Commit Graph
100 Commits
Author SHA1 Message Date
Valentin Popov 2e14b1d5dd perf(assets): cache visual wear validation 2026-07-18 13:17:06 +04:00
Valentin Popov 67308d4019 docs(render): profile part2 visual graph timing 2026-07-18 13:10:46 +04:00
Valentin Popov d3e8747c18 feat(game): timestamp load progress trace 2026-07-18 13:06:44 +04:00
Valentin Popov 9fd11dc11c docs(render): record complete part2 load trace 2026-07-18 13:03:08 +04:00
Valentin Popov 2048b3695d docs(evidence): locate current camera global 2026-07-18 12:53:42 +04:00
Valentin Popov 36a1749179 docs(render): record failed demo capture 2026-07-18 12:47:41 +04:00
Valentin Popov a3b19b4349 feat(game): retain load progress milestones 2026-07-18 12:46:00 +04:00
Valentin Popov b744a9d880 feat(runtime): trace material validation requests
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2026-07-18 12:31:30 +04:00
Valentin Popov f4fd8f4fce perf(assets): cache visual graph anchors
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2026-07-18 12:24:35 +04:00
Valentin Popov bcf1ce9971 feat(runtime): trace visual dependency requests
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2026-07-18 12:16:45 +04:00
Valentin Popov 6b4fefc21f perf(resource): avoid copying nres payloads
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2026-07-18 12:03:56 +04:00
Valentin Popov f952593e27 chore(toolchain): limit installed targets to windows
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2026-07-18 11:55:16 +04:00
Valentin Popov e166b3afff perf(runtime): retain more decoded payloads
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2026-07-18 11:49:55 +04:00
Valentin Popov 781241742d feat(runtime): trace visual graph phases
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2026-07-18 11:43:33 +04:00
Valentin Popov 66b224a65c docs(render): record part2 graph timeout
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2026-07-18 11:37:26 +04:00
Valentin Popov 3684397dae docs(render): record part1 xy vulkan probe
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2026-07-18 11:33:11 +04:00
Valentin Popov 29daf8720c docs(render): record corrected xy vulkan probe
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2026-07-18 11:29:22 +04:00
Valentin Popov 04a7bfabd0 fix(assets): satisfy material cache lint
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2026-07-18 11:26:19 +04:00
Valentin Popov ceb7ea1fab perf(assets): cache graph material validation
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2026-07-18 11:24:31 +04:00
Valentin Popov 421c9d7aa3 feat(runtime): split model asset load checkpoints
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2026-07-18 11:20:13 +04:00
Valentin Popov c55d835d35 feat(runtime): trace asset preparation phases
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2026-07-18 11:15:43 +04:00
Valentin Popov 8f2e9d9308 perf(assets): cache prepared model dependencies
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2026-07-18 11:10:47 +04:00
Valentin Popov 2cef0c62b9 fix(assets): retain texture resolver test helpers
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2026-07-18 11:07:12 +04:00
Valentin Popov 2a85ae5121 perf(assets): cache graph texm validation
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2026-07-18 11:06:38 +04:00
Valentin Popov 2969a41bf5 feat(runtime): split visual graph load phase
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2026-07-18 11:02:46 +04:00
Valentin Popov 6b007d658f fix(terrain): use xy ground coordinates
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2026-07-18 10:57:21 +04:00
Valentin Popov 265d118387 fix(render): project static scene on xy plane
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2026-07-18 10:53:03 +04:00
Valentin Popov ea02915695 feat(cli): inspect mission transforms
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2026-07-18 10:41:39 +04:00
Valentin Popov 5df5814488 feat(game): preview multiple mission roots
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2026-07-18 10:36:29 +04:00
Valentin Popov 6e077f6c9d docs(render): recover camera reflection factory ABI
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2026-07-18 10:30:21 +04:00
Valentin Popov 8ac6a11100 feat(render): compose terrain with preview root
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2026-07-18 10:21:43 +04:00
Valentin Popov 46851518fe docs(render): map camera selection flow
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2026-07-18 10:12:18 +04:00
Valentin Popov f86b848af5 docs(render): trace GOG camera ownership
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2026-07-18 10:08:56 +04:00
Valentin Popov 1b62c2c315 feat(game): merge preview root components
