disassembler/X86/Handlers/Flags/ClcHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/ClcHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for CLC (Clear Carry Flag) instruction (opcode F8)
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/// </summary>
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public class ClcHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the ClcHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public ClcHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CLC is F8
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return opcode == 0xF8;
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}
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/// <summary>
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/// Decodes a CLC instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Clc;
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// CLC has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/CldHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/CldHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for CLD (Clear Direction Flag) instruction (opcode FC)
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/// </summary>
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public class CldHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the CldHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public CldHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CLD is FC
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return opcode == 0xFC;
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}
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/// <summary>
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/// Decodes a CLD instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Cld;
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// CLD has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/CliHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/CliHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for CLI (Clear Interrupt Flag) instruction (opcode FA)
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/// </summary>
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public class CliHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the CliHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public CliHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CLI is FA
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return opcode == 0xFA;
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}
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/// <summary>
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/// Decodes a CLI instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Cli;
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// CLI has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/CmcHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/CmcHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for CMC (Complement Carry Flag) instruction (opcode F5)
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/// </summary>
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public class CmcHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the CmcHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public CmcHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CMC is F5
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return opcode == 0xF5;
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}
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/// <summary>
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/// Decodes a CMC instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Cmc;
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// CMC has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/LahfHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/LahfHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for LAHF (Load Flags into AH) instruction (opcode 9F)
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/// </summary>
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public class LahfHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the LahfHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public LahfHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// LAHF is 9F
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return opcode == 0x9F;
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}
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/// <summary>
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/// Decodes a LAHF instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Lahf;
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// LAHF has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/SahfHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/SahfHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for SAHF (Store AH into Flags) instruction (opcode 9E)
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/// </summary>
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public class SahfHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the SahfHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public SahfHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// SAHF is 9E
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return opcode == 0x9E;
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}
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/// <summary>
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/// Decodes a SAHF instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Sahf;
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// SAHF has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/StcHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/StcHandler.cs
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@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for STC (Set Carry Flag) instruction (opcode F9)
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/// </summary>
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public class StcHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the StcHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public StcHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// STC is F9
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return opcode == 0xF9;
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}
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/// <summary>
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/// Decodes a STC instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Stc;
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// STC has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/StdHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/StdHandler.cs
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for STD (Set Direction Flag) instruction (opcode FD)
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/// </summary>
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public class StdHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the StdHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public StdHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// STD is FD
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return opcode == 0xFD;
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}
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/// <summary>
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/// Decodes a STD instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Std;
