Commit Graph
38 Commits
Author SHA1 Message Date
Valentin Popov 100f656b08 Fix terrain height and native frame capture
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Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
2026-10-11 17:37:48 +04:00
Valentin Popov aa51f3574d chore: simplify project to engine docs and tests
Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
2026-09-06 05:22:12 +04:00
Valentin Popov 33d16dfca3 docs(script): trace callback command one
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2026-07-18 22:55:31 +04:00
Valentin Popov 9e2cc1a283 docs(script): trace host callback 2026-07-18 22:30:49 +04:00
Valentin Popov d91e63fa9a feat(runtime): resolve clan init writes 2026-07-18 22:15:55 +04:00
Valentin Popov f324017151 feat(script): resolve default init writes 2026-07-18 22:04:10 +04:00
Valentin Popov 5d40ba3968 feat(script): resolve handler eight states 2026-07-18 21:53:09 +04:00
Valentin Popov d1edf4ba65 feat(script): resolve handler fifteen inputs 2026-07-18 21:47:33 +04:00
Valentin Popov 24ba0bdd37 feat(script): resolve handler thirty dword callbacks 2026-07-18 21:33:14 +04:00
Valentin Popov ea09804778 docs(ai): trace frequent handler thirty callback 2026-07-18 21:27:39 +04:00
Valentin Popov 837b613513 feat(runtime): load script varset defaults 2026-07-18 21:23:28 +04:00
Valentin Popov 3619f22b42 docs(ai): rule out handler two immediate dispatch 2026-07-18 21:13:40 +04:00
Valentin Popov bd225b318e feat(script): model handler two scheduler 2026-07-18 21:11:10 +04:00
Valentin Popov de715c0dfd docs(ai): trace handler two event scheduler 2026-07-18 21:05:55 +04:00
Valentin Popov 545d661b2b docs(ai): recover numeric handler contract 2026-07-18 21:01:46 +04:00
Valentin Popov 7b0900aa1a docs(script): trace handler two contract 2026-07-18 20:46:37 +04:00
Valentin Popov 50a74cc0a6 feat(script): classify VM dispatch selectors 2026-07-18 20:44:10 +04:00
Valentin Popov d31d1f8eab feat(script): decode compiled package framing 2026-07-18 20:40:17 +04:00
Valentin Popov a7b434aeb2 docs(ai): recover expression evaluator contract 2026-07-18 20:32:56 +04:00
Valentin Popov 3553107514 docs(control): recover AniMesh config provenance 2026-07-18 20:02:46 +04:00
Valentin Popov 63ac1bd55e tools(ghidra): export Control ABI decompilation 2026-07-18 19:58:15 +04:00
Valentin Popov a339a3a635 feat(tools): summarize terrain shade profiles 2026-07-18 19:17:38 +04:00
Valentin Popov 273bd9e477 feat(tools): capture live terrain shade cache 2026-07-18 19:15:18 +04:00
Valentin Popov e96444459b fix(tools): reject non-world camera captures 2026-07-18 18:55:00 +04:00
Valentin Popov fd9c04cade feat(tools): capture live legacy camera 2026-07-18 18:47:14 +04:00
Valentin Popov 50c2cf4686 chore: remove Python tooling and resource viewer
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2026-06-22 00:35:19 +04:00
Valentin Popov aa68906a3d feat: добавить экспорт в формат OBJ для рендеринга террейна и опциональных полигонов 2026-02-12 10:36:15 +00:00
Valentin Popov 8bf3b7b209 feat: добавить 3D рендерер для террейна с поддержкой Land.msh и Land.map 2026-02-12 10:24:42 +00:00
Valentin Popov 669fb40a70 Add terrain map documentation validator
This commit introduces a new Python script, `terrain_map_doc_validator.py`, which validates terrain and map documentation assumptions against actual game data. The validator checks for the presence and correctness of various data chunks in the `Land.msh` and `Land.map` files, reporting any issues found during the validation process. It also generates a summary report of the validation results, including counts of errors and warnings, and statistics related to the map and mesh data.
2026-02-12 10:17:41 +00:00
Valentin Popov 9c0df3d299 feat: добавить скрипт для детерминированного аудита FXID "absolute parity" 2026-02-12 08:22:51 +00:00
Valentin Popov 5035d02220 Add MSH geometry export and preview rendering tools
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- Implemented msh_export_obj.py for exporting NGI MSH geometry to Wavefront OBJ format, including model selection and geometry extraction.
- Added msh_preview_renderer.py for rendering NGI MSH models to binary PPM images, featuring a primitive software renderer with customizable parameters.
- Both tools utilize the same NRes parsing logic and provide command-line interfaces for listing models and exporting or rendering geometry.
2026-02-10 23:27:43 +00:00
Valentin Popov 828106ba81 feat: добавить скрипты для инициализации тестовых данных и настройки окружения
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2026-02-09 22:39:12 +00:00
Valentin Popov ef93237724 Add .gitignore for Python and project-specific files; implement archive roundtrip validator
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- Updated .gitignore to include common Python artifacts and project-specific files.
- Added `archive_roundtrip_validator.py` script for validating NRes and RsLi formats against real game data.
- Created README.md for the tools directory, detailing usage and supported signatures.
- Enhanced nres.md with practical nuances and empirical checks for game data.
2026-02-10 01:58:16 +04:00
Valentin Popov afe6b9a29b feat: remove Rust project 2026-02-05 00:37:59 +04:00
Valentin Popov 9dcce90201 chore: update dependencies and fix clippy warnings
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- refresh Cargo.lock to latest compatible crates
- simplify u32->u64 conversion in libnres
- use is_multiple_of in unpacker list validation
2026-01-19 20:52:54 +04:00
renovate[bot] c268e4c205 Update all digest updates (#41)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-08-27 12:23:15 +04:00
renovate[bot] c4dec3fe4c Update all digest updates 2025-07-08 20:30:48 +00:00
Valentin Popov 8d8653133b Обновление структуры проекта 2025-02-08 01:11:02 +00:00