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2026-07-18 10:06:34 +04:00
Valentin Popov 3633c91a9b docs(render): record part preview probes
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2026-07-18 09:59:27 +04:00
Valentin Popov c8dd5f989f feat(game): bind preview diffuse materials 2026-07-18 09:52:20 +04:00
Valentin Popov 2772c39e41 feat(runtime): bound static preview graph roots
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2026-07-18 09:45:57 +04:00
Valentin Popov 0eaa56c10b feat(runtime): report mission load phases
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2026-07-18 09:42:34 +04:00
Valentin Popov 697cbbfd36 feat(runtime): bound static preview asset loading
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2026-07-18 09:36:29 +04:00
Valentin Popov f75601a86a feat(game): add static mission Vulkan mode
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2026-07-18 09:31:32 +04:00
Valentin Popov bf34bf9dd9 feat(runtime): preserve mission object IDs in draws
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2026-07-18 09:24:45 +04:00
Valentin Popov e0c8656146 feat(runtime): use mission placement in render snapshots
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2026-07-18 09:21:58 +04:00
Valentin Popov 2b735c693b feat(runtime): retain all object visuals in snapshots
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2026-07-18 09:19:56 +04:00
Valentin Popov 8296400cad fix(vulkan): validate readback formats
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2026-07-18 09:15:23 +04:00
Valentin Popov 172f667bc6 feat(vulkan): compare readback artifacts
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2026-07-18 09:13:52 +04:00
Valentin Popov d4aa7a223f fix(vulkan): label readback image formats
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2026-07-18 09:11:43 +04:00
Valentin Popov b24594c6a2 feat(vulkan): export readback artifacts
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2026-07-18 09:08:07 +04:00
Valentin Popov f9a13298c0 feat(vulkan): capture swapchain pixels
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2026-07-18 09:05:20 +04:00
Valentin Popov 9f6b21638d feat(vulkan): select readback-capable swapchains
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2026-07-18 08:59:28 +04:00
Valentin Popov b500e32ca2 docs(evidence): correct Terrain camera receiver
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2026-07-18 08:54:52 +04:00
Valentin Popov e7d869d8d0 docs(evidence): correct World3D render RVAs
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2026-07-18 08:52:18 +04:00
Valentin Popov b1408b0907 feat(vulkan): draw original terrain geometry
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2026-07-18 08:46:16 +04:00
Valentin Popov 4feada1bf4 feat(vulkan): add alpha test shader path
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2026-07-18 08:40:40 +04:00
Valentin Popov 4b741fb19c feat(vulkan): add depth attachment pipeline support
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2026-07-18 08:31:19 +04:00
Valentin Popov 645eca5510 feat(vulkan): select canonical depth attachment formats
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2026-07-18 08:26:37 +04:00
Valentin Popov e7c1664171 feat(vulkan): cache pipeline variants by state key
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2026-07-18 08:22:29 +04:00
Valentin Popov 1afe1698db feat(render): add deterministic pipeline state keys
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2026-07-18 08:18:39 +04:00
Valentin Popov 2745b938d8 docs(render): record lightmap evidence gap
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2026-07-18 08:11:25 +04:00
Valentin Popov efaba9001f feat(render): bind materials per mesh batch
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2026-07-18 08:07:45 +04:00
Valentin Popov b915554f3c feat(render): preserve original mesh batch draws
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2026-07-18 07:56:49 +04:00
Valentin Popov 116e7716b9 feat(viewer): select Vulkan texture through WEAR
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2026-07-18 07:51:06 +04:00
Valentin Popov 1d9d8a1d29 feat(assets): expose WEAR material texture selection
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2026-07-18 07:46:01 +04:00
Valentin Popov a436190059 fix(render): use original MSH UV scale
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2026-07-18 07:41:46 +04:00
Valentin Popov fd9ce461c2 feat(render): sample original TEXM in Vulkan 2026-07-18 07:39:38 +04:00
Valentin Popov 6e6496eebf feat(render): upload original TEXM to Vulkan
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2026-07-18 07:29:31 +04:00
Valentin Popov 283b48e8c5 feat(render): draw original MSH through Vulkan
