mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-20 08:18:36 +03:00
Updated instruction handlers to use Type and StructuredOperands instead of Mnemonic and Operands
This commit is contained in:
@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovEaxMoffsHandler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovEaxMoffsHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovEaxMoffsHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovEaxMoffsHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,25 +34,33 @@ public class MovEaxMoffsHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Get the operand size and register name
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int operandSize = (opcode == 0xA0)
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? 8
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: 32;
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string regName = ModRMDecoder.GetRegisterName(RegisterIndex.A, operandSize);
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// Get the operand size based on the opcode
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int operandSize = (opcode == 0xA0) ? 8 : 32;
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// Read the memory offset
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uint offset = Decoder.ReadUInt32();
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if (Decoder.GetPosition() > Length)
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if (!Decoder.CanReadUInt())
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{
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return false;
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}
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// Set the operands
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instruction.Operands = $"{regName}, [0x{offset:X}]";
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uint offset = Decoder.ReadUInt32();
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// Create the destination register operand (EAX or AL)
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var destinationOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, operandSize);
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// Create the source memory operand
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// For MOV EAX, moffs32 or MOV AL, moffs8, the memory operand is a direct memory reference
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var sourceOperand = OperandFactory.CreateDirectMemoryOperand(offset, operandSize);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovMemRegHandler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovMemRegHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovMemRegHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,8 +34,8 @@ public class MovMemRegHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Check if we have enough bytes for the ModR/M byte
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if (!Decoder.CanReadByte())
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@ -48,21 +48,23 @@ public class MovMemRegHandler : InstructionHandler
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int operandSize = operandSize32 ? 32 : 8;
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// Read the ModR/M byte
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// For MOV r/m32, r32 (0x89) or MOV r/m8, r8 (0x88):
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// - The r/m field with mod specifies the destination operand (register or memory)
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// - The reg field specifies the source register
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var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM();
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// Get register name based on size
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string regName = ModRMDecoder.GetRegisterName(reg, operandSize);
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// Adjust the operand size based on the opcode
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destinationOperand.Size = operandSize;
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// For mod == 3, both operands are registers
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, operandSize);
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instruction.Operands = $"{rmRegName}, {regName}";
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}
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else // Memory operand
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{
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instruction.Operands = $"{memOperand}, {regName}";
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}
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// Create the source register operand
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var sourceOperand = OperandFactory.CreateRegisterOperand(reg, operandSize);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovMoffsEaxHandler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovMoffsEaxHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovMoffsEaxHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovMoffsEaxHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,23 +34,34 @@ public class MovMoffsEaxHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Get the operand size and register name
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// Get the operand size based on the opcode
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int operandSize = opcode == 0xA2 ? 8 : 32;
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string regName = ModRMDecoder.GetRegisterName(RegisterIndex.A, operandSize);
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// Read the memory offset
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uint offset = Decoder.ReadUInt32();
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if (Decoder.GetPosition() > Length)
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// Fixed bug: Changed from if (Decoder.CanReadUInt()) to if (!Decoder.CanReadUInt())
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if (!Decoder.CanReadUInt())
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{
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return false;
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}
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// Set the operands
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instruction.Operands = $"[0x{offset:X}], {regName}";
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uint offset = Decoder.ReadUInt32();
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// Create the destination memory operand
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// For MOV moffs32, EAX or MOV moffs8, AL, the memory operand is a direct memory reference
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var destinationOperand = OperandFactory.CreateDirectMemoryOperand(offset, operandSize);
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// Create the source register operand (EAX or AL)
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var sourceOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, operandSize);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovRegImm32Handler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovRegImm32Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovRegImm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovRegImm32Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,22 +34,32 @@ public class MovRegImm32Handler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Register is encoded in the low 3 bits of the opcode
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RegisterIndex reg = (RegisterIndex) (opcode & 0x07);
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string regName = ModRMDecoder.GetRegisterName(reg, 32);
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RegisterIndex reg = (RegisterIndex)(opcode & 0x07);
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// Read the immediate value
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uint imm32 = Decoder.ReadUInt32();
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if (Decoder.GetPosition() > Length)
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if (!Decoder.CanReadUInt())
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{
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return false;
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}
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// Set the operands
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instruction.Operands = $"{regName}, 0x{imm32:X}";
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uint imm32 = Decoder.ReadUInt32();
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// Create the destination register operand
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var destinationOperand = OperandFactory.CreateRegisterOperand(reg, 32);
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// Create the source immediate operand
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var sourceOperand = OperandFactory.CreateImmediateOperand(imm32, 32);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovRegImm8Handler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovRegImm8Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovRegImm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovRegImm8Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,23 +34,32 @@ public class MovRegImm8Handler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Register is encoded in the low 3 bits of the opcode
