Commit Graph
141 Commits
Author SHA1 Message Date
Valentin Popov 85441bd2bf Match native SUN packed color source
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2026-10-11 18:11:53 +04:00
Valentin Popov a8faba8aad feat: complete map viewer scene and static CTL pose preview
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
2026-10-11 13:12:50 +04:00
Valentin Popov aa51f3574d chore: simplify project to engine docs and tests
Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
2026-09-06 05:22:12 +04:00
Valentin Popov f49010c723 feat(runtime): apply mission script outcomes 2026-07-18 22:36:38 +04:00
Valentin Popov bbefe65a62 feat(script): bind callbacks to runtime varsets 2026-07-18 22:25:28 +04:00
Valentin Popov 14096788fc feat(runtime): apply clan init varsets 2026-07-18 22:18:49 +04:00
Valentin Popov d91e63fa9a feat(runtime): resolve clan init writes 2026-07-18 22:15:55 +04:00
Valentin Popov f324017151 feat(script): resolve default init writes 2026-07-18 22:04:10 +04:00
Valentin Popov 5d40ba3968 feat(script): resolve handler eight states 2026-07-18 21:53:09 +04:00
Valentin Popov d1edf4ba65 feat(script): resolve handler fifteen inputs 2026-07-18 21:47:33 +04:00
Valentin Popov 24ba0bdd37 feat(script): resolve handler thirty dword callbacks 2026-07-18 21:33:14 +04:00
Valentin Popov 837b613513 feat(runtime): load script varset defaults 2026-07-18 21:23:28 +04:00
Valentin Popov a7882545b7 feat(script): parse varset numeric defaults 2026-07-18 21:17:57 +04:00
Valentin Popov bd225b318e feat(script): model handler two scheduler 2026-07-18 21:11:10 +04:00
Valentin Popov 9dcf6d456e feat(runtime): load mission script bundles 2026-07-18 20:56:34 +04:00
Valentin Popov 50a74cc0a6 feat(script): classify VM dispatch selectors 2026-07-18 20:44:10 +04:00
Valentin Popov d31d1f8eab feat(script): decode compiled package framing 2026-07-18 20:40:17 +04:00
Valentin Popov 2d0ded231b feat(assets): preserve unit component asset provenance 2026-07-18 20:26:15 +04:00
Valentin Popov 6e5ee47d51 feat(prototype): trace unit component edges 2026-07-18 20:23:53 +04:00
Valentin Popov d7150a58d5 feat(prototype): retain unit component provenance 2026-07-18 20:15:26 +04:00
Valentin Popov 5e940f92ba feat(terrain): index surface queries with bvh 2026-07-18 19:51:19 +04:00
Valentin Popov e339256776 feat(runtime): add terrain-snapped reference movement 2026-07-18 19:42:52 +04:00
Valentin Popov 77d38e4c12 feat(world): retain mission transform state 2026-07-18 19:27:28 +04:00
Valentin Popov 5c1ccae393 feat(render): preview explicit animation frames 2026-07-18 19:08:49 +04:00
Valentin Popov e9c1a83c51 fix(terrain): preserve opaque shade lookup keys 2026-07-18 17:39:52 +04:00
Valentin Popov 575124830b feat(terrain): separate shade material selections 2026-07-18 17:31:13 +04:00
Valentin Popov 7a7578d0db feat(terrain): decode slot material pairs 2026-07-18 17:25:33 +04:00
Valentin Popov 5577a04a40 feat(terrain): expose slot render dispatch 2026-07-18 17:20:37 +04:00
Valentin Popov a858910853 feat(terrain): encode material manager selectors 2026-07-18 17:01:17 +04:00
Valentin Popov 83caf4d6ab feat(terrain): recover material layer contract 2026-07-18 16:52:46 +04:00
Valentin Popov 4df4686509 feat(terrain): bind map base textures 2026-07-18 16:41:53 +04:00
Valentin Popov 1a8e1eaed1 feat(animation): recover Node38 fallback hierarchy 2026-07-18 16:25:20 +04:00
Valentin Popov cfa6d27032 feat(msh): retain static node animation data 2026-07-18 16:08:18 +04:00
Valentin Popov a59f16d6b5 fix(render): match Ngi32 camera matrices 2026-07-18 15:58:24 +04:00
Valentin Popov 2a793f1854 feat(render): apply recovered TMA orientation 2026-07-18 15:35:00 +04:00
Valentin Popov 468ecc4e32 feat(render): recover Iron3D Euler transform 2026-07-18 15:28:20 +04:00
Valentin Popov 733bfcf6fa perf(assets): reuse archives during mission loads 2026-07-18 15:15:29 +04:00
Valentin Popov 94de743581 feat(render): recover legacy d3d camera matrices 2026-07-18 14:42:36 +04:00
Valentin Popov c2b3f87e2c feat(render): retain raw camera projection state 2026-07-18 14:26:25 +04:00
Valentin Popov ac1cd9640d feat(render): invert raw affine camera transforms 2026-07-18 14:13:24 +04:00
Valentin Popov 0506a45d57 feat(render): retain raw camera poses 2026-07-18 14:03:18 +04:00
Valentin Popov 564edf0bc1 feat(runtime): trace visual cache sizes 2026-07-18 13:28:27 +04:00
Valentin Popov 2474e48020 feat(runtime): trace visual graph sizes 2026-07-18 13:24:00 +04:00
Valentin Popov 2e14b1d5dd perf(assets): cache visual wear validation 2026-07-18 13:17:06 +04:00
Valentin Popov b744a9d880 feat(runtime): trace material validation requests
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2026-07-18 12:31:30 +04:00
Valentin Popov f4fd8f4fce perf(assets): cache visual graph anchors
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2026-07-18 12:24:35 +04:00
Valentin Popov bcf1ce9971 feat(runtime): trace visual dependency requests
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2026-07-18 12:16:45 +04:00
Valentin Popov 6b4fefc21f perf(resource): avoid copying nres payloads
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2026-07-18 12:03:56 +04:00
Valentin Popov e166b3afff perf(runtime): retain more decoded payloads
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2026-07-18 11:49:55 +04:00
Valentin Popov 781241742d feat(runtime): trace visual graph phases
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2026-07-18 11:43:33 +04:00