Commit Graph
167 Commits
Author SHA1 Message Date
Valentin Popov 8ac6a11100 feat(render): compose terrain with preview root
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
Test / Lint (push) Failing after 2m6s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 10:21:43 +04:00
Valentin Popov 46851518fe docs(render): map camera selection flow
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m13s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 10:12:18 +04:00
Valentin Popov f86b848af5 docs(render): trace GOG camera ownership
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 10:08:56 +04:00
Valentin Popov 1b62c2c315 feat(game): merge preview root components
Docs Deploy / Build and Deploy MkDocs (push) Successful in 33s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 10:06:34 +04:00
Valentin Popov 3633c91a9b docs(render): record part preview probes
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m6s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:59:27 +04:00
Valentin Popov c8dd5f989f feat(game): bind preview diffuse materials 2026-07-18 09:52:20 +04:00
Valentin Popov 2772c39e41 feat(runtime): bound static preview graph roots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 39s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:45:57 +04:00
Valentin Popov 0eaa56c10b feat(runtime): report mission load phases
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m1s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:42:34 +04:00
Valentin Popov 697cbbfd36 feat(runtime): bound static preview asset loading
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 1m57s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:36:29 +04:00
Valentin Popov f75601a86a feat(game): add static mission Vulkan mode
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 2m9s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:31:32 +04:00
Valentin Popov bf34bf9dd9 feat(runtime): preserve mission object IDs in draws
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m1s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:24:45 +04:00
Valentin Popov e0c8656146 feat(runtime): use mission placement in render snapshots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:21:58 +04:00
Valentin Popov 2b735c693b feat(runtime): retain all object visuals in snapshots
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 1m59s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:19:56 +04:00
Valentin Popov 8296400cad fix(vulkan): validate readback formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m5s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:15:23 +04:00
Valentin Popov 172f667bc6 feat(vulkan): compare readback artifacts
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m8s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:13:52 +04:00
Valentin Popov d4aa7a223f fix(vulkan): label readback image formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m5s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:11:43 +04:00
Valentin Popov b24594c6a2 feat(vulkan): export readback artifacts
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:08:07 +04:00
Valentin Popov f9a13298c0 feat(vulkan): capture swapchain pixels
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m5s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 09:05:20 +04:00
Valentin Popov 9f6b21638d feat(vulkan): select readback-capable swapchains
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:59:28 +04:00
Valentin Popov b500e32ca2 docs(evidence): correct Terrain camera receiver
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m12s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:54:52 +04:00
Valentin Popov e7d869d8d0 docs(evidence): correct World3D render RVAs
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m8s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:52:18 +04:00
Valentin Popov b1408b0907 feat(vulkan): draw original terrain geometry
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m11s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:46:16 +04:00
Valentin Popov 4feada1bf4 feat(vulkan): add alpha test shader path
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 1m59s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:40:40 +04:00
Valentin Popov 4b741fb19c feat(vulkan): add depth attachment pipeline support
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 1m58s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:31:19 +04:00
Valentin Popov 645eca5510 feat(vulkan): select canonical depth attachment formats
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m0s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:26:37 +04:00
Valentin Popov e7c1664171 feat(vulkan): cache pipeline variants by state key
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:22:29 +04:00
Valentin Popov 1afe1698db feat(render): add deterministic pipeline state keys
Docs Deploy / Build and Deploy MkDocs (push) Successful in 38s
Test / Lint (push) Failing after 2m4s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:18:39 +04:00
Valentin Popov 2745b938d8 docs(render): record lightmap evidence gap
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m2s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:11:25 +04:00
Valentin Popov efaba9001f feat(render): bind materials per mesh batch
Docs Deploy / Build and Deploy MkDocs (push) Successful in 37s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 08:07:45 +04:00
Valentin Popov b915554f3c feat(render): preserve original mesh batch draws
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 2m7s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 07:56:49 +04:00
Valentin Popov 116e7716b9 feat(viewer): select Vulkan texture through WEAR
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m2s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 07:51:06 +04:00
Valentin Popov a436190059 fix(render): use original MSH UV scale
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m13s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 07:41:46 +04:00
Valentin Popov fd9ce461c2 feat(render): sample original TEXM in Vulkan 2026-07-18 07:39:38 +04:00
Valentin Popov 6e6496eebf feat(render): upload original TEXM to Vulkan
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m5s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 07:29:31 +04:00
Valentin Popov 283b48e8c5 feat(render): draw original MSH through Vulkan
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 1m58s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 07:21:29 +04:00
Valentin Popov 3c44a12fc4 build(platform): restrict runtime scope to Windows
Docs Deploy / Build and Deploy MkDocs (push) Successful in 36s
Test / Lint (push) Failing after 2m5s
Test / Test (push) Skipped
Test / Render parity (push) Skipped
2026-07-18 05:50:10 +04:00
Valentin Popov 93cddf1851 docs(stage0): record Windows Vulkan smoke 2026-07-18 05:13:59 +04:00
Valentin Popov ff7993223f docs: align renderer and evidence status
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 1m49s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
2026-07-04 01:54:25 +04:00
Valentin Popov a89bd9af2a docs: clarify stage 0 acceptance scope 2026-07-03 21:28:18 +04:00
Valentin Popov f8e447ffee feat: close stage 0-2 audit groundwork
Remove legacy SDL/OpenGL adapters from the workspace and introduce winit/Vulkan adapter boundaries for the rendered composition root.

