Valentin Popov
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bbd31fc253
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feat(fx): animate native point light color and radius jitter
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-11-01 13:55:35 +04:00 |
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Valentin Popov
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e8942caa23
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fix(render): preserve object-local point lights on models
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-11-01 13:40:12 +04:00 |
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Valentin Popov
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315afff220
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feat(fx): track phase and restart per effect instance
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-11-01 13:13:53 +04:00 |
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Valentin Popov
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923ef2aad6
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fix(render): match native packet distance approximation
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m15s
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2026-11-01 12:30:17 +04:00 |
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Valentin Popov
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9533c1a927
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fix(game): render terrain without placed object meshes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-11-01 10:15:17 +04:00 |
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Valentin Popov
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1c3b977556
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perf(render): avoid forced FIFO fallback without mailbox
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m17s
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2026-11-01 10:04:18 +04:00 |
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Valentin Popov
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f771a62298
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fix(tools): preserve opaque framebuffer RGB in captures
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-11-01 09:45:59 +04:00 |
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Valentin Popov
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6c603976d4
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chore(render): report unexpanded ambient effects
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-11-01 08:41:00 +04:00 |
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Valentin Popov
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6d15bc2006
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chore(render): expose unused vertex color coverage
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-11-01 06:19:49 +04:00 |
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Valentin Popov
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8fab4b44b8
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fix(render): animate sky layers on the native UV clock
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-11-01 00:26:45 +04:00 |
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Valentin Popov
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853d9b115a
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fix(capture): replay the projection used by world geometry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-10-31 23:13:22 +04:00 |
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Valentin Popov
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7ba8a0d84e
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feat(fx): play ambient Control sound commands
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-10-31 22:06:49 +04:00 |
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Valentin Popov
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3f4059b726
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docs(render): distinguish fog color from the lighting floor
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-31 20:46:33 +04:00 |
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Valentin Popov
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9df0d8594f
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fix(render): apply celestial birth matrix to column vectors
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-31 20:31:22 +04:00 |
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Valentin Popov
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9f643149a6
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fix(render): use native squared distance for vertex fog
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-10-31 19:13:43 +04:00 |
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Valentin Popov
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108a04b70e
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fix(render): scale Control light radius with emitter transform
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-10-31 18:43:05 +04:00 |
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Valentin Popov
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c31e5b7342
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fix(render): fade MSH portals with camera distance
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-10-31 18:01:35 +04:00 |
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Valentin Popov
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09fcd35023
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feat(render): integrate Control effects and animated world scene
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-10-31 17:18:47 +04:00 |
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Valentin Popov
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e9e01eee9f
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feat(app): constrain free-flight movement by building meshes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-10-31 01:24:21 +04:00 |
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Valentin Popov
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dbfdcf1e4c
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fix(runtime): follow linked nodes after building helper hits
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m16s
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2026-10-31 01:05:42 +04:00 |
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Valentin Popov
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5410529780
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feat(runtime): query building meshes in world space
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-10-30 23:43:49 +04:00 |
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Valentin Popov
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048ad71f5c
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fix(render): hide native zero-alpha MSH batches
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m43s
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2026-10-30 23:16:31 +04:00 |
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Valentin Popov
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eaf5df3ad0
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feat(msh): decode triangle descriptors and query segments
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-10-30 22:05:34 +04:00 |
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Valentin Popov
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1bce6e2a67
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test(fx): cover native tree ray geometry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-10-30 20:16:19 +04:00 |
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Valentin Popov
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2e5058078c
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fix(render): preserve native world viewport depth range
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-10-30 18:28:45 +04:00 |
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Valentin Popov
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bce6e3b263
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fix(fx): orient Type 1 quads along their authored axis
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
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2026-10-30 18:15:19 +04:00 |
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Valentin Popov
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437e8d6307
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fix(camera): constrain free flight to terrain surface bounds
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
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2026-10-30 18:01:37 +04:00 |
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Valentin Popov
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dcc6459891
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feat(runtime): initialize mission ore properties
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m9s
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2026-10-22 11:45:23 +04:00 |
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Valentin Popov
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caef8f8e6c
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feat(runtime): register mission objects with clan distributors
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-10-20 08:44:10 +04:00 |
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Valentin Popov
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ecc46ed177
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fix(runtime): preserve native mission AI selection word
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
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2026-10-20 08:11:45 +04:00 |
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Valentin Popov
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1217d70d52
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fix: preserve material samples across frame retries
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
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2026-10-20 00:18:04 +04:00 |
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Valentin Popov
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02f461cdfb
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Preserve pending camera pose on viewport retry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-10-19 23:39:58 +04:00 |
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Valentin Popov
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84ebd259ea
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fix(render): use view-dependent sky fog color
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-19 22:43:16 +04:00 |
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Valentin Popov
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0195960de3
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fix(fx): preserve rain tails on zero-time frames
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 10:21:25 +04:00 |
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Valentin Popov
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1148cdc631
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feat(fx): evaluate generic Op1 point lights
Docs Deploy / Build and Deploy MkDocs (push) Successful in 32s
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2026-10-18 09:54:32 +04:00 |
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Valentin Popov
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3cc45621c6
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feat(fx): evaluate native Op8 smoke emitters
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 09:27:23 +04:00 |
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Valentin Popov
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737e429cb1
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feat(fx): evaluate native Op7 particle pools
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-18 08:55:47 +04:00 |
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Valentin Popov
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2e02325bf0
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feat(material): sample normalized MAT0 phases
Docs Deploy / Build and Deploy MkDocs (push) Successful in 1m41s
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2026-10-18 08:49:58 +04:00 |
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Valentin Popov
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3edf3dfc12
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feat(fx): evaluate native Op3 body types
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 08:39:37 +04:00 |
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Valentin Popov
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dda322d8be
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feat(fx): evaluate native generator mesh modes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 42s
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2026-10-18 08:31:52 +04:00 |
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Valentin Popov
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0c6e7589f9
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fix: align native MSH face culling
Docs Deploy / Build and Deploy MkDocs (push) Successful in 31s
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2026-10-18 07:33:56 +04:00 |
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Valentin Popov
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c77c078efe
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fix: preserve native sky sprite screen depth
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 07:28:16 +04:00 |
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Valentin Popov
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d97c8d40bf
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Match free-flight camera to native projection
Docs Deploy / Build and Deploy MkDocs (push) Failing after 2m47s
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2026-10-18 06:09:48 +04:00 |
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Valentin Popov
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b0b8e14569
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Fix sun sprite palette slot
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 05:48:38 +04:00 |
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Valentin Popov
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4f8f3f54e0
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docs: translate render frame reference
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
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2026-10-18 00:44:12 +04:00 |
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Valentin Popov
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9037fbc810
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docs: correct renderer source contracts
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
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2026-10-18 00:37:01 +04:00 |
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Valentin Popov
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c90ec80dc0
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Fix material categories and transparent background ordering
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-11 21:41:37 +04:00 |
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Valentin Popov
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d7fb0416e8
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docs: clarify native TEXM channel conversion
Docs Deploy / Build and Deploy MkDocs (push) Successful in 40s
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2026-10-11 18:48:40 +04:00 |
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Valentin Popov
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1c4140792d
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fix: decode TEXM 888 channels in native order
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-10-11 18:45:54 +04:00 |
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Valentin Popov
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45fcf0eb50
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Use native heading for sky gradient
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
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2026-10-11 18:25:33 +04:00 |
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