Valentin Popov
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1b62c2c315
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feat(game): merge preview root components
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-07-18 10:06:34 +04:00 |
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Valentin Popov
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3633c91a9b
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docs(render): record part preview probes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 09:59:27 +04:00 |
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Valentin Popov
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c8dd5f989f
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feat(game): bind preview diffuse materials
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2026-07-18 09:52:20 +04:00 |
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Valentin Popov
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2772c39e41
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feat(runtime): bound static preview graph roots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-07-18 09:45:57 +04:00 |
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Valentin Popov
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0eaa56c10b
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feat(runtime): report mission load phases
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 09:42:34 +04:00 |
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Valentin Popov
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697cbbfd36
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feat(runtime): bound static preview asset loading
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-07-18 09:36:29 +04:00 |
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Valentin Popov
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f75601a86a
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feat(game): add static mission Vulkan mode
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-07-18 09:31:32 +04:00 |
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Valentin Popov
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bf34bf9dd9
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feat(runtime): preserve mission object IDs in draws
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 09:24:45 +04:00 |
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Valentin Popov
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e0c8656146
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feat(runtime): use mission placement in render snapshots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 09:21:58 +04:00 |
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Valentin Popov
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2b735c693b
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feat(runtime): retain all object visuals in snapshots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 09:19:56 +04:00 |
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Valentin Popov
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8296400cad
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fix(vulkan): validate readback formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 09:15:23 +04:00 |
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Valentin Popov
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172f667bc6
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feat(vulkan): compare readback artifacts
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 09:13:52 +04:00 |
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Valentin Popov
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d4aa7a223f
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fix(vulkan): label readback image formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 09:11:43 +04:00 |
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Valentin Popov
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b24594c6a2
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feat(vulkan): export readback artifacts
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 09:08:07 +04:00 |
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Valentin Popov
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f9a13298c0
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feat(vulkan): capture swapchain pixels
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 09:05:20 +04:00 |
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Valentin Popov
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9f6b21638d
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feat(vulkan): select readback-capable swapchains
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-07-18 08:59:28 +04:00 |
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Valentin Popov
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b500e32ca2
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docs(evidence): correct Terrain camera receiver
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 08:54:52 +04:00 |
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Valentin Popov
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e7d869d8d0
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docs(evidence): correct World3D render RVAs
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 08:52:18 +04:00 |
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Valentin Popov
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b1408b0907
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feat(vulkan): draw original terrain geometry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 08:46:16 +04:00 |
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Valentin Popov
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4feada1bf4
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feat(vulkan): add alpha test shader path
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 08:40:40 +04:00 |
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Valentin Popov
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4b741fb19c
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feat(vulkan): add depth attachment pipeline support
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 08:31:19 +04:00 |
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Valentin Popov
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645eca5510
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feat(vulkan): select canonical depth attachment formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 08:26:37 +04:00 |
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Valentin Popov
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e7c1664171
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feat(vulkan): cache pipeline variants by state key
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 08:22:29 +04:00 |
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Valentin Popov
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1afe1698db
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feat(render): add deterministic pipeline state keys
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-07-18 08:18:39 +04:00 |
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Valentin Popov
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2745b938d8
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docs(render): record lightmap evidence gap
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 08:11:25 +04:00 |
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Valentin Popov
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efaba9001f
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feat(render): bind materials per mesh batch
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 08:07:45 +04:00 |
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Valentin Popov
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b915554f3c
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feat(render): preserve original mesh batch draws
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 07:56:49 +04:00 |
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Valentin Popov
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116e7716b9
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feat(viewer): select Vulkan texture through WEAR
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 07:51:06 +04:00 |
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Valentin Popov
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1d9d8a1d29
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feat(assets): expose WEAR material texture selection
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 07:46:01 +04:00 |
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Valentin Popov
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a436190059
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fix(render): use original MSH UV scale
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 07:41:46 +04:00 |
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Valentin Popov
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fd9ce461c2
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feat(render): sample original TEXM in Vulkan
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2026-07-18 07:39:38 +04:00 |
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Valentin Popov
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6e6496eebf
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feat(render): upload original TEXM to Vulkan
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 07:29:31 +04:00 |
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Valentin Popov
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283b48e8c5
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feat(render): draw original MSH through Vulkan
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-07-18 07:21:29 +04:00 |
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Valentin Popov
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97b1199b9e
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feat(render): accept static indexed Vulkan meshes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 07:14:47 +04:00 |
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Valentin Popov
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223b3b948a
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test(render): refresh licensed planning captures
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 07:09:24 +04:00 |
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Valentin Popov
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a4c7e4b0ba
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perf(resource): skip duplicate archive metadata hashing
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 06:52:54 +04:00 |
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Valentin Popov
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57d8b654e9
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perf(assets): reuse materials during mission preparation
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-07-18 06:35:20 +04:00 |
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Valentin Popov
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3f14e1ad7d
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perf(assets): reuse textures during mission preparation
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-07-18 06:29:29 +04:00 |
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Valentin Popov
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597ffef19c
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refactor(render): build game commands from snapshots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-07-18 06:16:44 +04:00 |
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Valentin Popov
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598e983a8e
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feat(xtask): persist corpus baseline reports
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-07-18 06:06:08 +04:00 |
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Valentin Popov
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75c2154b02
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docs(stage0): confirm native GPU smoke coverage
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 06:01:06 +04:00 |
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Valentin Popov
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6ca7ab4f42
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refactor(xtask): derive closure from Cargo metadata
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 05:59:59 +04:00 |
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Valentin Popov
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cd57d16d60
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refactor(xtask): parse Cargo manifests with toml
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2026-07-18 05:58:21 +04:00 |
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Valentin Popov
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fd4be6c825
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fix(stage0): require Windows native smoke
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 05:53:45 +04:00 |
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Valentin Popov
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3c44a12fc4
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build(platform): restrict runtime scope to Windows
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 05:50:10 +04:00 |
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Valentin Popov
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958a5a3263
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build(deps): harden winit feature graph
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-07-18 05:44:50 +04:00 |
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Valentin Popov
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ba5992cc56
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build(deps): pin internal path dependency versions
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-07-18 05:40:24 +04:00 |
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Valentin Popov
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41a2746804
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fix(build): align stage zero gates with Rust 1.97
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2026-07-18 05:38:27 +04:00 |
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Valentin Popov
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fbe5a8497a
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fix(clippy): address Rust 1.97 lints
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2026-07-18 05:31:39 +04:00 |
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Valentin Popov
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2da28d0495
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style: format workspace with Rust 1.97
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2026-07-18 05:28:07 +04:00 |
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