Add reproducible toolchain and xtask CI coverage for formatting, tests, clippy, docs, policy, deny, acceptance auditing, and hosted OS matrix evidence.

Strengthen Stage 1 data contracts with byte-first paths, VFS hardening, structured diagnostics, RsLi writer/edit scaffolding, corpus reporting, and resource error classification.

Advance Stage 2 asset preparation by moving mission loading through assets/runtime boundaries, materializing prototype graph data, preserving provenance, and adding inspection/viewer integration.

Record the Stage 0-2 audit input, acceptance roadmap, coverage updates, and documentation notes for follow-up evidence.
2026-06-23 22:05:16 +04:00
Valentin Popov f69c893a40 fix: harden path lookup and mark gl backend gap 2026-06-22 16:12:57 +04:00
Valentin Popov d0bdbaa1ed feat: implement FParkan architecture foundation
Docs Deploy / Build and Deploy MkDocs (push) Successful in 35s
Test / Lint (push) Failing after 1m14s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
Add the modular fparkan workspace, domain crates, adapters, apps, xtask policy/CI, acceptance evidence, and licensed corpus gates for the macOS-focused roadmap foundation.
2026-06-22 13:13:32 +04:00
Valentin Popov 78fc5f1deb docs: rewrite MkDocs documentation
Docs Deploy / Build and Deploy MkDocs (push) Successful in 34s
Test / Lint (push) Failing after 1m7s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
2026-06-22 01:58:51 +04:00
Valentin Popov 50c2cf4686 chore: remove Python tooling and resource viewer
Docs Deploy / Build and Deploy MkDocs (push) Successful in 2m6s
Test / Lint (push) Failing after 1m10s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
2026-06-22 00:35:19 +04:00
Valentin Popov 31d849ddbf updated docs
Test / Lint (push) Failing after 1m57s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
2026-02-19 16:10:57 +04:00
Valentin Popov 4ef08d0bf6 feat: add terrain-core, tma, and unitdat crates with parsing functionality
- Introduced `terrain-core` crate for loading and processing terrain mesh data.
- Added `tma` crate for parsing mission files, including footer and object records.
- Created `unitdat` crate for reading unit data files with validation of structure.
- Implemented error handling and tests for all new crates.
- Documented object registry format and rendering pipeline in specifications.
2026-02-19 16:07:01 +04:00
Valentin Popov 0d7ae6a017 Документирование и обновление спецификаций
Test / Lint (push) Failing after 1m10s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
- Обновлены спецификации `runtime-pipeline`, `sound`, `terrain-map-loading`, `texture`, `ui` и `wear`.
- Добавлены разделы о статусе покрытия и оставшихся задачах для достижения 100% завершенности.
- Внесены уточнения по архитектурным ролям, минимальным контрактам и требованиям к toolchain для каждой подсистемы.
- Уточнены форматы данных и правила взаимодействия между компонентами системы.
2026-02-19 11:07:04 +04:00
Valentin Popov a281ffa32e feat: Enhance model and texture loading with improved error handling and new features
Test / Lint (push) Failing after 1m10s
Test / Test (push) Has been skipped
Test / Render parity (push) Has been skipped
- Introduced `LoadedModel` and `LoadedTexture` structs for better encapsulation of model and texture data.
- Added functions to load models and textures from archives, including support for resolving textures based on materials and wear entries.
- Implemented error handling for missing textures, materials, and wear entries.
- Updated the rendering pipeline to support texture loading and binding, including command-line arguments for texture customization.
- Enhanced the `texm` crate with new decoding capabilities for various pixel formats, including indexed textures.
- Added tests for texture decoding and loading to ensure reliability and correctness.
- Updated documentation to reflect changes in the material and texture resolution process.
2026-02-19 05:19:18 +04:00
Valentin Popov 18d4c6cf9f feat(render-parity): add deterministic frame comparison tool
- Introduced `render-parity` crate for comparing rendered frames against reference images.
- Added command-line options for specifying manifest and output directory.
- Implemented image comparison metrics: mean absolute difference, maximum absolute difference, and changed pixel ratio.
- Created a configuration file `cases.toml` for defining test cases with global defaults and specific parameters.
- Added functionality to capture frames from `render-demo` and save diff images on discrepancies.
- Updated documentation to include usage instructions and CI model for automated testing.
2026-02-19 05:02:26 +04:00
Valentin Popov 0e19660eb5 Refactor documentation structure and add new specifications
- Updated MSH documentation to reflect changes in material, wear, and texture specifications.
- Introduced new `render.md` file detailing the render pipeline process.
- Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`.
- Added detailed specifications for `Texm` texture format and `WEAR` wear table.
- Updated navigation in `mkdocs.yml` to align with new documentation structure.
2026-02-19 04:46:23 +04:00