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2026-07-18 07:21:29 +04:00
Valentin Popov 97b1199b9e feat(render): accept static indexed Vulkan meshes
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2026-07-18 07:14:47 +04:00
Valentin Popov 223b3b948a test(render): refresh licensed planning captures
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2026-07-18 07:09:24 +04:00
Valentin Popov a4c7e4b0ba perf(resource): skip duplicate archive metadata hashing
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2026-07-18 06:52:54 +04:00
Valentin Popov 57d8b654e9 perf(assets): reuse materials during mission preparation
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2026-07-18 06:35:20 +04:00
Valentin Popov 3f14e1ad7d perf(assets): reuse textures during mission preparation
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2026-07-18 06:29:29 +04:00
Valentin Popov 597ffef19c refactor(render): build game commands from snapshots
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2026-07-18 06:16:44 +04:00
Valentin Popov 598e983a8e feat(xtask): persist corpus baseline reports
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2026-07-18 06:06:08 +04:00
Valentin Popov 75c2154b02 docs(stage0): confirm native GPU smoke coverage
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2026-07-18 06:01:06 +04:00
Valentin Popov 6ca7ab4f42 refactor(xtask): derive closure from Cargo metadata
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2026-07-18 05:59:59 +04:00
Valentin Popov cd57d16d60 refactor(xtask): parse Cargo manifests with toml
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2026-07-18 05:58:21 +04:00
Valentin Popov fd4be6c825 fix(stage0): require Windows native smoke
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2026-07-18 05:53:45 +04:00
Valentin Popov 3c44a12fc4 build(platform): restrict runtime scope to Windows
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2026-07-18 05:50:10 +04:00
Valentin Popov 958a5a3263 build(deps): harden winit feature graph
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2026-07-18 05:44:50 +04:00
Valentin Popov ba5992cc56 build(deps): pin internal path dependency versions
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2026-07-18 05:40:24 +04:00
Valentin Popov 41a2746804 fix(build): align stage zero gates with Rust 1.97
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2026-07-18 05:38:27 +04:00
Valentin Popov fbe5a8497a fix(clippy): address Rust 1.97 lints
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2026-07-18 05:31:39 +04:00
Valentin Popov 2da28d0495 style: format workspace with Rust 1.97
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2026-07-18 05:28:07 +04:00
Valentin Popov 02b4da2e3d build: support Windows shader provenance
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2026-07-18 05:27:10 +04:00
Valentin Popov 9f7a94b0d9 fix(policy): normalize Windows FFI paths
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2026-07-18 05:22:20 +04:00
Valentin Popov 337894528c build: upgrade Rust toolchain to 1.97.1
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2026-07-18 05:20:43 +04:00
Valentin Popov 93cddf1851 docs(stage0): record Windows Vulkan smoke 2026-07-18 05:13:59 +04:00
Valentin Popov ff7993223f docs: align renderer and evidence status
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2026-07-04 01:54:25 +04:00
Valentin Popov 08550849c7 chore: clarify planning acceptance semantics 2026-07-04 01:50:59 +04:00
Valentin Popov 0c54142ad5 refactor: harden stage 2 graph and asset limits
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2026-07-03 21:54:09 +04:00
Valentin Popov 44627cd532 fix: guard prepared asset id collisions 2026-07-03 21:49:42 +04:00
Valentin Popov f34c422b20 test: realign stage 2 acceptance coverage 2026-07-03 21:44:26 +04:00
Valentin Popov a89bd9af2a docs: clarify stage 0 acceptance scope 2026-07-03 21:28:18 +04:00
Valentin Popov b2e193f234 feat(stage2): persist prepared mission assets and reports
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2026-07-03 17:11:49 +04:00
Valentin Popov 66804e0bd2 feat(stage2): materialize visual dependency graph 2026-07-03 17:03:40 +04:00
Valentin Popov ee9b318172 fix(stage2): preserve byte-exact prototype identities 2026-07-03 16:58:17 +04:00
Valentin Popov 29bf4830cf fix(vulkan): capture shutdown validation after owner drop 2026-07-03 16:55:19 +04:00
Valentin Popov 8a8ef614f2 refactor(cli): limit json refactor to stage1 scope
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2026-06-30 04:43:27 +04:00
Valentin Popov 51b54c155c test(inspection): cover archive entry diagnostic context 2026-06-30 03:10:54 +04:00
Valentin Popov 0fd96faf54 fix(nres): align licensed closure with corpus limits 2026-06-30 02:55:23 +04:00