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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-06-20 08:18:36 +03:00

Added flag manipulation instruction handlers (STC, CLC, CMC, STD, CLD, STI, CLI, SAHF, LAHF)

This commit is contained in:
bird_egop
2025-04-18 12:30:47 +03:00
parent e967c0e0c0
commit e9c221ac14
14 changed files with 460 additions and 45 deletions

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for CLC (Clear Carry Flag) instruction (opcode F8)
/// </summary>
public class ClcHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the ClcHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public ClcHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// CLC is F8
return opcode == 0xF8;
}
/// <summary>
/// Decodes a CLC instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Clc;
// CLC has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for CLD (Clear Direction Flag) instruction (opcode FC)
/// </summary>
public class CldHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the CldHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public CldHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// CLD is FC
return opcode == 0xFC;
}
/// <summary>
/// Decodes a CLD instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Cld;
// CLD has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for CLI (Clear Interrupt Flag) instruction (opcode FA)
/// </summary>
public class CliHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the CliHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public CliHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// CLI is FA
return opcode == 0xFA;
}
/// <summary>
/// Decodes a CLI instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Cli;
// CLI has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for CMC (Complement Carry Flag) instruction (opcode F5)
/// </summary>
public class CmcHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the CmcHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public CmcHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// CMC is F5
return opcode == 0xF5;
}
/// <summary>
/// Decodes a CMC instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Cmc;
// CMC has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for LAHF (Load Flags into AH) instruction (opcode 9F)
/// </summary>
public class LahfHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the LahfHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public LahfHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// LAHF is 9F
return opcode == 0x9F;
}
/// <summary>
/// Decodes a LAHF instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Lahf;
// LAHF has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for SAHF (Store AH into Flags) instruction (opcode 9E)
/// </summary>
public class SahfHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the SahfHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public SahfHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// SAHF is 9E
return opcode == 0x9E;
}
/// <summary>
/// Decodes a SAHF instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Sahf;
// SAHF has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for STC (Set Carry Flag) instruction (opcode F9)
/// </summary>
public class StcHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the StcHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public StcHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// STC is F9
return opcode == 0xF9;
}
/// <summary>
/// Decodes a STC instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Stc;
// STC has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for STD (Set Direction Flag) instruction (opcode FD)
/// </summary>
public class StdHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the StdHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public StdHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// STD is FD
return opcode == 0xFD;
}
/// <summary>
/// Decodes a STD instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Std;
// STD has no operands
instruction.StructuredOperands = [];
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Flags;
/// <summary>
/// Handler for STI (Set Interrupt Flag) instruction (opcode FB)
/// </summary>
public class StiHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the StiHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public StiHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// STI is FB
return opcode == 0xFB;
}
/// <summary>
/// Decodes a STI instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Sti;
// STI has no operands
instruction.StructuredOperands = [];
return true;
}
}