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// STD has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Flags/StiHandler.cs
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44
X86Disassembler/X86/Handlers/Flags/StiHandler.cs
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namespace X86Disassembler.X86.Handlers.Flags;
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/// <summary>
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/// Handler for STI (Set Interrupt Flag) instruction (opcode FB)
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/// </summary>
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public class StiHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the StiHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public StiHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// STI is FB
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return opcode == 0xFB;
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}
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/// <summary>
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/// Decodes a STI instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Sti;
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// STI has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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@ -3,15 +3,15 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FDIV ST(i), ST instruction (DC F0-F7)
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/// Handler for FDIVR ST(i), ST instruction (DC F8-FF)
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/// </summary>
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public class FdivStiStHandler : InstructionHandler
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public class FdivrStiStHandler_FDIVStiSt : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FdivStiStHandler class
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/// Initializes a new instance of the FdivrStiStHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FdivStiStHandler(InstructionDecoder decoder)
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public FdivrStiStHandler_FDIVStiSt(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -23,7 +23,7 @@ public class FdivStiStHandler : InstructionHandler
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FDIV ST(i), ST is DC F0-F7
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// FDIVR ST(i), ST is DC F8-FF
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if (opcode != 0xDC) return false;
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if (!Decoder.CanReadByte())
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@ -34,12 +34,12 @@ public class FdivStiStHandler : InstructionHandler
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// Check second opcode byte
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byte secondOpcode = Decoder.PeakByte();
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// Only handle F0-F7
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return secondOpcode is >= 0xF0 and <= 0xF7;
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// Only handle F8-FF
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return secondOpcode is >= 0xF8 and <= 0xFF;
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}
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/// <summary>
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/// Decodes a FDIV ST(i), ST instruction
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/// Decodes a FDIVR ST(i), ST instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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@ -52,10 +52,10 @@ public class FdivStiStHandler : InstructionHandler
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}
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// Read the ModR/M byte and calculate ST(i) index
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var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
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var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
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// Set the instruction type
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instruction.Type = InstructionType.Fdiv;
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instruction.Type = InstructionType.Fdivr;
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// Create the FPU register operands
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var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
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@ -3,15 +3,15 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FDIVP ST(i), ST instruction (DE F0-F7)
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/// Handler for FDIVRP ST(i), ST instruction (DE F8-FF)
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/// </summary>
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public class FdivpStiStHandler : InstructionHandler
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public class FdivrpStiStHandler_FDIVPStiSt : InstructionHandler
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{
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||||
/// <summary>
|
||||
/// Initializes a new instance of the FdivpStiStHandler class
|
||||
/// Initializes a new instance of the FdivrpStiStHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public FdivpStiStHandler(InstructionDecoder decoder)
|
||||
public FdivrpStiStHandler_FDIVPStiSt(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
@ -23,7 +23,7 @@ public class FdivpStiStHandler : InstructionHandler
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// FDIVP ST(i), ST is DE F0-F7
|
||||
// FDIVRP ST(i), ST is DE F8-FF
|
||||
if (opcode != 0xDE) return false;
|
||||
|
||||
if (!Decoder.CanReadByte())
|
||||
@ -34,12 +34,12 @@ public class FdivpStiStHandler : InstructionHandler
|
||||
// Check second opcode byte
|
||||
byte secondOpcode = Decoder.PeakByte();
|
||||
|
||||
// Only handle F0-F7
|
||||
return secondOpcode is >= 0xF0 and <= 0xF7;
|
||||
// Only handle F8-FF
|
||||
return secondOpcode is >= 0xF8 and <= 0xFF;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a FDIVP ST(i), ST instruction
|
||||
/// Decodes a FDIVRP ST(i), ST instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
@ -52,10 +52,10 @@ public class FdivpStiStHandler : InstructionHandler
|
||||
}
|
||||
|
||||
// Read the ModR/M byte and calculate ST(i) index
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
|
||||
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Fdivp;
|
||||
instruction.Type = InstructionType.Fdivrp;
|
||||
|
||||
// Create the FPU register operands
|
||||
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
|
||||
|
@ -3,15 +3,15 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
|
||||
using X86Disassembler.X86.Operands;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for FDIVR ST(i), ST instruction (DC F8-FF)
|
||||
/// Handler for FDIV ST(i), ST instruction (DC F0-F7)
|
||||
/// </summary>
|
||||
public class FdivrStiStHandler : InstructionHandler
|
||||
public class FdivStiStHandler_FDIVRStiSt : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the FdivrStiStHandler class
|
||||
/// Initializes a new instance of the FdivStiStHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public FdivrStiStHandler(InstructionDecoder decoder)
|
||||
public FdivStiStHandler_FDIVRStiSt(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