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RegisterIndex reg = (RegisterIndex) (opcode & 0x07);
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string regName = ModRMDecoder.GetRegisterName(reg, 8);
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RegisterIndex reg = (RegisterIndex)(opcode & 0x07);
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// Read the immediate value
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byte imm8 = Decoder.ReadByte();
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if (Decoder.GetPosition() > Length)
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Set the operands
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instruction.Operands = $"{regName}, 0x{imm8:X2}";
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byte imm8 = Decoder.ReadByte();
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// Create the destination register operand
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var destinationOperand = OperandFactory.CreateRegisterOperand(reg, 8);
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// Create the source immediate operand
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var sourceOperand = OperandFactory.CreateImmediateOperand(imm8, 8);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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|
@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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@ -8,11 +10,9 @@ public class MovRegMemHandler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovRegMemHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovRegMemHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovRegMemHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,8 +34,8 @@ public class MovRegMemHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Check if we have enough bytes for the ModR/M byte
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if (!Decoder.CanReadByte())
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@ -47,14 +47,23 @@ public class MovRegMemHandler : InstructionHandler
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int operandSize = (opcode & 0x01) != 0 ? 32 : 8;
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// Use ModRMDecoder to decode the ModR/M byte
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var (mod, reg, rm, rmOperand) = ModRMDecoder.ReadModRM();
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// For MOV r32, r/m32 (0x8B) or MOV r8, r/m8 (0x8A):
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// - The reg field specifies the destination register
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// - The r/m field with mod specifies the source operand (register or memory)
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var (mod, reg, rm, sourceOperand) = ModRMDecoder.ReadModRM();
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// Get register name based on size
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string regName = ModRMDecoder.GetRegisterName(reg, operandSize);
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// Adjust the operand size based on the opcode
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sourceOperand.Size = operandSize;
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// Set the operands - register is the destination, r/m is the source (for 0x8B)
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// This matches the correct x86 instruction format: MOV r32, r/m32
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instruction.Operands = $"{regName}, {rmOperand}";
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// Create the destination register operand
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var destinationOperand = OperandFactory.CreateRegisterOperand(reg, operandSize);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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|
@ -1,5 +1,7 @@
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namespace X86Disassembler.X86.Handlers.Mov;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for MOV r/m32, imm32 instruction (0xC7)
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/// </summary>
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@ -8,11 +10,9 @@ public class MovRm32Imm32Handler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the MovRm32Imm32Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public MovRm32Imm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public MovRm32Imm32Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,8 +34,8 @@ public class MovRm32Imm32Handler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Check if we have enough bytes for the ModR/M byte
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if (!Decoder.CanReadByte())
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@ -44,7 +44,7 @@ public class MovRm32Imm32Handler : InstructionHandler
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}
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// Use ModRMDecoder to decode the ModR/M byte
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var (mod, reg, rm, operand) = ModRMDecoder.ReadModRM(false);
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var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM(false);
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// MOV r/m32, imm32 only uses reg=0
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if (reg != 0)
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@ -58,9 +58,18 @@ public class MovRm32Imm32Handler : InstructionHandler
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return false;
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}
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// Read the immediate dword and format the operands
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// Read the immediate dword and create the operands
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uint imm32 = Decoder.ReadUInt32();
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instruction.Operands = $"{operand}, 0x{imm32:X8}";
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// Create the immediate operand
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var sourceOperand = OperandFactory.CreateImmediateOperand(imm32, 32);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
|
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];
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return true;
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}
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|
@ -1,3 +1,5 @@
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using X86Disassembler.X86.Operands;
|
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namespace X86Disassembler.X86.Handlers.Mov;
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|
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/// <summary>
|
||||
@ -8,11 +10,9 @@ public class MovRm8Imm8Handler : InstructionHandler
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the MovRm8Imm8Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public MovRm8Imm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
public MovRm8Imm8Handler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
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@ -34,8 +34,8 @@ public class MovRm8Imm8Handler : InstructionHandler
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
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public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "mov";
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Mov;
|
||||
|
||||
// Check if we have enough bytes for the ModR/M byte
|
||||
if (!Decoder.CanReadByte())
|
||||
@ -44,7 +44,10 @@ public class MovRm8Imm8Handler : InstructionHandler
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
|
||||
// For MOV r/m8, imm8 (0xC6):
|
||||
// - The r/m field with mod specifies the destination operand (register or memory)
|
||||
// - The immediate value is the source operand
|
||||
var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// MOV r/m8, imm8 only uses reg=0
|
||||
if (reg != 0)
|
||||
@ -52,17 +55,8 @@ public class MovRm8Imm8Handler : InstructionHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
// For direct register addressing (mod == 3), use 8-bit register names
|
||||
if (mod == 3)
|
||||
{
|
||||
// Use 8-bit register names for direct register addressing
|
||||
destOperand = ModRMDecoder.GetRegisterName(rm, 8);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Replace the size prefix with "byte ptr" for memory operands
|
||||
destOperand = destOperand.Replace("dword ptr", "byte ptr");
|
||||
}
|
||||
// Adjust the operand size to 8-bit
|
||||
destinationOperand.Size = 8;
|
||||
|
||||
// Read the immediate value
|
||||
if (!Decoder.CanReadByte())
|
||||
@ -72,8 +66,15 @@ public class MovRm8Imm8Handler : InstructionHandler
|
||||
|
||||
byte imm8 = Decoder.ReadByte();
|
||||
|
||||
// Set the operands
|
||||
instruction.Operands = $"{destOperand}, 0x{imm8:X2}";
|
||||
// Create the source immediate operand
|
||||
var sourceOperand = OperandFactory.CreateImmediateOperand(imm8, 8);
|
||||
|
||||
// Set the structured operands
|
||||
instruction.StructuredOperands =
|
||||
[
|
||||
destinationOperand,
|
||||
sourceOperand
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user