Valentin Popov
1c4140792d
fix: decode TEXM 888 channels in native order
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2026-10-11 18:45:54 +04:00
Valentin Popov
85441bd2bf
Match native SUN packed color source
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2026-10-11 18:11:53 +04:00
Valentin Popov
a8faba8aad
feat: complete map viewer scene and static CTL pose preview
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Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
2026-10-11 13:12:50 +04:00
Valentin Popov
aa51f3574d
chore: simplify project to engine docs and tests
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Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
2026-09-06 05:22:12 +04:00
Valentin Popov
f49010c723
feat(runtime): apply mission script outcomes
2026-07-18 22:36:38 +04:00
Valentin Popov
bbefe65a62
feat(script): bind callbacks to runtime varsets
2026-07-18 22:25:28 +04:00
Valentin Popov
14096788fc
feat(runtime): apply clan init varsets
2026-07-18 22:18:49 +04:00
Valentin Popov
d91e63fa9a
feat(runtime): resolve clan init writes
2026-07-18 22:15:55 +04:00
Valentin Popov
f324017151
feat(script): resolve default init writes
2026-07-18 22:04:10 +04:00
Valentin Popov
5d40ba3968
feat(script): resolve handler eight states
2026-07-18 21:53:09 +04:00
Valentin Popov
d1edf4ba65
feat(script): resolve handler fifteen inputs
2026-07-18 21:47:33 +04:00
Valentin Popov
24ba0bdd37
feat(script): resolve handler thirty dword callbacks
2026-07-18 21:33:14 +04:00
Valentin Popov
837b613513
feat(runtime): load script varset defaults
2026-07-18 21:23:28 +04:00
Valentin Popov
a7882545b7
feat(script): parse varset numeric defaults
2026-07-18 21:17:57 +04:00
Valentin Popov
bd225b318e
feat(script): model handler two scheduler
2026-07-18 21:11:10 +04:00
Valentin Popov
9dcf6d456e
feat(runtime): load mission script bundles
2026-07-18 20:56:34 +04:00
Valentin Popov
50a74cc0a6
feat(script): classify VM dispatch selectors
2026-07-18 20:44:10 +04:00
Valentin Popov
d31d1f8eab
feat(script): decode compiled package framing
2026-07-18 20:40:17 +04:00
Valentin Popov
2d0ded231b
feat(assets): preserve unit component asset provenance
2026-07-18 20:26:15 +04:00
Valentin Popov
6e5ee47d51
feat(prototype): trace unit component edges
2026-07-18 20:23:53 +04:00
Valentin Popov
d7150a58d5
feat(prototype): retain unit component provenance
2026-07-18 20:15:26 +04:00
Valentin Popov
5e940f92ba
feat(terrain): index surface queries with bvh
2026-07-18 19:51:19 +04:00
Valentin Popov
e339256776
feat(runtime): add terrain-snapped reference movement
2026-07-18 19:42:52 +04:00
Valentin Popov
77d38e4c12
feat(world): retain mission transform state
2026-07-18 19:27:28 +04:00
Valentin Popov
5c1ccae393
feat(render): preview explicit animation frames
2026-07-18 19:08:49 +04:00
Valentin Popov
e9c1a83c51
fix(terrain): preserve opaque shade lookup keys
2026-07-18 17:39:52 +04:00
Valentin Popov
575124830b
feat(terrain): separate shade material selections
2026-07-18 17:31:13 +04:00
Valentin Popov
7a7578d0db
feat(terrain): decode slot material pairs
2026-07-18 17:25:33 +04:00
Valentin Popov
5577a04a40
feat(terrain): expose slot render dispatch
2026-07-18 17:20:37 +04:00
Valentin Popov
a858910853
feat(terrain): encode material manager selectors
2026-07-18 17:01:17 +04:00
Valentin Popov
83caf4d6ab
feat(terrain): recover material layer contract
2026-07-18 16:52:46 +04:00
Valentin Popov
4df4686509
feat(terrain): bind map base textures
2026-07-18 16:41:53 +04:00
Valentin Popov
1a8e1eaed1
feat(animation): recover Node38 fallback hierarchy
2026-07-18 16:25:20 +04:00
Valentin Popov
cfa6d27032
feat(msh): retain static node animation data
2026-07-18 16:08:18 +04:00
Valentin Popov
a59f16d6b5
fix(render): match Ngi32 camera matrices
2026-07-18 15:58:24 +04:00
Valentin Popov
2a793f1854
feat(render): apply recovered TMA orientation
2026-07-18 15:35:00 +04:00
Valentin Popov
468ecc4e32
feat(render): recover Iron3D Euler transform
2026-07-18 15:28:20 +04:00
Valentin Popov
733bfcf6fa
perf(assets): reuse archives during mission loads
2026-07-18 15:15:29 +04:00
Valentin Popov
94de743581
feat(render): recover legacy d3d camera matrices
2026-07-18 14:42:36 +04:00
Valentin Popov
c2b3f87e2c
feat(render): retain raw camera projection state
2026-07-18 14:26:25 +04:00
Valentin Popov
ac1cd9640d
feat(render): invert raw affine camera transforms
2026-07-18 14:13:24 +04:00
Valentin Popov
0506a45d57
feat(render): retain raw camera poses
2026-07-18 14:03:18 +04:00
Valentin Popov
564edf0bc1
feat(runtime): trace visual cache sizes
2026-07-18 13:28:27 +04:00
Valentin Popov
2474e48020
feat(runtime): trace visual graph sizes
2026-07-18 13:24:00 +04:00
Valentin Popov
2e14b1d5dd
perf(assets): cache visual wear validation
2026-07-18 13:17:06 +04:00
Valentin Popov
b744a9d880
feat(runtime): trace material validation requests
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2026-07-18 12:31:30 +04:00
Valentin Popov
f4fd8f4fce
perf(assets): cache visual graph anchors
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2026-07-18 12:24:35 +04:00
Valentin Popov
bcf1ce9971
feat(runtime): trace visual dependency requests
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2026-07-18 12:16:45 +04:00
Valentin Popov
6b4fefc21f
perf(resource): avoid copying nres payloads
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2026-07-18 12:03:56 +04:00
Valentin Popov
e166b3afff
perf(runtime): retain more decoded payloads
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2026-07-18 11:49:55 +04:00