@ -23,7 +23,7 @@ public class FdivrStiStHandler : InstructionHandler
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// FDIVR ST(i), ST is DC F8-FF
|
||||
// FDIV ST(i), ST is DC F0-F7
|
||||
if (opcode != 0xDC) return false;
|
||||
|
||||
if (!Decoder.CanReadByte())
|
||||
@ -34,12 +34,12 @@ public class FdivrStiStHandler : InstructionHandler
|
||||
// Check second opcode byte
|
||||
byte secondOpcode = Decoder.PeakByte();
|
||||
|
||||
// Only handle F8-FF
|
||||
return secondOpcode is >= 0xF8 and <= 0xFF;
|
||||
// Only handle F0-F7
|
||||
return secondOpcode is >= 0xF0 and <= 0xF7;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a FDIVR ST(i), ST instruction
|
||||
/// Decodes a FDIV ST(i), ST instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
@ -52,10 +52,10 @@ public class FdivrStiStHandler : InstructionHandler
|
||||
}
|
||||
|
||||
// Read the ModR/M byte and calculate ST(i) index
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
|
||||
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Fdivr;
|
||||
instruction.Type = InstructionType.Fdiv;
|
||||
|
||||
// Create the FPU register operands
|
||||
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
|
||||
|
@ -3,15 +3,15 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
|
||||
using X86Disassembler.X86.Operands;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for FDIVRP ST(i), ST instruction (DE F8-FF)
|
||||
/// Handler for FDIVP ST(i), ST instruction (DE F0-F7)
|
||||
/// </summary>
|
||||
public class FdivrpStiStHandler : InstructionHandler
|
||||
public class FdivpStiStHandler_FDIVRPStiSt : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the FdivrpStiStHandler class
|
||||
/// Initializes a new instance of the FdivpStiStHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public FdivrpStiStHandler(InstructionDecoder decoder)
|
||||
public FdivpStiStHandler_FDIVRPStiSt(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
@ -23,7 +23,7 @@ public class FdivrpStiStHandler : InstructionHandler
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// FDIVRP ST(i), ST is DE F8-FF
|
||||
// FDIVP ST(i), ST is DE F0-F7
|
||||
if (opcode != 0xDE) return false;
|
||||
|
||||
if (!Decoder.CanReadByte())
|
||||
@ -34,12 +34,12 @@ public class FdivrpStiStHandler : InstructionHandler
|
||||
// Check second opcode byte
|
||||
byte secondOpcode = Decoder.PeakByte();
|
||||
|
||||
// Only handle F8-FF
|
||||
return secondOpcode is >= 0xF8 and <= 0xFF;
|
||||
// Only handle F0-F7
|
||||
return secondOpcode is >= 0xF0 and <= 0xF7;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a FDIVRP ST(i), ST instruction
|
||||
/// Decodes a FDIVP ST(i), ST instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
@ -52,10 +52,10 @@ public class FdivrpStiStHandler : InstructionHandler
|
||||
}
|
||||
|
||||
// Read the ModR/M byte and calculate ST(i) index
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
|
||||
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
|
||||
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Fdivrp;
|
||||
instruction.Type = InstructionType.Fdivp;
|
||||
|
||||
// Create the FPU register operands
|
||||
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
|
||||
|
@ -29,6 +29,7 @@ using X86Disassembler.X86.Handlers.Sub;
|
||||
using X86Disassembler.X86.Handlers.Test;
|
||||
using X86Disassembler.X86.Handlers.Xchg;
|
||||
using X86Disassembler.X86.Handlers.Xor;
|
||||
using X86Disassembler.X86.Handlers.Flags;
|
||||
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
@ -93,6 +94,7 @@ public class InstructionHandlerFactory
|
||||
RegisterBitHandlers(); // Register bit manipulation handlers
|
||||
RegisterMiscHandlers(); // Register miscellaneous instructions
|
||||
RegisterShiftHandlers(); // Register shift and rotate instructions
|
||||
RegisterFlagHandlers(); // Register flag manipulation instructions
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -464,8 +466,8 @@ public class InstructionHandlerFactory
|
||||
_handlers.Add(new FloatingPoint.Comparison.FcomRegisterHandler(_decoder)); // FCOM ST(i), ST(0) (DC D0-D7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FsubStiStHandler(_decoder)); // FSUB ST(i), ST (DC E0-E7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FsubrStiStHandler(_decoder)); // FSUBR ST(i), ST (DC E8-EF)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivStiStHandler(_decoder)); // FDIV ST(i), ST (DC F0-F7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivrStiStHandler(_decoder)); // FDIVR ST(i), ST (DC F8-FF)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivrStiStHandler(_decoder)); // FDIV ST(i), ST (DC F0-F7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivStiStHandler(_decoder)); // FDIVR ST(i), ST (DC F8-FF)
|
||||
_handlers.Add(new FloatingPoint.Comparison.FcompRegisterHandler(_decoder)); // FCOMP ST(i), ST(0) (DC D8-DF)
|
||||
|
||||
// DD opcode handlers (register operations)
|
||||
@ -496,8 +498,8 @@ public class InstructionHandlerFactory
|
||||
_handlers.Add(new FloatingPoint.Comparison.FcomppHandler(_decoder)); // FCOMPP (DE D9)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FsubpStiStHandler(_decoder)); // FSUBP ST(i), ST (DE E0-E7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FsubrpStiStHandler(_decoder)); // FSUBRP ST(i), ST (DE E8-EF)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivpStiStHandler(_decoder)); // FDIVP ST(i), ST (DE F0-F7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivrpStiStHandler(_decoder)); // FDIVRP ST(i), ST (DE F8-FF)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivrpStiStHandler(_decoder)); // FDIVP ST(i), ST (DE F0-F7)
|
||||
_handlers.Add(new FloatingPoint.Arithmetic.FdivpStiStHandler(_decoder)); // FDIVRP ST(i), ST (DE F8-FF)
|
||||
|
||||
// DF opcode handlers (memory operations)
|
||||
_handlers.Add(new FloatingPoint.LoadStore.FildInt16Handler(_decoder)); // FILD int16 (DF /0)
|
||||
@ -656,7 +658,7 @@ public class InstructionHandlerFactory
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers all shift and rotate instruction handlers
|
||||
/// Registers all Shift instruction handlers
|
||||
/// </summary>
|
||||
private void RegisterShiftHandlers()
|
||||
{
|
||||
@ -716,6 +718,23 @@ public class InstructionHandlerFactory
|
||||
_handlers.Add(new RcrRm32ByClHandler(_decoder)); // RCR r/m32, CL (0xD3 /3)
|
||||
_handlers.Add(new RcrRm32ByImmHandler(_decoder)); // RCR r/m32, imm8 (0xC1 /3)
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers all Flag manipulation instruction handlers
|
||||
/// </summary>
|
||||
private void RegisterFlagHandlers()
|
||||
{
|
||||
// Register flag manipulation handlers
|
||||
_handlers.Add(new StcHandler(_decoder)); // STC (Set Carry Flag) - opcode F9
|
||||
_handlers.Add(new ClcHandler(_decoder)); // CLC (Clear Carry Flag) - opcode F8
|
||||
_handlers.Add(new CmcHandler(_decoder)); // CMC (Complement Carry Flag) - opcode F5
|
||||
_handlers.Add(new StdHandler(_decoder)); // STD (Set Direction Flag) - opcode FD
|
||||
_handlers.Add(new CldHandler(_decoder)); // CLD (Clear Direction Flag) - opcode FC
|
||||
_handlers.Add(new StiHandler(_decoder)); // STI (Set Interrupt Flag) - opcode FB
|
||||
_handlers.Add(new CliHandler(_decoder)); // CLI (Clear Interrupt Flag) - opcode FA
|
||||
_handlers.Add(new SahfHandler(_decoder)); // SAHF (Store AH into Flags) - opcode 9E
|
||||
_handlers.Add(new LahfHandler(_decoder)); // LAHF (Load Flags into AH) - opcode 9F
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers all bit manipulation instruction handlers
|
||||
|
Loading…
x
Reference in New Issue
Block a user